RATING / ESRB / A Created with Sketch. RATING / ESRB / E Created with Sketch. RATING / ESRB / E10 Created with Sketch. RATING / ESRB / M Created with Sketch. RATING / ESRB / T Created with Sketch.
RATING / PEGI / 12 Created with Sketch. RATING / PEGI / 16 Created with Sketch. RATING / PEGI / 18 Created with Sketch. RATING / PEGI / 3 Created with Sketch. RATING / PEGI / 7 Created with Sketch. icon_pin Created with Sketch.

Labyrinth Of The Demon King

已在库内

4.3/5

( 31 Reviews )

4.3

31 Reviews

中文(简体), English & 8 更多
Offer ends on: 10/22/2025 09:59 EEST
Offer ends in: d h m s
19.9915.99
Lowest price in the last 30 days before discount: 15.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Labyrinth Of The Demon King
介绍
  《魔王的迷宫》是一款具有挑战性的第一人称地下城探索游戏,背景设定在受恶魔侵袭的神话般的封建日本。作为一名孤军奋战的步卒,踏上征途追寻并杀死杀害你主公的魔王。但是,你是否有足够的技巧、资源和毅力,在这残酷的世界中生存下来,并战胜即将到来的所有恐怖?   “世界陷入混乱,进入了末法时代。 社会分崩离析,战火蔓延全国。 瘟疫和饥荒夺走成千上万条生命,恶魔在这片土地上肆虐。 你将扮演一名‘足轻’,效忠于武田信光大人的步卒。 你的主公被一个强大的魔王所欺骗,带领军队陷入了埋伏。除你之外,其余人全部阵亡。你的主公没有听从你的意愿,选择了牺牲自己以帮助...
评论
45 %
推荐
PC Gamer
81/100
用户评论

4.3/5

( 31 Reviews )

4.3

31 Reviews

{{ review.content.title }}
产品详细信息
2025, J. R. Hudepohl, ...
系统要求
Windows 10, Intel Core i5-2300 or AMD FX-4350, 6 GB RAM, GeForce GTX 660 or Radeon HD 7850 or HD Gra...
介绍

 

《魔王的迷宫》是一款具有挑战性的第一人称地下城探索游戏,背景设定在受恶魔侵袭的神话般的封建日本。作为一名孤军奋战的步卒,踏上征途追寻并杀死杀害你主公的魔王。但是,你是否有足够的技巧、资源和毅力,在这残酷的世界中生存下来,并战胜即将到来的所有恐怖?

 

“世界陷入混乱,进入了末法时代。

社会分崩离析,战火蔓延全国。

瘟疫和饥荒夺走成千上万条生命,恶魔在这片土地上肆虐。

你将扮演一名‘足轻’,效忠于武田信光大人的步卒。

你的主公被一个强大的魔王所欺骗,带领军队陷入了埋伏。除你之外,其余人全部阵亡。你的主公没有听从你的意愿,选择了牺牲自己以帮助你逃离战场。

你发誓要找到那个背叛你主公的恶魔,并结束它的生命。

你深吸一口可能是你在凡间的最后一口气,义无反顾地准备进入…

魔王的迷宫!”

 

游戏特色:

 

探索阴森世界

 

沉浸于魔王那令人不安的黑暗世界。这一设定灵感源自封建日本,以精美的复古阴森艺术风格呈现,配以抖动滤镜,带来纯正的 PS1 时代质感。

在战斗中证明自己

 

用你的智慧和一系列精选的武器武装自己,从武士刀和薙刀到火枪和弓箭,参与残酷而富有挑战性的战斗。击败来自日本古代神话的各种妖怪以及潜伏在迷宫中的其他恐怖怪物,尽情享受成就感和极度满足感。

探索迷宫

 

在迷宫黑暗扭曲的走廊中艰难前行,探索每一个角落以寻找有限的资源。盔甲套装和护身符能改变战斗运势,重要线索则可以帮助你解开魔王布下的谜题。

抉择,是敌是友?

 

在旅途中与其他奇怪的角色互动。有些能提供你所需之物,有些则能让你得到片刻喘息,但要小心选择信任对象,这可能会影响你的命运。

 

As a horror title, Labyrinth features blood, gore, and scenes that many users may find discomforting or gross. All violence is presented in a heavily stylized, pixelated/low-poly format. Enemies can be dismembered additionally.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2025-05-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.4 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
français
音频
文本
italiano
音频
文本
português
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
你可能也会喜欢这些游戏
用户还购买了
用户评论

Posted on: July 31, 2025

KoRnish

验证所有者

游戏: 362 评论: 2

Great mix of horror and dungeon-crawler

In an age of indistinguishable AAA sludge made for mass appeal, and indie games mindlessly copying the last big indie hit hoping to ride the trend, it's refreshing to see a game that's not for everyone. You either love it or hate it — and I, for one, love it like hell. This game is a mix of: King's Field Silent Hill 1 Japanese demon lore PS1 aesthetics If you like those things — you're gonna love it. Don't like or care for any of them? Well, it's not for you, my man. It's that simple. The game could be a bit longer, a bit harder, and the story a bit less obtuse. Other than that, though — an amazing experience.


这对您有帮助吗?

Posted on: August 24, 2025

PSYCHObingus

验证所有者

游戏: 128 评论: 2

Phenomenal Experience!

Overall, I loved the experience. It was everything I had been hoping for when I had seen the trailers originally. In terms of the aesthetic, this game is an absoulte 10/10. The sound design of the monsters, environments, ambience and sound track are INCREDIBLE. They build an incredibly tense, oppressive atmosphere that kept me on edge as long as I was in the main dungeons, while having some peaceful short moments in very particular environments to break it up. You can really feel the Silent Hill influence and inspiration especially in the sound design. The gameplay is servicable. There was far more options in terms of weapons, armours than I was antipicating though I only used a couple, as the boss fights themselves are quite simple and relatively easy to beat especially with ranged weapons. Navigation in combination with the puzzles was UNRELENTING and at times tedious. I spent A LOT of time not knowing where I was as there's no marker on the map to signal where you are specifically aside from highlighting the room you're in, which wouldn't be so bad if there weren't so many branching corridors. This was something I did get better with and became less of an issue as I got a feel for the dungeoun layouts. I had also spent a lot of time trying to figure out where to go and being very confused only to realize I had missed a single room that held whatever was needed to progress, to then have that item activate something in a completely different area that I then had to somehow located with almost no indication of where it was. Quest items or puzzle locations are not marked on the map at all, so if you weren't paying attention to what corridors and hidden passages lead to which blocked off sections of the map containing the puzzles, you'll spend a lot of time wandering back and forth into locations you've already been to attempting to figure out how you got to another location. This frustraton is the only reason I'm giving it 4 instead of 5 stars.


这对您有帮助吗?

Posted on: October 3, 2025

SyntheticC

验证所有者

游戏: 200 评论: 8

Flawed Gameplay but Perfect Atmosphere

While I will start with some cons, I will up front that I do like this game quite a bit and very much recommend it for the atmosphere alone, which I'll get into towards the end. Issue 1: While you will certainly die quite a bit in this game, I wouldn't exactly call it challenging. Enemies very much can and will sneak up on you if you aren't keeping an ear out, and it's not uncommon for this to occur so close to death; the issue more is that there is no real penalty to dying, and in some cases it may actually be easier to rather die and respawn at a shrine than it is to walk across the level, as you don't lose anything on death. With the exception of the very end as well, while enemies can be challenging bosses by and large are almost too easy, in part because once you've gotten the combat mechanics down they don't have much to trick you up. This lack of challenge does take away a bit from some of the tension in the game once you start to realize it's not all that difficult to get through, with only the very end of the game possibly being where dying can matter. Issue 2: There is some obtuseness and bloat in the gameplay department primarily when it comes to your equipment. You have a plethora of weapons, all of which can be upgraded, and while you will see the effects of the upgrades they also don't feel like they change combat encounters all that much; damage types seem to matter more than the actual upgrade level of your weapon, but with several weapons to choose from it does feel like many of the options are somewhat redundant. If this was more of an RPG ala Kings Field or Shadow Tower this would make sense, but it is closer to a mix of Silent Hill and Condemned where the motion of combat makes more of a difference than the tools being used. This is especially true with armor where you have several options and can even upgrade your armor but you don't have any visible stats tied to this; there seems to be a scale of speed vs stamina regen vs defense tied to the armor but with no stats to compare to its hard to tell how much difference there really is and whether or not the upgrades make much of a difference. Issue 3: The game isn't necessarily all that long, I would say first time through could take about 8-10 hours, but perhaps more pressingly is that the game feels most thought out in the first area while the subsequent areas afterward feel a bit rushed and can be played through rather quickly. The level design is good, I just wanted more of it, especially more opportunities for secrets; you are told to keep an eye out for secret passageways but this only really appears in the first area while the areas after don't appear to have any real secrets near as I can tell, even after checking online after beating the game I was surprised to learn that there isn't much else beyond what is already on the beaten path in those levels. Issue 4: This is less significant and for myself I actually enjoyed this element of it, but I will say upfront that the story is also fairly obtuse in its presentation; it does feel like there are elements that are intentionally being left out to creat that sense of uneaseness, but I think combined with the short runtime could leave a taste of unfinishedness to it. Now, all this being the case, I really like this game; mechanically its solid and the combat actually controls much better than I thought it would given the intentionally retro style. The atmosphere is where this game absolutely kills it, the sound design and music are perfect at keeping you on edge the entire time, it very much has that Silent Hill 1 vibe specifically with the harsh noise and industrial, but in a way where it sounds more like sounds in the environment which really amp up the tension. Each enemy has some audio cues tied to them, and when you can hear a hint of something around the corner it can immediately put you into a guarded state even if the sound may have just been some abience. Visually this game is near perfect for me; graphically while I could see the heavy pixelation being annoying, for me it really gives off the feeling that you are playing something that is corrupted or rotten to its core, which ties into the decrepit and almost "crunchy" environements you are wandering around in. The enemy designs also play well into this; they're scary less in a "This looks horrifying" way and more in a way where you can almost recognize where they may have once been human but have been cursed and twisted, the enemies laughing at you actually adds more unease than if they just simply growled or roared, its as if they actually enjoy wanting to hurt you. While the story can be obtuse, the writing plays well into evoking this feudal era Japanese story that appears to draw more from Budhist themes than Shinto; the idea that each area you are wandering in relates to the concept of the Budhist Hells is an interesting concept you don't see many games go all in on the way this does. The characters that you do meet as well, despite not having that much dialogue, all have very distinct personalities to them, and the notes you find do a fantastic job of helping to establish additional ambiance. I am looking forward to any additional content that is coming to this game and would definitely be eager to keep an eye out on this developer's next title; while I think there are definitely some gameplay pieces that can be improved upon, I have no doubt that they can nail the overall feel and experience.


这对您有帮助吗?

Posted on: May 15, 2025

RaptorMelon

验证所有者

游戏: 933 评论: 2

Flawed with glimmers of greatness

The first thing that stands out about Labyrinth of The Demon King is the visual style. It's bold, unsettling, and nails the atmosphere it intends to. The only downside to the visuals is the pop-in whenever you load into an areas. It's visually distracting and takes away from the otherwise flawless execution. The levels can often involve too much backtracking or fail to adequately signpost paths or objectives. There's a good game here for sure, but you need to be prepared to feel annoyed at times from a lack of guided direction or poorly executed layouts. I can recommend the game to those who didn't mind rough edges and want to play something that is wholly confident in itself.


这对您有帮助吗?

Posted on: May 19, 2025

SeveredSmile

验证所有者

游戏: 45 评论: 2

Great atmosphere and gameplay.

Everything about this game has been fantastic so far. Graphics/art style, combat and general gameplay, and environmental storytelling are all great. No bugs or performance issues either. If you're interested in this kind of game then I strongly recommend this.


这对您有帮助吗?

出错,请尝试刷新页面。

This game is waiting for a review. Take the first shot!
{{ item.rating }}
{{ item.percentage }}%
Awaiting more reviews
An error occurred. Please try again later.

Other ratings

Awaiting more reviews

Add a review

Edit a review

Your rating:
Stars and all fields are required
Not sure what to say? Start with this:
  • What kept you playing?
  • What kind of gamer would enjoy this?
  • Was the game fair, tough, or just right?
  • What’s one feature that really stood out?
  • Did the game run well on your setup?
不当内容。您的评论包含不良语言。 不当内容。不允许使用链接。 不当内容。内容包含乱码。 评论标题太短。 评论标题太长。 评论描述太短。 评论描述太长。
不知道该写什么?
筛选:

没有与您的要求相匹配的评论

使用语言
English Deutsch polski français русский 中文(简体) 其他人
作者
已验证所有者其他人
发布于
最近30天最近90天最近6月任何时间发售后早期访问期间

GOG Patrons who helped preserve this game
{{controller.patronsCount}} GOG Patrons

Error loading patrons. Please refresh the page and try again.

Delete this review?

Are you sure you want to permanently delete your review for Labyrinth Of The Demon King? This action cannot be undone.
您确定要永久删除您对 Labyrinth Of The Demon King 的评分吗?此操作无法撤销。

举报此评价

如果您认为此评价包含不当内容或违反了我们的社区准则,请告知我们原因。

其他详情(必填):

请至少提供 个字符。
请将您的详情限制在 个字符内。
哎呀!出错了。请稍后再试。

举报此评价

报告已成功提交。
感谢您帮助我们维护一个尊重和安全的社区。