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地狱之刃:塞娜的献祭

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4.4/5

( 584 Reviews )

4.4

584 Reviews

中文(简体), English & 18 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
地狱之刃:塞娜的献祭
介绍
包含了赢得“英国电影学院奖”的本游戏的VR版本。 曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。 故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。 与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。 无障碍功能: 游戏玩法 - 无障碍选项在启动时可在首次启动的选项菜单中找到。 - 可在动态调整的...
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用户评论

4.4/5

( 584 Reviews )

4.4

584 Reviews

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产品详细信息
2017, Ninja Theory, ...
系统要求
Windows 7, 8, 10, Intel i5 3570K / AMD FX-8350, 8 GB RAM, GTX 770 with 2GB VRAM / Radeon R9 280X 3GB...
DLC
Hellblade: Senua's Sacrifice Original Soundtrack
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
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介绍

包含了赢得“英国电影学院奖”的本游戏的VR版本。

曾带来《奴役:奥德赛西游(Heavenly Sword, Enslaved:Odyssey to the West)》和《鬼泣(DmC: Devil May Cry)》的团队本次将奉上充满神秘与疯狂的战士杀戮之旅。

故事发生在维京时代,一名心灵受到重创的凯尔特战士一路追踪至北欧炼狱,追寻她死去的爱人的灵魂。

与神经系统科学家及饱受精神疾病困扰的人们联袂打造,《地狱之刃:苏纽尔的献祭》将带您深入她的内心。





无障碍功能:

游戏玩法
- 无障碍选项在启动时可在首次启动的选项菜单中找到。
- 可在动态调整的“自动”模式或手动选择的“简单”、“中等”或“困难”模式之间调整战斗难度。
- 游戏可以在游戏和影像动画中暂停。

音频
- 自定义音量控制可以为主控、音乐、SFX、声音和菜单音频进行调整。
- 音频输出可以在立体声和单声道模式之间调整。

视效
- 色盲模式和校正强度可以为包括Deuteranopia, Protanopia, 和Tritanopia过滤器进行调整。
- 语音内容的字幕可设置为“开”或“关”。
- 字幕文本大小可在“标准”或“大”之间调整。
- 字幕文本的颜色可以在白色、橙色、 绿色或蓝色之间进行调整。
- 副标题背景可以在透明或“纯黑”之间进行调整。
- 菜单背景的文字对比可以在“半透明”或“纯黑”之间进行调整。

输入
- 可调整控制器操纵杆和鼠标轴的输入灵敏度,并能反转摄像机轴。
- 键盘按键和控制器按键的输入重映射(不包括摄像机控制和菜单导航键)。
- 完全支持键盘,允许完全用键盘进行游戏(方向键代替鼠标/右摇杆移动)。
- 控制器振动可以被设置为“开”或“关”
- 运行修改器可以被设置为在按键/按钮切换或保持时被激活。

请注意,以上所列的无障碍选项适用于《地狱之刃:苏纽尔的献祭》PC版游戏的增强版。
系统要求
最低系统配置要求:

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

To run the game in DX11 mode, in GOG Galaxy choose Settings -> Additional executables -> Hellblade: Senua's Sacrifice (DX11)

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7.5 hMain
8 h Main + Sides
9 h Completionist
8 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2017-08-08T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:

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用户评论

Posted on: May 1, 2023

elf_dalmatae

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游戏: 140 评论: 3

Cinematic masterpiece experience....

... although a bit boring one from time to time. Ok, so, let's get one thing immediately straight - if you're looking for a God of War kinda game, or even Assassin's Creed franchise - walk on, this won't cut it for you. I admit, even to myself there were a moments in game when I found it a bit dull / boring. Run, solve puzzle, fight some guys, backtrack to the doors. It gets repetitive. And running part should have been done in such way that character moves faster, not just trotting around. But anyways. Graphics: 10/10 Immersion: 9/10 Finale: 20/10 Replayability: 6/10 Story: 8/10 Innovation:: 10/10 I've just finished a game and... it ha left it's mark on me... can't remember when was the last time that the game did. Way back, in the days of Microsoft Starlancer and first Sequel of Deus Ex, I guess. But yeah. Game is more of an artistic cinematic expression attemt melded into the PC gaming world, than of an actual PC title. And as such, it won't fit to everyone. But it's a helluva beautiful experience. Would I play it again? Well, let's just say that I also own a VR version of the game, and I'm seriously considering purchase of an VR set, just due to this game. Overall verdict? Very positive, suprisingly creative experience. A tads of boringness here and there, but overall a must try, especially if you like non-generic and inovative titles.


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Posted on: April 21, 2024

Nervensaegen

验证所有者

游戏: 评论: 102

Very/too accurate

Senua's Sacrifice allows you to experience what it feels like, to suffer from OCD (obsessive compulsive disorder) and related mental health issues. I have had the same affliction when I was a teenager, and it is stunning how spot-on the description is. Every single detail is accurate. Starting from the nonsensical task of brining a severed head to hell, to retrieve the soul. A quest that makes sense only if you are trapped in the mystical hellscape the affliction will create for you. It's like a nightmare you can't wake up from. The path may be real, but she stands in front of a door, and her mind tells her, it is locked by a magical lock (it isn't), and she must do something apparently useless to open it--or suffer the consequences. Senua feels, she has to align objects and shadows to resemble shapes. Once she does, the inhibition fades. She then pushes the door open, and her mind tells her, that it were her actions, that "unlocked" it. All this is exactly how it feels in real life. I have been there and done that. I once spent 3 hours aligning the position of a fork, out of fear, something bad might happen if I couldn't place it to the millimeter. So, what Senua does is 100% what people do in actual life--except, they might spend hours, not minutes like in the game. In between these puzzles, Senua repeatedly fights monsters, only real to her. While this is more symbolism than accurate, it still catches the real struggle. And then there are the voices. When you suffer from the condition, you might be fully aware that they are not real. But, they very well might be--because you, still, can't, stop, listening. They are always there. Nonstop. Day and night. The Nordic mythology is equally accurate, and well done. So, yes: This game is as close to experiencing what it feels like to suffer through this, as a neurotypical person might likely get in their lifetime. It really is that well done. Up to the point where, sometimes, it strikes almost too close to home.


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Posted on: April 14, 2018

budnaked

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游戏: 552 评论: 1

the only madness is the weak gameplay

I bought because of the overwheming reviews, but I was let fooleld by the critics an let down by the devs. Stupid, boring, nauseating repetitve gameplay. The Idea with the voices in your head giving you advice instead of a HUD is not enough to carry a whole game. Stupid Time/Space Puzzles, boring and frustating slow running through (beautiful landscapes), unfair, long, boring repetitive Swordfights against, hm, I Dont`t know, human shaped Deamons?! and repeat. Bad checkpoints, bad Performance, even crashes. If you want a good english indy Title get "get even"


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Posted on: December 15, 2019

KingForKings

验证所有者

游戏: 259 评论: 49

Walking Film Simulator

I prefer most PS1 and PS2 and early 2000s PC games. I prefer having no invisible walls and falling off bridges / other high grounds. I prefer moving foreword and pressing the action button to open the doors and not just watch a film (overdramatically) - watching an animation. Combat is basic but ok 7/10 Graphics are 8.5/10 Repeatition is high like going through hundrets of mirrors (3-5 per area? ) Audio is high quality but normalized to 1 volume level. If someone wispers it should be quiet. If someone speaks it should be around 50db and when some screams it should be loud! 7.8/10 I do not want to play a film but a game with a story. Last of Us, Deus Ex, Resident Evil Zero to 4 and my favourite story telling game Silent Hill 2 and 3 with even more focus on narrative. It is a good game but I prefer the Ok Boomer times (sarcasm). Don't take the players controls away but let them do simple moves to open doors or do interactions than just hiding the UI completly. Dying to often will deleate your progression but WHY in this game. It is no survival horror game and no Dark Souls type of game. It delivers only the basic gameplay imo. I did not bother to play more than 2h at max. I already forgot the story. How should I remember foreign story bits without contect. Buy it if you can play it with someone you can quietly experience the game.. like a GF or someone new to gaming maybe. The game is empty for my taste. It is on the same level as The Forest to me. 7/10


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Posted on: October 14, 2017

digory_kirke

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游戏: 31 评论: 1

Not so good

This game was a huge disapointment for me. After reading all these reviews I expected something way better. The first two hours was good but then... Go there, look around, find the right viewpoint, go back.. I was fed up with these puzzles very quickly. The enemies I fought made me want to play the game further, but they soon became borring and repetetive as well. So in the end I had to make much effort to complete it before deleting for good.


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