Hotline Miami 2: Wrong Number Digital Special Edition
介绍
Hotline Miami 2: Wrong Number Digital Special Edition will include the following:
- The game
- Remix EP with 6 unique tracks
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the orig...
Windows Vista / 7 / 8 / 10, 2.4 GHz Intel Core 2 Duo or better, 1 GB RAM, OpenGL 3.2 compatible GPU...
DLC
Hotline Miami 2: Wrong Number Digital Special Edition Upgrade, Hotline Miami 2: Wrong Number - Sound...
介绍
Hotline Miami 2: Wrong Number Digital Special Edition will include the following:
- The game
- Remix EP with 6 unique tracks
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Follow the paths of several distinct factions – each with their own questionable methods and uncertain motivations – as unforeseen consequences intersect and reality once again slips back into a brilliant haze of neon and bloodshed.
Blistering combat against punishing opposition will require intense focus as new variables, weapons, and methods of execution are introduced throughout the struggle. Let the striking colors of an unmistakable visual style wash over as you meticulously cut down those that would stand between you and the ultimate meaning behind the massacre. This is the finale, this is the unquestionable end.
Hotline Miami 2: Wrong Number | Digital Comics Download the Hotline Miami 2: Wrong Number digital comic series by Dayjob Studio prior to the release of the game and dive into the backstory of several factions on a path to confrontation. The entire five-part series is free to download and comes in a single app that will be updated with new issues leading up to the launch of Hotline Miami 2: Wrong Number.
Relentless Hostilities: Adjust combat techniques as the narrative shifts between factions and brings unique variations to a familiar approach along with new weapons, movements, and melee attacks.
Enthralling Soundtrack: Over forty pounding tracks from dozens of artists punctuate the savage conflict and bring the larger scale of your actions into focus. New artists join returning favorites like M|O|O|N, Perturbator, Jasper Byrne, Scattle, and El Huervo for an incredible audio massacre.
Custom Level Editor: Design custom levels using characters, enemies, weapons and music tracks from the game and share your creations with others.
Copyright 2014 Dennaton Games. All Rights Reserved.
包含内容
内容
Standard Edition
Digital Special Edition
壁纸
Remix EP (FLAC)
Remix EP (MP3)
系统要求
最低系统配置要求:
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
推荐系统配置:
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
For me, the changes in this sequel are right up my alley. The masks have a big impact now, they make characters very different. This gives levels more replay value.
I enjoy the way the game throws some "gimmick" levels at you to keep it fresh.
I was so excited about this game, I was literally checking my library every hour to see if it had unlocked. Soon as it was there, it was on my laptop, ready to enjoy the manic fun. Sadly, for all the good things and incredible moments, the game is a bit of a let down.
Good things: The soundtrack remains incredible. Parts of the story are surprisingly tender. The presentation is absolutely stunning. The combat itself is still wonderfully tight.
Bad things: Too many of the levels are a weird mix of being open plan but utterly linear. Some of the stages are huge, full of invisible enemies carrying guns, able to slaughter you within seconds of entering a space because every wall is inexplicably covered in windows so you can never find respite, even though the full frontal approach almost always ends up with you dead. It makes the game frustrating and tedious instead of hilarious and challenging.
For example, in one section you need to enter a door. It's a single entrance with four enemies on the other side. One is immune to melee attacks, one has a rifle, the other two have bats/knives. Even with the LT pressed, it's hard to see their patterns. As soon as you enter, the heavy and the melee guys run at you. You need to get to the guy with the gun to have a chance, but he's always on the opposite side. So getting to him is a matter of chance more than skill or planning. After 15 attempts, knowing that the rest of the level would probably take me 30-40 minutes to get through (because there isn't the same focused frenzy of HM), I just gave up.
We've lost the freedom and expression of the original, replaced by a more restrictive and less coherent game. I can't imaging replaying any of the levels in this game, because they're a grind to get through.
Hopefully the level editor will see talented designers put together games that enhance some of the nice new features. Hopefully the developers do what they did with the original and implement some improvements.
The good: Better soundtrack and presentation than the first.
The bad: The Hawaii levels where you can't pick up weapons are worse than the hospital level and the bossfights from 1 combined. The normal levels feature fewer mask choices and the masks dictate your entire playstyle with an enforced gimmick rather than minor perks. The levels are packed with long hallways and huge rooms where you can be shot from offscreen and are forced to blindfire in the direction you hope the enemy is.
I regret my pre-order.