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Hollow Knight: Silksong

已在库内

4.7/5

( 2172 Reviews )

4.7

2172 Reviews

中文(简体), English & 8 更多
19.9919.99
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Hollow Knight: Silksong
介绍
化身公主骑士   扮演致命猎手“黄蜂”,踏入丝与歌统治的王国!被俘至陌生世界,在致命的朝圣之路上迎战强敌、破解远古谜团,直抵王国巅峰。   《空洞骑士:丝之歌》是动作冒险游戏《空洞骑士》的史诗续作。探索全新世界,觉醒未知力量,在虫兽狂潮中杀出血路,揭开与你身世交织的远古秘辛。   游戏特色   探索陷落的虫之王国“纺络”!穿越苔藓洞窟、镀金城邦与雾锁荒原,攀向世界之巅的闪耀圣堡。 体验生死一线的战斗!在行云流水的华丽厮杀中,施展丰富且致命的招式穿梭于敌阵之中。 锻造强力工具!掌握不断进化的武器、陷阱与机关,横扫敌人,探索新高处。 完成震...
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97 %
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Eurogamer
5/5
IGN
9/10
PC Gamer
90/100
用户评论

4.7/5

( 2172 Reviews )

4.7

2172 Reviews

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产品详细信息
2025, Team Cherry, ...
系统要求
Windows 10 version 21H1 (build 19043) or newer, Intel Core i3-3240, AMD FX-4300, 4 GB RAM, GeForce G...
DLC
Hollow Knight: Silksong - Official Soundtrack
Time to beat
27 hMain
43 h Main + Sides
59 h Completionist
45 h All Styles
介绍


化身公主骑士

 

扮演致命猎手“黄蜂”,踏入丝与歌统治的王国!被俘至陌生世界,在致命的朝圣之路上迎战强敌、破解远古谜团,直抵王国巅峰。

 

《空洞骑士:丝之歌》是动作冒险游戏《空洞骑士》的史诗续作。探索全新世界,觉醒未知力量,在虫兽狂潮中杀出血路,揭开与你身世交织的远古秘辛。

 

游戏特色

 

  • 探索陷落的虫之王国“纺络”!穿越苔藓洞窟、镀金城邦与雾锁荒原,攀向世界之巅的闪耀圣堡。
  • 体验生死一线的战斗!在行云流水的华丽厮杀中,施展丰富且致命的招式穿梭于敌阵之中。
  • 锻造强力工具!掌握不断进化的武器、陷阱与机关,横扫敌人,探索新高处。
  • 完成震撼任务!狩猎珍奇异兽,破解远古谜题,实现受难者夙愿,重燃王国希望。
  • 迎战200 凶残敌人!野兽与猎人,怪物与骑士,以勇气与技艺斩尽来敌!
  • 征服40 传奇头目!在史诗对决中挑战传说英雄与堕落君王,执掌王国命运。
  • 挑战钢铁之魂模式!征服王国后,在更高难度的新模式中淬炼技艺。
  • 沉浸绝美交响乐章!《空洞骑士》获奖作曲家Christopher Larkin倾力打造忧郁旋律、恢弘弦乐与直击灵魂的头目战主题曲。

 

 

Hollow Knight is © Copyright Team Cherry 2025

所有成就
包含内容
内容
Standard Edition
Game & Soundtrack Bundle
Hollow Knight: Silksong
Soundtrack (MP3)
Soundtrack (FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
27 hMain
43 h Main + Sides
59 h Completionist
45 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 22.04, Ubuntu 24.04), Mac OS X (12+)
发行时间:
{{'2025-09-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.3 GB
链接:

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用户评论

Posted on: September 23, 2025

rose_rambles

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游戏: 1 评论: 1

A triumphant sequel

This does everything you could want in a sequel, while still being brilliant as a standalone game. As expected, the art and exploration is at the top of the game. Truly some of the best ever made. Even through years of hype, it surpased my expectations, with the map feeling ever expanding to a ridiculous point. The combat is incredibly fun and tight, with some real standout bosses. The difficulty may be offputting for some, but I never found it to be frustrating. Tough yes, but deeply rewarding. The story is wonderful, and especially having a prior connection to characters, feels deeply resonant. A serious game of the year, in a year jam packed with incredible experiences.


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Posted on: September 24, 2025

MightyKhal

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游戏: 评论: 2

What a game!

Silksong is one of the best games I've ever played. I finished the game twice so far, with 100% completion each, and while I found a few areas difficult in my first playthrough, the second playthrough felt much easier and made me really appreciate how awesome the combat and platforming are. (The only exception is Bilewater!)


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Posted on: September 25, 2025

zimjthm

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游戏: 18 评论: 2

Well made continuation of the series

Overall well thought out design so far & stunning refined visual style


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Posted on: September 26, 2025

a_e_ther

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游戏: 6 评论: 1

Worth the wait

If, like me, you enjoyed Hollow Knight primarily for its ability to create an incredible atmosphere while exploring, you will also get that from Silksong. It is an absolute joy to slowly map out Pharloom, to meet its bugs and to find out exactly what is happening to the kingdom. Christopher Larkin absolutely brings it again (as if there was any doubt), the music is incredible and you will be going back to certain areas just to rest and listen like you did in Hallownest. Music is also an aspect of gameplay that is beautifully tied into finding secrets and storytelling. I disagree with the idea that Silksong is too hard or that enemies are overtuned. Especially given that one aspect of games like this is to essentially be an adversity overcoming simulator. But yes, the game can be very difficult in that much of the combat and platforming requires a lot of mechanical finesse. The enemies and environmental hazards both hit Hornet a lot harder than you might be expecting coming from Hollow Knight. However, in return you are given much greater freedom in the tools you can use for both combat and exploration, down to the way Hornet controls. I won't spoil any of the specific unlocks but the amount of options you are given is immense. You will most likely get stuck many times. You bash your head only to go back and sit on the bench to tinker with Hornets loadout. I get that that loop can push people away after a point but if you know that you are comfortable with that, then you will push through and probably really enjoy it. This is a special one and I'm glad that Team Cherry have stuck the landing after such a long build up.


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Edited on: September 29, 2025

Posted on: September 29, 2025

TheWAN3

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游戏: 46 评论: 2

Great Games Dont Need To Be for Everyone

After 50 hrs (disproportionately spent dying to bosses) and 84% completion, I have defeated the final boss and reached the true ending This is a difficult game. You will die. You will get lost. You will lose all your money. You will continually backtrack to discover secrets, complete quests and use your new abilities in old areas, This is a metroidvanina with a focus on precise movement and tight combat. If you can accept these terms, then you will cherish this phenomenal game. Compared to Hollow Knight, Silksong's combat is volatile, swinging between "I'm in total control" and "I''M GOING TO DIE" and "WE'RE SO BACK". This is because a more enemies and bosses deal 2/5 of you starting hp instead of 1/5 damge, combined with being able to heal 3/5 hp in a single heal. Thus combat is designed to push the player to be more aggressive, taking more risk in exchange for the reward of a heal. I enjoy the healing of Silksong more, but I played very aggressively, taking huge risks to sneak in slightly more attacks and died more times than a prudent player would. I don't regret playing this way but don't reccomend it. You play as the boss of Hollow Knight called "Hornet". This is true in lore and gameplay, All that Hornet can do in Hollow Knight, the player can do in Silksong I think that the bosses of Silksong are awesome. Most bosses only have 3-5 attacks, and normally these attacks are taught to the player by the regular enemies that wander the path leading to the boss. Each attack is uniquely telegraphed so that the player can always react. The game puts up a hard fight but wants you to succeed. (Seth is the best boss btw. This knowledge is not a spoiler.) The quest system formalises much of the story and so it's easier to follow than Hollow Knight's. I loved the side quests and they were mostly unique, with "Kill This Enemy" every so often. I was too buy trying to master the combat and experiment with builds and so these hunt quests were just an opportunity to try stuff out. The story telling is also clearer because Hornet talks and has a personality. The voice acting is all great, and you can always turn off Hornet's voice if you are a bad person and don't like it. The game has many suprises, twists and secrets that only happen once per playthrough. The game always has a little more to offer, you just need to pay attention to the environment. It really gives the world life and makes exploring and backtracking more exciting. There are many routes through the game's first act. If you get stonewalled somewhere, you can almost always just read the map and find something you missed, although some secrets don't appear on it. The devs have a very low price for the amount of content and work they put into this game. It's crazy. They could sell this game for an extra 40% and it would be a fair price for what you buy. I had no performance issues running this game with integrated graphics on my Windows 11 laptop, although my laptop has alright specs from what I gather. Controller detection is snappy and whenever you push a button on one, it is connencted. There's also button mapping so that I could beat the game on my arcade stick. It's also worth mentioning that after release, Team Cherry's first patch was to nerf some bosses and natural hazards, reducing their double damage to single. TLDR: it's hard, it's time consuming, it's not for everyone, but I loved every moment because I love the process of gitting gud. And when you git gud it feels amazing.


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