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INSOMNIA: The Ark

已在库内

3.3/5

( 41 Reviews )

3.3

41 Reviews

English & 1 更多
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INSOMNIA: The Ark
介绍
《失眠:方舟》是一个后世界末日风格的科幻角色扮演游戏,故事发生在一个巨大的太空都市中,那里满是古老文明的秘密。在游戏中培养你的角色,探索细致的人造场所,与特殊的NPC和派系互动,精心制作工艺装备并努力生存下来吧。 你从Object 6 —— 一座历经了400年的旅程寻找新家园的复古未来风格空间站中醒来。你被罕见的心理疾病困扰着,必须揭开令人毛骨悚然的秘密,发掘人类通往幽灵般的撤离点背后的真相。探索是有收获的……也是危险的。你需要在Object 6中寻找有价值的技术和资源。注意——在《失眠》的微妙世界中隐藏着各种人物,他们会交给你一些意想不到的任务,并且你还要面对野蛮的敌人和致...
用户评论

3.3/5

( 41 Reviews )

3.3

41 Reviews

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产品详细信息
2018, Mono Studio, ...
系统要求
Windows 7/8.1/10 (64-bit versions), 2.5 GHz CPU, 4 cores, 8 GB RAM, Geforce 760, AMD Radeon R7 360...
DLC
INSOMNIA: The Ark - Deluxe Set, INSOMNIA: The Ark - Original Soundtrack
Time to beat
21 hMain
40.5 h Main + Sides
76 h Completionist
41 h All Styles
介绍
《失眠:方舟》是一个后世界末日风格的科幻角色扮演游戏,故事发生在一个巨大的太空都市中,那里满是古老文明的秘密。在游戏中培养你的角色,探索细致的人造场所,与特殊的NPC和派系互动,精心制作工艺装备并努力生存下来吧。


你从Object 6 —— 一座历经了400年的旅程寻找新家园的复古未来风格空间站中醒来。你被罕见的心理疾病困扰着,必须揭开令人毛骨悚然的秘密,发掘人类通往幽灵般的撤离点背后的真相。

探索是有收获的……也是危险的。

你需要在Object 6中寻找有价值的技术和资源。注意——在《失眠》的微妙世界中隐藏着各种人物,他们会交给你一些意想不到的任务,并且你还要面对野蛮的敌人和致命的危险。饥饿、干渴、疲劳的感觉和充满敌意的环境在整个旅程中时时与你作伴。

个性化的旅程体验。

通过灵活的特技系统和大量的可制作的物品和装备,为每位玩家提供独特的体验,摆脱角色等级和不必要的苦练。《失眠: 方舟》中有近距离和远距离的战斗,也有可破坏的装备。 明智地选择你的装备 ——游戏中的每种盔甲和武器类型都有其优点和缺点。

你的选择很重要。

《失眠:方舟》 的故事情节错综复杂,是非线性的,并且存在“无法回头的关键点”。 应对角色和派系之间的棘手关系,作出艰难的决定,影响游戏世界。 每一个主要问题都可以采取不同的(有时是意想不到的)办法解决。

丰富的宇宙。

游戏带有柴油朋克的元素,你可以在复古未来风格的黑色视觉效果中体验游戏的丰富内容。来见证充满黑色爵士音乐、模仿腐朽文明的人造世界末日景象吧。

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所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
21 hMain
40.5 h Main + Sides
76 h Completionist
41 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2018-09-28T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
12.3 GB
链接:

游戏特性

语言
English
音频
文本
русский
音频
文本
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用户评论

Posted on: April 18, 2021

Vandal086

验证所有者

游戏: 评论: 2

Shame...

After more than a year of not playing Insomnia I've decided to give it a try once more... and guess what. There are still the same bugs that were year ago. Really guys? This game, while being very atmospheric is an unfinished product which shouldn't been released. There are so many bugs that it's just crazy...from minor to major. Such a shame, really.


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Posted on: April 8, 2022

kanamor392

游戏: 评论: 60

Unsupported since October 2021

In October 2021, in the Steam Community forums for the game, Kotan, listed as developer, made a few posts describing how "the project team has broken up and we no longer have people to support the game." Which wouldn't be so bad if pretty much all verified owners hadn't described this game as buggy and broken (read the other reviews for that). Read for yourself at the game's Steam Discussions: [EN] General Discussions > PINNED: FAQ, post #9 by Kotan; and Events and Announcements > Indie Cup Celebration Sale, posts #14 (in Russian) and #15 by Kotan. Disclaimer: Yes, my review immediately follows another review making the same point, but I'm writing this because I thought that review might have been malicious (no citations nor context for something that would keep most people from buying the game) and because it somehow rated 5 stars an unsupported game described by verified owners as broken and by its own developer as unfinished with "broken promises". Nothing personal. BTW, that review's quote is a translation from the post #14 I mentioned above.


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Posted on: March 5, 2021

S1rV4sh

验证所有者

游戏: 657 评论: 6

I loved the atmosphere and hate bugs

How can you NOT patch story and game breaking bugs after 3 years? I spent 30 hours of my life enjoying something just to feel important rage because of an old game breaking bug. Simple bugs never matter to me in any game, but this, oh I’m so angry. Don’t buy it, or if you do learn all the bugs game can have and how to avoid them before starting!


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Posted on: April 7, 2022

Many_as_One

游戏: 416 评论: 16

The game support is officially end

The game support is officially end: Dear players. Thank you for your support and continued interest in the game. Mono Studio has been trying to keep the project afloat for a long time, both on its own and with the involvement of third-party help, in order to fulfill all the promises made when launching the kickstarter. Unfortunately, the project team eventually fell apart. We tried to finish what we started with the help of hired specialists, but due to the complex architecture of the project, it turned out to be impossible to do this. Even highly qualified professionals could not solve all the problems that needed to be fixed. At the moment, we do not have people to bring the game to its proper form. We are very sorry and I apologize on behalf of the whole team for this situation. We believed in Insomnia, worked on it for a long time, but failed. Thank you for being with us. And once again, forgive me for the fact that the Ark did not make it to its destination.


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Posted on: January 19, 2020

altk

验证所有者

游戏: 292 评论: 10

Unexpectedly good and awe inducing

In the current drought of at least half-decent roleplaying games ... comes this. Of course, it was released before it should have been (there are obvious inventory bugs, camera could be more fluid, etc ..) which I hope get better with time. But, this does not detract from the amazing story and world the player is immersed into. I appreciate a solid SF (yes, SF (Delaney and Leguin) not the cringe-inducing term "sci-fi") story, be it a book, or a movie. So it was a very surprising development that a mere computer game was actually able to draw me in. This hasn't happened since the times of KOTOR II. As far as the roleplaying elements go, it is one of those games such that lets you develop your character as you see fit. There is really nothing revolutionary in it, but it works. The combat is engaging and fun and so are the various mini puzzles. The world seems vast and multilayered. Crafting is not boring (an achievement). NPCs are interesting, dialogues well done. I have to say, the amount of comments that compare this game to Fallout AND say that it was released technically semi-finished almost stopped me from buying. Fallout was incredibly boring to me in all its incarnations. I also hate unfinished games and most of the time i try not to award prereleased releases. But, this time, I did not regret it.


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