Jupiter Hell 1.0 is here! A 20-year roguelike development story reaches its climax, as Jupiter Hell graduates Early Access and releases in full. Don't forget to take advantage of the 20% release discount - available for a limited time only!
Jupiter Hell is a classic, turn-based roguelik...
A 20-year roguelike development story reaches its climax, as Jupiter Hell graduates Early Access and releases in full. Don't forget to take advantage of the 20% release discount - available for a limited time only!
Jupiter Hell is a classic, turn-based roguelike set in a 90s flavored sci-fi universe. Set on the moons of Jupiter, the game pits a lone space marine against overwhelming demonic forces. Rip and tear zombies, demons and unmentionable monstrosities, using classic weaponry such as shotguns, chainguns, railguns and the trusty chainsaw. All to the shine of CRT monitors and the tune of heavy metal!
Frequent updates!
Most recent:
1.0 - Dante!
0.9.12 - Trials!
0.9.11 - Curio!
0.9.10 - Medusa!
0.9.9 - More!
0.9.8 - Message!
Tactical, turn-based combat with real-time responsiveness
Benefit from classic roguelike turns with modern shooter sensibilities. Controls are immediate and accessible while retaining the back-end depth of a turn-based RPG.
Meaningful RPG progression
Customize your character with new weapons, items and abilities gained as you progress through a permadeath-prone hell. Beat the game to unlock more difficult challenges rather than grinding to make the game easier.
Randomized levels set all over Jupiter’s orbit
Blast through procedurally-generated civilian sectors, military space bases and mining colonies on the violent moons of Jupiter. Every playthrough you’ll find new ways to experience familiar settings.
Original shooter roguelike lineage
Jupiter Hell is built by ChaosForge, the team that’s been making top-down, cosmic hell roguelikes since 2002.
Well, nothing exceptional to be honest.
The game start with very high potentials but become soon a borefest due to a number of reasons.
The game does a really poor job in trasnferring to the player if you are shooting, to who you are shooting. If enemies are shooting at you but do not hit you.
Why they don't hit you. Where is the cover. How you are in cover. When they are in cover. What weapon you are using.
The interface is quite nice in terms of graphics but is tremendously confusing and poor in telling what is going on.
Nice the idea of using the keyboard only.
All in all the game is really not that fascinating and just a grind fest with a bit of swaring and some nice graphics.
Another game proving graphics is not everything. Simple rogue-like game. Every move = turn. Great to start it up and relax, without remembering story, key bindings, maps, blah blah blah.
Oh - I'm not hardcore player and haven't played through lots of games.
Great graphics and sounds. It is easy to get into the game but there is also plenty of depth. It's not an easy game, even if you're good at other roguelikes. The randomly-generated levels add a lot of replay value, since the layouts and items vary game-to-game.
This is an awesome addition to the pantheon of modern, polished, traditional roguelikes. It has all the strategic and tactical appeal of games like DoomRL with quality of life and visuals to match any game in 2021.