Posted on: March 20, 2025
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infoparty
验证所有者游戏: 评论: 21
11/10 would buy donuts again
There are things here that don't normally appeal to me, but in Heart of the Machine, I find them habit forming. I initially struggled with a gamebreaking bug (fixed) and an inability to log in to the Mantis bug tracker (community helped me overcome this). The developer has been incredibly welcoming of discussion/speculation and entirely willing to feed my craving for spoilers (within reason.) He's even fixed all the important bugs I've reported (and a bunch of other bugs besides.) Normally I don't really like roguelike games, but from the moment to reach a reset point, you're giving the choice (a) restart "the timeline" or (b) attempt one more goal. Between the choice of whether to reset or continue, the hidden easter eggs that are revealed based on the choices you make, and the sense of progression between timelines-- I find myself consistently trying to complete one more thing before I take a break. The game mechanics reward risks and exploration of different decisions, making even the "failures" an interesting learning experience, often revealing something about the game world or unlocking some new technology. The turn based system gives you the opportunity to contemplate your choices, and the mechanic that accurately predicts your enemies actions gives you a sense of power and control in a constantly threatening and unstable environment.
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