Step into the role of an aspiring martial-arts master and follow the path of the open palm or the closed fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of the entire Jade Empire. Will you prevent the destruction of this beautiful land, or will you c...
Step into the role of an aspiring martial-arts master and follow the path of the open palm or the closed fist. In this multi-award-winning action-RPG, your choices and actions will determine the fate of the entire Jade Empire. Will you prevent the destruction of this beautiful land, or will you crush it beneath your heel? Are you a warrior who uses his strength and fighting mastery to bring peace, or will you instead use your power to bring pain and ruin?
The choice is yours.
The Original Award Winning Jade Empire
An incredible, engaging story that makes you the noble hero or the treacherous villain!
A wealth of fascinating characters to interact with.
Beautiful, mysterious lands to explore, discover, and save...or conquer.
A rich blend of role-playing and exciting real-time combat.
New monsters and enemies.
New fighting styles.
Customizable, intuitive controls including support for game-pads and keyboard/mouse.
Increased graphics resolutions and new visual effects.
I pre-ordered this one the Xbox Original many moons ago and the only reason I stopped playing because the Xbox died. It's very much worth the getting and the fact that it is here on GOG DRM Free is icing on the cake.
To be fair, I find most Bioware games overrated.
This game has a good story that feels kinda rushed near the end. It's path is linear and character interaction boils down to standard good vs. evil choices. That's really disappointing, especially in an eastern setting. Character building is non existent (except that you can spend points on level up to either one of 3 stats. Unfortunately they are pretty much all needed throughout the game).
It wouldn't be much of a problem if they gameplay was solid. Unfortunately it's just standard block, dodge, and hit mechanic. You can use some kind "finishing moves" (harmonic combos) that either outright killed the enemy or applied a debuff, but those only worked against weaker enemies and were pretty much useless.
The fighting styles itself are pretty much uninteresting. They are supposed to differ in speed and damage, but the one I started with was always the weakest and consequently whatever I found later was stronger than what I found before.
It's the same with the weapons.
The fights itself can be won by 1 or 2 different tactics, except if you are outnumbered. But you just have to cut them back to a workable size.
Sometimes I wished I could end a sequence with a quick time event, it was that bad.
It's unfortunate. I really try to love it, but it friendzoned me.
The epitome of Bioware's cliches. A boring RPG-on-rails with a thoroughly unenjoyable combat system and meaningless (mostly-)binary dialogue options. Will you be Open Palm or Closed Fist--who cares? Vacillates rapidly between frustrating and yawn-inducing. I spent $9.99 picking up a used copy back when it was still 2-3 years old and I regretted not having the cash to buy some cheap disposable plastic crap from Wal-Mart in place of this exercise. If you're trying to unlock "Achievement: Played Every RPG Made in the Continental U.S." then by all means, have at it. Otherwise, see title.