Posted on: September 7, 2025

HarryJSJ
验证所有者游戏: 2 评论: 1
It's alright
Compared to its predecessor it is much more tedious.
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扮演致命猎手“黄蜂”,踏入丝与歌统治的王国!被俘至陌生世界,在致命的朝圣之路上迎战强敌、破解远古谜团,直抵王国巅峰。
《空洞骑士:丝之歌》是动作冒险游戏《空洞骑士》的史诗续作。探索全新世界,觉醒未知力量,在虫兽狂潮中杀出血路,揭开与你身世交织的远古秘辛。
Hollow Knight is © Copyright Team Cherry 2025
Game length provided by HowLongToBeat
Posted on: September 7, 2025
HarryJSJ
验证所有者游戏: 2 评论: 1
It's alright
Compared to its predecessor it is much more tedious.
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Posted on: September 8, 2025
lurchhausen
验证所有者游戏: 3 评论: 1
More frustrating than fun
This game is more frustrating to me than fun. If you enjoyed the pantheons in Hollow Knight you might find this game up your sleeve. But for me, someone who was not able to finish the 5th pantheon, this game is too difficult for me. What makes it different for me is that in HK I was always able to learn the moveset of the bosses. Here, it seems more random without showing what they will do. It feels like playing Zote which I never enjoyed. Also, the in game currency is very scarce. You have to always walk quite a bit back to the bosses after dying. For 20 Euros still a great game but just not for me.
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Posted on: September 12, 2025
alpakka
验证所有者游戏: 125 评论: 1
I'm just not good enoug at this
I just can't do it. I'm not having fun. I really want to have fun but I just keep dying and can't progress.
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Edited on: October 2, 2025
Posted on: September 15, 2025
glasratz
验证所有者游戏: 521 评论: 30
More frustrating than challenging
To me it feels like the devs are trying to cater to a more specific audience than with Hollow Kinght. The game seems to be mainly filled with bosses and arena gauntlets, while the areas themselves feel rather small and a bit dull to me. Don't get me wrong. The scenery is nicely crafted, but there seems to be much less effort put into the terrain, the interactable environment: There are very large areas without many enemies or interesting things that you have to cross again and again. A good example is the stretch between the bench and the crow's hill in Greymoor. You need two or three minutes just to run from one end to the other to restart the challenge again. There are even streches of water that slow you down! And this is true almost everywhere. It looks like the devs tried to create a consistent map much more than a fun map. A good part of the game is spent running through empty rooms or climbing streches of terrain that are not even meant to be difficult. Much has been said about the precise movement. Well it's great - and so it's even more jarring when it's not that precise once. For example when trying to bounce on the white flowers. And three of the are strategically placed as the _only_ obstacle in front of a boss room you just spent two minutes running to. Combined with the harsh difficulty, this makes the game rather frustrating to me.
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Posted on: September 7, 2025
Godsmaker
验证所有者游戏: 19 评论: 1
Worse than the prequel
I went into this game with high hopes of having a better experience than Hollow Knight. Instead, the game has a very bad balance of risk and reward. You keep facing difficult bossed, platforming challenges and frustrating game desing choices overall while not getting rewarded for your efforts. No checkpoints near difficult challeges or bosses, forcing you to retread high-risk paths over and over again for the sake of progress. No meaningful weapon or armor upgrades in sight for so long while facing bosses that can kill in two hits. Hollow Knight: Silking expects perfection but does not honor it.
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