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Iron Danger

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3.6/5

( 23 Reviews )

3.6

23 Reviews

中文(简体), English & 9 更多
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Iron Danger
介绍
  《Iron Danger》是一款拥有时间操控机制的战术性战斗游戏,游戏通过前所未有的方式实现了回合制战术操控与令人兴奋的实时游戏体验的融合。 操控两个角色组成的小队迎战强悍的敌人,利用各种战斗技能以及交互内容丰富的环境不断向前推进。您可以将敌人打翻在地,一把火把它烧成烤串,或者布置陷阱,砍倒一棵树当陷阱盖子。战斗选项丰富多彩,一切由您决定! 您可以操纵时间 独一无二的时间操控机制是《Iron Danger》的核心元素。您可以随时让时间倒流5秒钟,尝试不同的策略和动作组合,直至找到合适的方案来处理手头的任务。 时间操控可让实...
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用户评论

3.6/5

( 23 Reviews )

3.6

23 Reviews

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产品详细信息
2020, Action Squad Studios, ...
系统要求
64-bit Windows 10, Intel CPU Core i5 3.3GHz / AMD CPU FX-8320, 8 GB RAM, NVIDIA GTX 960 3GB / AMD R9...
DLC
Iron Danger - Supporter Pack
Time to beat
12 hMain
14.5 h Main + Sides
15.5 h Completionist
13 h All Styles
介绍

 



《Iron Danger》是一款拥有时间操控机制的战术性战斗游戏,游戏通过前所未有的方式实现了回合制战术操控与令人兴奋的实时游戏体验的融合。

操控两个角色组成的小队迎战强悍的敌人,利用各种战斗技能以及交互内容丰富的环境不断向前推进。您可以将敌人打翻在地,一把火把它烧成烤串,或者布置陷阱,砍倒一棵树当陷阱盖子。战斗选项丰富多彩,一切由您决定!



您可以操纵时间

独一无二的时间操控机制是《Iron Danger》的核心元素。您可以随时让时间倒流5秒钟,尝试不同的策略和动作组合,直至找到合适的方案来处理手头的任务。



时间操控可让实时战斗与传统的战术性回合制游戏机制结合起来,这种混合机制让战斗元素异常丰富,您可以不断尝试新方法,将极小概率的事件转换为自己的优势,让角色的战斗动作产生完美的结果。

死是可以死的,但是失败是不可能的!



《Iron Danger》的世界设定包含高低不平的山丘、原始森林和平静的湖泊……以及各种神灵和钢铁巨兽。卡尔瓦拉城是人类的家园,这里的人类反抗神族的统治,放弃了祂们的庇护。卡尔瓦拉位于世界之中,周围有大量村镇,比邻海岸线,并且被森林环绕,人类守护着这里的一切。

但是冰冻的北方,妖巫女王正带领着军队向卡尔瓦拉进发,她要报仇雪恨,目标直指卡尔瓦拉的领主。上古遗迹曾是神族在地球上的定居之地,这里不断释放曾经遗失的能量,引诱着人类,力图要统治这个世界。玩家将扮演绮浦娜这个角色,绮浦娜是一位机智的乡村女孩,她汲取了上古能量,能够自由支配时间和死亡。

卷入卡尔瓦拉城与北地大军之间的冲突后,玩家必须用自己的智慧来控制这种能量,对抗妖巫女王洛希的大军。玩家的任务是掌握这种能量,保护人类,而敌人的目标是利用这种能量彻底毁掉人类的家园。



  • 使用独一无二的时间倒流机制,尝试全新的战斗体验,同时享受实时游戏与回合制战斗的乐趣。
  • 让交互选项丰富的环境成为自己的优势,抓住微小的机会反败为胜。
  • 在这个蒸汽朋克幻想世界中探险,见识各种芬兰神话传说中的生物。
  • 与史诗级Boss怪物战斗,完成自己的使命。
  • 没有捷径 - 角色进度由游戏的故事情节控制,每一场战斗都很重要。
  • 游戏时长超过15小时。

© 2020 Daedalic Entertainment GmbH and Action Squad Studios LTD. Daedalic and the Daedalic logo are trademarks of Daedalic Entertainment GmbH, Germany. Action Squad Studios and the Iron Danger Logo are trademarks of Action Squad Studios, Finland.

所有成就
包含内容
内容
Standard Edition
Supporter Bundle
画册
壁纸
小说
Soundtrack (MP3)
Soundtrack (FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
14.5 h Main + Sides
15.5 h Completionist
13 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2020-03-25T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
6.2 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
polski
音频
文本
Türkçe
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
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最有用的评论

Posted on: March 26, 2020

karalev

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游戏: 270 评论: 1

Savescum: The Game or "can I do better?"

Pros: 1. The game is beautiful, art work is pleasant and character design is good. 2. The story so far is pretty simple but still interesting. 3. The most important part: fighting is incredable and fun. Like turn-based superhot with the ability to rewind time. The game is challenging but not that hard. Cons: 1. Level structure. This game is not an openworld like it seems. It has more linear "arena after arena" style. 2. Camera can sometimes be buggy and unresponsive. Overall I enjoyed it. Recomended for full price purchase!


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Posted on: April 22, 2020

Empow3rd

验证所有者

游戏: 343 评论: 21

Casual RPG set in Fantasy Finland

I usually play more "hardcore" cRPGs like the old Fallouts and Baldur's Gates but I found this a refreshing change. I don't have the same amount of time to play as I used to so this one fits the bill perfectly for a more casual RPG with an interesting story. Setting inspired by Finnish folklore is an unique choice, and I find it delightful. I might be biased as Finland is my home country but I think people from elsewhere will find the setting enjoyable as well.


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Posted on: February 8, 2022

Ashanteion

验证所有者

游戏: 314 评论: 8

Unremarkable short story and sequel-bait

Iron Danger features a very simple and very interchangeable fantasy-storyline. A good human kingdom ist attacked by an evil northern-steampunk kingdom. The heroine's village is attacked and she literally stumbles into her role - now no longer a civilian she can suddenly use magic. The game's description says: "The core of Iron Danger is its unique time control mechanic. You can rewind time for up to 5 seconds whenever you want." Matter of factly you cannot only do this, but to survive and win you HAVE TO constantly rewind time for two different timelines to micro-control all actions in each and every battle. And this is not only core of the game, it is the game. There are no xp, no levels, no stats, no equipment and only some basic predefined skills, that you can slightly enhance over time. The voices are ok, but the dialogues narrating the already simple storyline are very short and feel rushed. The game is very short - after the tutorial you have basically six railroaded quests to gather each of the six shards. That means you arrive by boat on a very small map, you enter a very small temple - sometimes you solve some kind of very easy and obvious puzzle - you leave a temple. That's it, done. One shard was taken before you can reach it - thats the final battle. You reach each area automatically in a linear matter. You can do nothing else and travel nowhere else. No map has anything to explore or unususal to discover. Then the story ended in the middle with a black screen. Some kind of sequel-bait?! You cannot save the game - due to the time rewind mechanic. That doesn't save you from those game-crashes and stuck game-sequences, however. The very few hours of gameplay result from micro-managing those timelines in battle. A very disappointing experience - even for a -80% sale! - for 5$ I do not feal ripped off - but to be honest for this small content it's not worth more.


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Posted on: June 14, 2020

Crosh

验证所有者

游戏: 75 评论: 13

Polished mini-strategy, but sequel bait

Pretty good game. Worth its pricetag IMO. Biggest issue is rushed dialogue - presumably as a cost-saving measure characters plough through storyline like 1000 degree knife through butter, which often means saying obvious things, changing completely changing opinions within 5 seconds Bioware-style and clearly confusing actual voice actors. Nevertheless voice actors are really good and smooth out these rough edges in the dialogue. Actual gameplay is kinda like if you could quicksave and load after every turn in Divinity: Original Sin 2. Very cool and very well polished. Fights can be completed in a myriad of different ways, using environment, equipment and spells and setting up combos in this game is often even more satisfying than in Original Sin 2, which is high praise indeed. The story itself isn't anything special, and frankly most of the Finnish folklore this is supposedly based upon is quite vague to begin with, so that connection is superficial. I wish they would have focused more on world-building instead, as the steampunk universe they've made actually is quite interesting. One major (potential) issue is that this game is obviously meant as an "introduction" into the next game, which is foreshadowed starting from about middle of the story, however I fear that because this game basically received no marketing whatsoever, it's sales aren't going to be enough to fund this sequel, which makes the game's ending unsatisfying rather than intriguing.


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Posted on: December 18, 2020

talgaby

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游戏: 302 评论: 17

Intriguing tactical elements, flat story

#Summary (62%): Iron Danger promises us free reigns over the combat with its time rewind mechanic. Although I had fun with this element, the rest of the game felt mediocre. #Review: Time rewind is not an uncommon gimmick in puzzle games, but I rarely saw it outside that genre. Apart from Iron Danger, the only examples I recall are the modern Prince of Persia games. I am a sucker for this mechanic, so at first, I was not too bothered by the abundance of every JRPG cliché in the book. A dastardly empire of pure evil attacking the good kingdom. Our village burns down in the first chapter. The heroine must collect a set number of McGuffins to save the world. You know the rest by heart by now. I was also not impressed by the characters. Frankly, the mentor’s discount store knockoff Yoda speech irked me to no end after a while. As for the protagonist, I hated her. She whines most of the game about how she wants to go home, then all the sudden she is an inspiring commander. I admit, she grows into her role well, but that is hardly a redemption for her character arc. Still, I endured the story. I endured when I realised the game uses only two types of level layout. I endured when some enemies took 10 minutes to beat. I endured because I started to enjoy the combat. I can understand if players will find it difficult to see the good side of Iron Danger's combat mechanics. After all, it starts quite boring: we can dodge, swing a weapon, and that is it. Then, as the protagonist starts gaining spells, the tactical window also opens. In the end, it reached the point where I soloed entire levels once I unlocked mind control. It was fun. I finally clicked with the game. Still, you can tell that Iron Danger lacks the resources and the polish of a large AAA project. It is rough around many edges, and I can understand if that deters many players. I would still recommend it if you like tactical games, especially at a discount price.


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