Posted on: April 9, 2020

unhandled4life
验证所有者游戏: 135 评论: 2
This Ain't Homeworld
I was hesitant going into this. Read the reviews. Waited. Came back only to wait more. Got it on sale in the end. Game looks great. Initial few missions, quite fun. But it wouldn't last. Saw peopel compare it to Ground Control...yeah, it ain't that as well. UI is dated, very dated. Being a Supreme Commander veteran I can only describe unit and formation management as chaos unless you put a lot of efort into it. Want to make semi-autonomous groups by including support cruisers? Sure but don't make them too big or they will melt as most unit will be out of repair range. Resourcing is a pain. Breaking down wrecks manualy is a tedious way to go around things. Most of the time you feel you don't need those until a mission throws a wrench into things. Miss the auto resource claim at end of mission from earlier HW installements. Now you need to tip-toe to get most stuff on map before you end the mission by killing the objective. High ground mechanic feels forced and somewhat buggy. I had enemy units right next to mine and they got the "+" while mine didn't. Also - kind of hard to imagine a bit of elevation would make rail guns less effective. Even on attack you are on the deffensive. Enemy units just keep spawning. Air units are clunky to use. And yeah - not having a tactical pause is a pain. All in all - I finished it on normal. Won't be comming back. Not a bad game but definetly is not shining.
这对您有帮助吗?