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Hollow Knight: Silksong

已在库内

4.7/5

( 2168 Reviews )

4.7

2168 Reviews

中文(简体), English & 8 更多
19.9919.99
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Hollow Knight: Silksong
介绍
化身公主骑士   扮演致命猎手“黄蜂”,踏入丝与歌统治的王国!被俘至陌生世界,在致命的朝圣之路上迎战强敌、破解远古谜团,直抵王国巅峰。   《空洞骑士:丝之歌》是动作冒险游戏《空洞骑士》的史诗续作。探索全新世界,觉醒未知力量,在虫兽狂潮中杀出血路,揭开与你身世交织的远古秘辛。   游戏特色   探索陷落的虫之王国“纺络”!穿越苔藓洞窟、镀金城邦与雾锁荒原,攀向世界之巅的闪耀圣堡。 体验生死一线的战斗!在行云流水的华丽厮杀中,施展丰富且致命的招式穿梭于敌阵之中。 锻造强力工具!掌握不断进化的武器、陷阱与机关,横扫敌人,探索新高处。 完成震...
评论
97 %
推荐
Eurogamer
5/5
IGN
9/10
PC Gamer
90/100
用户评论

4.7/5

( 2168 Reviews )

4.7

2168 Reviews

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产品详细信息
2025, Team Cherry, ...
系统要求
Windows 10 version 21H1 (build 19043) or newer, Intel Core i3-3240, AMD FX-4300, 4 GB RAM, GeForce G...
DLC
Hollow Knight: Silksong - Official Soundtrack
Time to beat
27 hMain
43 h Main + Sides
59 h Completionist
44.5 h All Styles
介绍


化身公主骑士

 

扮演致命猎手“黄蜂”,踏入丝与歌统治的王国!被俘至陌生世界,在致命的朝圣之路上迎战强敌、破解远古谜团,直抵王国巅峰。

 

《空洞骑士:丝之歌》是动作冒险游戏《空洞骑士》的史诗续作。探索全新世界,觉醒未知力量,在虫兽狂潮中杀出血路,揭开与你身世交织的远古秘辛。

 

游戏特色

 

  • 探索陷落的虫之王国“纺络”!穿越苔藓洞窟、镀金城邦与雾锁荒原,攀向世界之巅的闪耀圣堡。
  • 体验生死一线的战斗!在行云流水的华丽厮杀中,施展丰富且致命的招式穿梭于敌阵之中。
  • 锻造强力工具!掌握不断进化的武器、陷阱与机关,横扫敌人,探索新高处。
  • 完成震撼任务!狩猎珍奇异兽,破解远古谜题,实现受难者夙愿,重燃王国希望。
  • 迎战200 凶残敌人!野兽与猎人,怪物与骑士,以勇气与技艺斩尽来敌!
  • 征服40 传奇头目!在史诗对决中挑战传说英雄与堕落君王,执掌王国命运。
  • 挑战钢铁之魂模式!征服王国后,在更高难度的新模式中淬炼技艺。
  • 沉浸绝美交响乐章!《空洞骑士》获奖作曲家Christopher Larkin倾力打造忧郁旋律、恢弘弦乐与直击灵魂的头目战主题曲。

 

 

Hollow Knight is © Copyright Team Cherry 2025

所有成就
包含内容
内容
Standard Edition
Game & Soundtrack Bundle
Hollow Knight: Silksong
Soundtrack (MP3)
Soundtrack (FLAC)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
27 hMain
43 h Main + Sides
59 h Completionist
44.5 h All Styles
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 22.04, Ubuntu 24.04), Mac OS X (12+)
发行时间:
{{'2025-09-04T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
2.3 GB
链接:

游戏特性

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Deutsch
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español
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français
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italiano
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Português do Brasil
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русский
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日本語
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한국어
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用户评论

Posted on: September 24, 2025

Wiweks

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游戏: 160 评论: 2

I regret buying it

I'm huge fan of Hollow Knight 1 and Dark Souls. However after 20 hours in Silksong I gave up. Difficulty level is absurd and nonsense. Dont buy it unless you are prepared for real tedious challenge.


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Edited on: September 18, 2025

Posted on: September 4, 2025

Ed_Force_One

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游戏: 159 评论: 4

"Difficult" doesn't do it justice...

..."punishing" is a more accurate description. [Spoiler-free] The end of Act 1 is where I think I've come as far as I can without doing something to my Steam Deck I'll regret later. I think it's time to put it down. (But will I be able to?!) There were many parts of Act 1 that genuinely brought back some of those feelings I had during my Hollow Knight playthrough. The exploration is not nearly as good as it was there, but good enough. It felt more linear for sure, but parts that opened up later ended up expanding into a much larger area than I'd initially expected, and that feeling of awe returned. Some of the earlier boss fights were also challenging and fun; they felt well-enough balanced for the powers you had at that point (or lack thereof). But this is where Act 1 failed me as I kept advancing. The platforming challenges kept increasing in a way that didn't feel unfair, because you actually got better at it and platforming in and of itself does not require your abilities to expand - not counting areas that are ability-gated of course - but the boss fights absolutely did feel more and more unfair. You just don't feel powerful enough to take them on and they feel more and more like a slog. The game offers you little reward for overcoming some of the harder bosses. And don't get me started on those enemy-spawn rooms. Honestly I should have realized I was not going to get what I wanted out of it when getting past the two major bosses before the final boss of Act 1 required me to take a break out of sheer frustration after the former and (kinda) cheesing part of the latter. But a part of me just kept saying "keep going, it's bound to click and you'll enjoy it!" Sekiro felt this way and that's the game I'm coming from, so hey, maybe this one will click too. But at this point, I don't see that happening. The reviews I'm reading online only talk about the increased difficulty as you progress. I don't think that's something I'm going to find fun if it keeps going this way. It's a shame because the platforming sections were actually lots of fun and that's the part I'll miss. The combat arenas, not even a little. But maybe that's just me. All in all, I think the 40 or so hours I've put into it don't feel like an utter waste of time. But the metroidvania trope of exploring your way out of a boss-sized problem doesn't feel rewarding enough after a while.


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Posted on: September 7, 2025

VolantEnigma

验证所有者

游戏: 8 评论: 1

Fun, but hard. Sometimes in a bad way.

If you like metroidvanias, and enjoy ARPG boss fights like DMC, Dark Souls, and the Kingdom hearts series, there's a lot to love here. All the fun platforming and bosses of the first one, but dialed up to 11. HOWEVER...I mean 11. I feel like TC made this game specifically for people who JUST finished smething like PoH in the first game and are at their best ready for the next challenge....Is what I WOULD say, however some of the difficutly is more "frustrating/unfair" difficulty. In the first game, the first time you see one of the fly trap enemies there's a geode deposit just past it, you naturally run to it, and see the fly trap snap after you move off it. Great game design to show the player "this exists, if you get hit by one now, its your fault" That does not happen in silksong. Many enemies are placed SPECIFICALLY to hit you when you don't know they're there or what they do. Often enemies withbouncing or explosive attacks are placed in small tight areas. Bosses hitboxes do massive damage to you even while they're staggered, and Hornet's movement may be more "fluid" than The Knight's, but that leaves the game feeling less "tight." Along with plenty of frustrating boss runbacks that have annoying enemies placed with platforming, that overall makes the game more "annoying/frustrating" than just "harder" in my opinion. I also don't enjoy the equipment system as much as I do the first one. It seems hornet is far more limited in "builds" so far. I currently have 3 of the crests, and all in all, there's less to equip so far and you're very limited on how you can equip things. I'm pretty sure you DO unlock more later in the game, however at this point in the first one I was very much able to put together a basic "build" The platforming suffers from the same as enemy difficulty...sometimes seeming "unfair" HOWEVER. All the negative in this review is only to show that literally everything else about the game is a 10/10. Overall, fantastic, if a bit frustrating.


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Posted on: September 12, 2025

Wolfsong21

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游戏: 24 评论: 1

Pain and Suffering with a killer OST

one of the most difficult games I've ever played and I am mostly enjoying this game. I wish they would patch it so that random enemies won't hit you for two health damage and that certain bosses need a rebalance. I will try my best to continue playing this amazing game until I either finish or I admit the bugs have won...also 15/10 sountrack, makes the pain worth it


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Posted on: September 20, 2025

adrianofari

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游戏: 96 评论: 2

Is it worth it? Yes

The good: -Looks beautiful. The details are astonishing and the flow of the animations feels incredible. -Fast paced gameplay: you are fast and you are suppossed to take advantage of it. That doesn't mean that you can just blindly hit enemies, there's a risk-reward system when it comes to healing, but combat is definitely quite agile. -Huge map with lots of secrets. -Challenging but fair bosses. The game is tough but I can't say it's not fair. With enough practice you can persevere. -Since Hornet can talk, she has an engaging personality. The bad: -Everything Bilewater related is not something to enjoy, I'm, not sure why developers keep on including certain mechanics. -The road to the bosses is usually harder than most other metroidvanias out there. You're going to die a lot before you even get to the boss. And by the time you do, you'll realize that you have to kill several enemies again when you respawn. -The quest system...is uneven. Some missions are fun and engaging, but others feel too much like errands. Is it a perfect game? Definitely not. But it's a really good experience and a worthy contender for the title of best metroidvania.


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