Edited on: September 28, 2025
Posted on: September 27, 2025
I will start with the good stuff before getting to the really messy things.
First of all, the concept of the game is really good. The atmosphere of the run-down station city where people fight for survival is very well done. The main story is also good but at times I was getting lost in what am I doing. Thankfully the journal is actually helpful in guiding you forward. In the travel map there are random encounters that I found at least initially really nice. Later on not that much, too many too often. The combat mechanics is also very good, a nice mix of long range and close combat. Nicely done. The pinnacle of pleasure hits when you are allowed to pilot a suite of power armor. This is just so good that it is hard to describe. Daka daka daka :) You are not indestructible by any stretch of the imagination but it is still fun.
Now the ugly parts. The game is in many aspects unfinished and in couple of places outright broken. Aside from truly horrible inventory management, imagine items disappearing from your backpack, like for instance a key quest item... . You have to load an early save and pray you still have the item. I have lost 14h of game play this way. Do you like your chest armor, or a shotgun? Yes, they can disappear too. When you load earlier save because you stuff disappeared, some of your side quests get locked out for ever, or your companions disappear as well, for ever and you cannot recover these by earlier saves. In some locations the automatic reorganize inventory button triggers all items to pile up in one spot... .Achievements are broken too, all the way. Now, let's look at walking. You have to walk a lot because the exit points are far and fast travel does not exist. Moreover, I have fallen though texture gaps into the nothingness... . If you die in the power armor you get loaded back in the same location but in empty map... . At the very end it took me ages to get through the door to the one of the endings... . Seriously... it is g a r b a g e. On top of that, some animation sequences in random encounters trigger immediately upon loading the map so if you read in the encounter description "it is too quiet" and you see armed guys that supposed to ambush you running to the middle of the map and just stand there I thought ehhh and shot all from the distance... many times over. Finally some texts are in ru. I understand this thing but I do not want to see it mixed with civilized languages.
So here you have, the game has some nice elements but is barely playable.