Step into the role of an aspiring martial-arts master and follow the path of the open palm or the closed fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of the entire Jade Empire. Will you prevent the destruction of this beautiful land, or will you c...
Step into the role of an aspiring martial-arts master and follow the path of the open palm or the closed fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of the entire Jade Empire. Will you prevent the destruction of this beautiful land, or will you crush it beneath your heel? Are you a warrior who uses his strength and fighting mastery to bring peace, or will you instead use your power to bring pain and ruin?
The choice is yours.
The Original Award Winning Jade Empire
An incredible, engaging story that makes you the noble hero or the treacherous villain!
A wealth of fascinating characters to interact with.
Beautiful, mysterious lands to explore, discover, and save...or conquer.
A rich blend of role-playing and exciting real-time combat.
New monsters and enemies.
New fighting styles.
Customizable, intuitive controls including support for game-pads and keyboard/mouse.
Increased graphics resolutions and new visual effects.
Wonderful characters in an imaginative world (even by Bioware's standards) framing a story that feels humblingly epic instead of just telling you how epic it is. It could even top Knights of the Old Republic if it wasn't Bioware's first shot at real-time action combat. The sometimes monotonous and easily exploitable combat doesn't keep this from being among my favorites
Jade Empire is a true gem that stands out from Bioware's usual D&D Catalogue.
A beautiful RPG sent in the Orient and Martial Arts based combat.
An excellent story with unexpected plot twists and engaging characters.
In terms of replayability JD offers quite a bit especially those looking for a challenge.
Jade Empire along with other Bioware games is a great addition to RPG fans and for me personally it holds a special place in my collection. You won't be disappointed.
Heyyo, This is another impressive RPG by the powerhouse developers from Edmonton, Alberta, Canada. BioWare gets the balance of combat, storyline and customization perfectly as this game entices you to just play "a little more" and then next thing you know? It's 2AM lol. :P
I knew that eventually I will end up playing this game. I remember the hype back in 2004 and 2005 after the first KotOR game and how Jade Empire will disclassify Obsidian's KotOR 2. How original and deep gaming experience Bioware is crafting just for us, gamers. It will be the journey of our lives.
It was blatantly clear that it's just another "old-gen" console button masher, like hundreds and hundreds before it and the developer is not going to bring anything new on the table. A standard wuxia setting, absolutely unimaginative art design and awfully executed, restricted visuals (it looks worse than the first KotOR in a bad, incompetent sort of way).
Finally, I got it for free on Origin. Well, not free if you look at my souls being sold for having an Origin account, but anyways.
Holy crap this game is BAD. It's not even about production values that are and were poor, even for a Bioware game (I think the last top production qualities - not gameplay - from Bioware was seen in Mass Effect 2).
I think this might be the WORST wuxia game - no, not a game - the worst wuxia product in history. It's that bad. It has the most generic plot and characters I've ever seen (well, maybe except Bethesda's Moira). Dialogues are absolute dog shit. Choose between "Please stop talking to me like I'm someone special, teehee" and "Yeah, that's right modafuka, I was meant to do Great Things. Remember that". Wow. And that's only the beginning. One of the sluggiest, boring, autism-inducing beginning I've ever seen in my life, including the Oblivion's prison escape.
How about the combat? It's the worst console TPP "old-gen" ever created. No, really. Go play it. Enjoy being closed by invisible walls at every fight (that begin with UNSKIPABLE cut-scenes of trash mobs jumping at you - not even in a cool way like in DMC) and boring, input-lag filled mashing until everyone drops dead. Occasionally you will be stuck in the invisible walls' corner and die.
Also, minigames. Christ.
Even if it is a console port, this is one of the best games I've ever played. A great and unexpected story, a setting far removed from traditional Western RPGs, awesome combat system etc My only gripe with it was that the menus were fugly and looked out of sorts (like they forgot about this aspect of the port) and that, despite being a long game, there were only like 3 locations to skip between with the ship. Knights of the Old Republic had 7 planets or something like that. Kind of made the ship a bit redundant, beyond the repetitive top down shooting games. Still, a must have for everyone