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空洞骑士

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4.7/5

( 1110 Reviews )

4.7

1110 Reviews

中文(简体), English & 8 更多
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空洞骑士
介绍
空洞骑士增加新的免费内容 格林剧团——点燃梦魇之灯,召唤剧团,全新的主线任务,全新的 Boss 战,新护符,新敌人,新朋友。 隐藏的——强劲的新敌人出现!全新的 Boss 战,全新的升级,新音乐。 勇敢面对深邃的遗忘王国 衰落的小镇德特茅斯之下掩埋着一座遗弃的古老王国。许多人被它所吸引,深入地下开始冒险,寻找财富、追求荣耀,或是探求古老谜题的答案。 《空洞骑士》是一款传统风格的 2D 动作冒险游戏,庞大的游戏世界交错相通。探索幽深的洞穴、古老的城市和危险的废墟,与被感染的生物战斗,结识友好又奇异的昆虫,并且深入王国腹地,揭开远古谜团的真相。 经典的横版卷...
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97 %
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9.4/10
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9.3/10
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用户评论

4.7/5

( 1110 Reviews )

4.7

1110 Reviews

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产品详细信息
2017, Team Cherry, ...
系统要求
Windows 7 / 8 / 10, Intel Core 2 Duo E5200, 4 GB RAM, GeForce 9800GTX (1GB), Version 10, 9 GB availa...
DLC
Hollow Knight - Gods & Nightmares, Hollow Knight - Official Soundtrack
Time to beat
26.5 hMain
41.5 h Main + Sides
64.5 h Completionist
41 h All Styles
介绍


空洞骑士增加新的免费内容




格林剧团——点燃梦魇之灯,召唤剧团,全新的主线任务,全新的 Boss 战,新护符,新敌人,新朋友。



隐藏的——强劲的新敌人出现!全新的 Boss 战,全新的升级,新音乐。

勇敢面对深邃的遗忘王国


衰落的小镇德特茅斯之下掩埋着一座遗弃的古老王国。许多人被它所吸引,深入地下开始冒险,寻找财富、追求荣耀,或是探求古老谜题的答案。

《空洞骑士》是一款传统风格的 2D 动作冒险游戏,庞大的游戏世界交错相通。探索幽深的洞穴、古老的城市和危险的废墟,与被感染的生物战斗,结识友好又奇异的昆虫,并且深入王国腹地,揭开远古谜团的真相。




  • 经典的横版卷轴游戏关卡,并拥有新时代的游戏特色。
  • 贯紧凑的2D操控:躲避、冲刺,斩杀致命的敌人。
  • 探索交错相通的庞大世界,在遗忘的山道、杂草丛生的荒地和废弃的城市之间穿梭。
  • 打造属于自己的冒险之旅!圣巢是广阔、开放的世界,你可以自由选择前进的道路和面对的敌人。
  • 不断获得新的技能!学习法术、提升力量和速度,用轻薄的羽翼跳出新高度,在风驰云卷中向前冲刺,还能向敌人发射威力十足的灵魂冲击波!
  • 装备强大的护符!这些古老的宝物能使你具备独特的能力。选择自己钟爱的护符,让你的旅途独一无二!
  • 2D 逐帧动画给数不胜数的可爱又可怕的角色赋予了生机。
  • 超过 130 种敌人!30 个史诗级 Boss!在旅途中直面凶猛的怪物,并征服古老的骑士。将每一种独特生物的踪迹记录在你的猎人日志之中。
  • 使用梦之钉进入他人的思想,揭开你遇到的角色和敌人心中不为人知的另一面。
  • 如画的风景、华丽的视觉盛宴为游戏世界带来独特的层次感。
  • 使用各种导航工具为你的旅途绘制图景。购买指南针、鹅毛笔、地图、图针等物品,增加你对《空洞骑士》中曲折的世界地形的理解。
  • 游戏全程配有优美的背景音乐,由克里斯托弗•拉金创作。背景音乐衬托出王国的宏伟,同时也奏出失落文明的凄婉。
  • 完成《空洞骑士》后,可以解锁终极挑战:钢铁之魂模式!




一个引人共鸣的纯手工制作的世界


《空洞骑士》的世界因为生动、丰富的细节而生机勃勃:地下洞穴中充满了奇异又可怕的生物,每一种都是通过传统的 2D 手绘动画打造。

你探索的每一个区域都是奇异而独特的,会不断遇到新的生物和角色。欣赏沿途的风景,并探索在已有道路之下隐藏的全新奇妙世界。

如果你喜欢经典的游戏模式、可爱又可怕的角色、史诗般的冒险和美丽的哥特式世界,《空洞骑士》在这里等你来战!

Hollow Knight is © Copyright Team Cherry 2017

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
26.5 hMain
41.5 h Main + Sides
64.5 h Completionist
41 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2017-02-24T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.3 GB
链接:

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最有用的评论

Posted on: March 6, 2017

Jacknoll

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游戏: 211 评论: 1

Almost perfect

Hollow Knight is not a perfect game. I want to get out of the way, because during the course of the game, there are a few repeating issues that may mar your 50-60 hours of game time. However, at the end of every session what you'll remember is the gorgeous world, the NPCs, the expansive exploration and combat. Hollow Knight is a clockwork of many parts -- 1. Combat: You're almost always in battle. Small and large enemies are all over the map and memorizing the simple patterns of each one is a good hook to pay attention as you're playing. Each area in the game has its own unique enemy types (and common ones), roughly ending up at over 140 types. Even more impressive are the bosses, who are challenging enough to make each encounter worthwhile. Memorizing their patterns, chipping away at them and jumping and weaving through their attacks is immensely satisfying. 2. Exploration: The game world is massive, and I mean MASSIVE. You constantly seem to be stumbling on a new region, each with its own unique color pallete, enemy design and ecology. There is a real focus on navigation and exploring as there are tons of secrets, upgrades and items scattered across the world. Watching the environment, plant life and the music change in a new level never gets old. In addition the NPCs that dot each level are uniquely entertaining. 3. Upgrades: One of the eternal joys of the game is upgrading the Knight by finding movement upgrades in the world, charms that grant passive bonuses, and health and soul boosts. The game generally makes you work a bit for each. There are a few problems: the save points, fast travel and merchants are spread too thinly, which may lead of excessive backtracking. The map system requires you to find the map maker per level, which means you'll be running blind the first several minutes per region. There are also a few performance and control issues, but they're being addressed. At the end of the day, Hollow Knight is an absolutely incredible experience and one of my favorite Metroidvania experiences in recent years.


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Posted on: March 23, 2017

CJones77

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游戏: 26 评论: 1

Initially pirated. So good I had to buy!

This game is absolutely phenomenal. So much so that even after pirating it and playing about 10 hours, I decided to buy it. This game is absolutely worth the $15 asking price, and I couldn't in good conscience not support the creators of such a great game. First off, it is gorgeous. If you ever wanted to know what a steampunk-esque Victorian style city designed by sentient insects would look like... you're probably the only one... but once you see it, it is awe inspiring. This is a Metroidvania through and through, but it also carries a definite Dark Souls vibe. A once great civilization stood here, but all that remains of the inhabitants are the husks of the dead, and a smattering of intrepid explorers. Speaking of exploring, you'll be doing a LOT of it. This is another area where the game borrows from Dark Souls 1. There are lots of twisting passages that loop back to previous areas, opening shortcuts. Fortunately, the scenery is worth it. Even when said scenery screams "You do NOT want to be here!" You may have read about some technical shortcomings, such as frame stuttering. This has almost entirely been rectified as of version 1.0.1.4. I know it's still early in 2017, but so far this is the best game I've played this year.


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Posted on: February 27, 2017

Necronaut

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游戏: 347 评论: 1

A proper Metroidvania

For a cutesy indie title that costed me less than 15 bucks, about the last thing I expected to say was that 12 hours in I don't think I'm anywhere near the finish line, and I love that. I'm still organically encountering new areas that look and feel very disctinct from one another, new enemy types, new skills, new roaming NPCs... This game has so much content to uncover I'm more than happy to lose myself in it and stumble my way through everything it has to offer—and that's pretty much the only way you are gonna get through it! After an introductory animated cutscene, you are off on your merry way and it's up to you where to go next from there on out. If you are a fan of linear storytelling and progression, this is not the game for you. If, however, you enjoy setting your own path; figuring out the way things work through experimentation; and piecing together the misteries behind a world and how it came to be the way it currently is; welcome home, my friend. Don't let the the adorable artstyle fool you though, this is not gonna be a cakewalk. This a 2D Metroidvania through and through, and with that comes the challenge and free-form pacing that characterizes the genre. You will encounter dozen and dozens of enemy types with their own particular behaviors; tons upgrades and skills to help you in combat or to traverse the enviroment; blocked doors and unrecheable passageways you will have to take mental note of, to come back to when you have the required key or skill; Bosses, and even some regular enemies, that can be brutal, but with a solid and rewarding gameplay, beating the toughest foes never fails to feel satisfying. As far as downsides go, the game has some abrupt framerate drops, I wish the soundtrack was more melodic than ambient, and savepoints could be more evenly distributed. It is a testament to how good the game is that despite these issues (the perfomance one being the biggest) I can still call this one of my favorites. Bravo, Team Cherry.


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Posted on: March 18, 2017

sh4dow83

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游戏: 166 评论: 31

Slightly flawed master piece

I find it odd - one almost can't throw a stone without hitting a criticism about this game. Bad performance, bugs, bad map system and so on. Yet... I feel that is possibly the best Metroidvania I have ever played (and I'm always desperately searching out any that is released because on average, there is only like one good one per year) and thus find that the game deserves much more praise than it gets. Why? For one thing, no other Metroidvania has ever made me observe enemy attack patterns and adjust my own THIS much. If you blindly strike at enemies, chances are you won't get very far. Which is in fact also something that people have complained about. Probably because they simply don't realize that with this game, you need to take your time in most battles. And learn to dodge. Which is probably why there is the dash move instead of a double jump (which does exist but you get only very late in the game). For another, it is gorgeous AND really well-designed. Yes, those two are separate things. By the latter I mean the way things work in the game. It's not just the combat system that has obviously been thought about a lot and that is REALLY unique (the person at Rock Paper Shotgun who wrote that review IMO has no clue what they're talking about). Also the many details and mechanics in the world, such as the many characters one can find and interact with. Also like being e.g. able to achieve piece with a faction in the game which not only affects the bosses but also the surrounding environments. Widespread change in behavior that I don't think I've seen in a Metroidvania before. It is also HUGE! I've been playing for over 25 hours now and I'm still on my first playthrough! And it's not just that the world is big but there are over 100 different of those hand-animated enemies. The amount of work gone into that must've been insane! Now... I must admit that probably because of that, the animation quality varies. Some elements were obviously drawn with less frames per second than others and thus stutter a bit. But still... for a game priced this low, it's mind-boggling and I already feel like I've gotten my money's worth and then some. All of that said, Hollow Knight definitely has the flaws mentioned in the beginning. While I have not encountered bad performance myself (and I'm running this on a 4 year old midrange graphics card), nor any bugs, I doubt that people would make this up. (While it may be up to optimization in this case, I actually feel that it's great if a 2D game has so much going on visually that it requires an at least somewhat beefy graphics card.) And I do find the map system bad and also don't appreciate the relatively infrequent save points. Once the map is uncovered and you have some abilities unlocked and you can plan a reasonable route, it's not so bad but getting there does feel annoying at times, since one can't just play the game at one's own pace but has to look for the next save point if one wants to take a break. Plus, it always seems like a cheap way of making games seem longer than they are - having you repeat areas leading up to a boss over and over. And the game world is so huge that it wouldn't be needed - so I really don't get why they decided to do this. In the end, in my opinion the many original aspects of the game make the negative aspects lose almost all importance. Of course I hope that the sequel (there simply has GOT to be a sequel. Or at least a spiritual successor) will not suffer from these issues. But I'm still having one hell of a time with this game and thus feel that it deserves 5/5.


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Posted on: March 12, 2017

Hrulf

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游戏: 105 评论: 1

Glorious

For me this game is simply amazing. I have been playing games for over two decades now and consider myself to be quite jaded sometimes, but Hollow Knight's world and atmosphere pulled me in so hard I honestly feel like a kid again playing it, eager to explore the secrets of Hallownest. Exploration here is really addicting and you will often find yourself lost pushing forward, in a dark place without a map :). I, for one, love this aspect of the game, even the backtracking is fun as it makes you more comfortable navigating Hallownest. Art design is breathtaking at times, the game has a cartoony feel to it mixed with an underlying sense of dread and sadness in the world, I would compare it to the first dark souls in terms of the feelings it brings up when playing. Music is also superb and matches the environments well. Occassionally the game will stutter or skip a frame but it is definitely not game breaking, just annoying at times. Progression system has a nice twist to it with the various charms you can collect and mix to suit your playstyle, with major skills being found throughout the game in a typical metroidvania fashion. To sum up Hollow Knight is a wonderful experience that no fan of metroidvania games should miss, definitely more than the sum of its parts. Its world is worth exploring and you will be hard pressed to leave it behind.


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