Heroes of Might and Magic® 5 Bundle includes Heroes of Might and Magic® 5 and its two expansions: Tribes of the East and Hammers of Fate.
Heroes of Might and Magic® 5 is a turn-based strategy game in which you can build cities and besiege them, train troops and slaughter them, and explore new lands...
Heroes of Might and Magic® 5 Bundle includes Heroes of Might and Magic® 5 and its two expansions: Tribes of the East and Hammers of Fate.
Heroes of Might and Magic® 5 is a turn-based strategy game in which you can build cities and besiege them, train troops and slaughter them, and explore new lands – and crush them under your iron heel. You directly command your armies on the battlefield and aid them with your character’s abilities as well as your own strategy skills. With six unique factions to choose from, each with its own set of buildings and creatures, Heroes of Might and Magic® 5 provides gamers with the strategy and detailed graphics that the series has been known for. As you progress through the game your character gains levels of experience that allow him to learn new spells and abilities. All this is set in the magical and enchanting setting of the legendary Might and Magic® universe.
Plays very smooth (gameplay principles almost the same as in Heroes3), although with some smaller technical issues on Win10.
If the graphics bug out, it helps to change one random setting (i.e anisotropy) in the options menu and revert it back (makes the subsystem save the changes in-game) and the graphics look sharp again.
It is best played in 4:3 aspect ratio.
One can force it to widescreen but all UI elements stretch and it looks bad that way.
I bought this game and both expansions on the day they were released respectively, even bought the special edition of the vanilla game as I am such a huge fan of the franchise.
This could have been a such great game but fails horribly due to game breaking bugs. The game is built off the ultra addictive Homm3 and expanded it to include some of the best features of Homm4. I like the netrual monsters, the upgrade choices, and the new the dynamics that this game includes even though the load times are way too long.
The Problem is there is a fatal bug when making and playing a "huge" map which corrupts the file and is unrepairable. I have searched for hours and hours for a fix or a way around it but the only answers I have found are: if it happens your screwed! I poured so many hours into my highly detailed huge map and was crushed when this happened. To an experianced Homm player custom maps are the lifeblood of this game and this bug absolutely ruined the game for me!
I love this game and I think too it's one of the 2 best HOMM but I have some technical issues only with this game on GOG. I works very slooooowly on my computer (the only game on my computer. I have around 80 games on steam), so... Sometimes, it crashes. I don't why. I'm a fan of heroes of might and magic and of might and magic too. Have fun guys if you don't have issues when playing on your computer too
Im glad that GOG is doing these games up. It works perfectly and it is as fun as fun gets. You have to play this game if you love turn based strategy games. The music and graphics are top notch. Thank you GOG for bringing my favourite games back to life!
HOMM 5 is superb, even better than the most excellent HOMM 3.
Why do I say that? Because in HOMM 3, Magic reigned totally supreme; you were a fool if you took a might hero, or even might skills. It was possible and even worthwhile to get Expert status in all 4 magic schools. There was no balance here at all with the might skills.
With HOMM 5, Magic is greatly toned down. Yes, Magic is still powerful, but not nearly as overpowering as HOMM 3. The ideal character build in HOMM 5 is a balance of might and magic skills, not pure magic.
HOMM 5 also refined the skill tree; all of the skills in HOMM 5 are useful, while many skills in HOMM 3 were a total waste. Often, these lesser skills in HOMM 3 were made a single pick perk of another skill, which can be worth using, verses wasting a full main skill slot. For example, Intelligence is now a single secondary pick, as is Pathfinding, Eagle Eye, and Mysticism. This leads to a much more interesting skill set.
In addition, HOMM 5 adds amazing Ultimate abilities, which typically require 18 other picks to enable, but allow the Hero to get a singularly useful ability! A HOMM 5 expansion adds a building which for a high cost in gold, allows a Hero to discard certain picks, and reselect. This is also VERY useful, since sometimes the random choices available are not what you really want.
HOMM 5 also add a very useful autoplay feature, which allows simple battles to be fought instantly by the AI, saving a LOT of time. If you don't like the result and think you can do better, you can reject the computer outcome and play the battle yourself. AND you even get to select whether the AI can use your mana during the combat or not.
As for the other criticisms, the neutral monster strength can be set from very weak to very strong when you build the map, so I don't understand what the previous reviewer was complaining about. The AI is better than HOMM 3. If you don't like the 3D graphics, you can set the graphics to the classical HOMM 3 flat 2D graphics. It seems like some of the critics just did not explore the rich options available to them in HOMM 5.
In my opinion, having played HOMM 6 as well, HOMM 5 is the best of the series, and well worth buying!!!