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GWENT: The Witcher Card Game

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4.1/5

( 4202 Reviews )

4.1

4202 Reviews

中文(简体), English & 10 更多
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免费游玩
GWENT: The Witcher Card Game
介绍
免费游玩《巫师》世界中人气最高的卡牌游戏,快来加入吧!《巫师之昆特牌》融合了卡牌收集与交换元素,您将采用虚张声势的战术,快速做出即时决策,使用自己精心构筑的卡组在快节奏在线 PvP 决战中取得胜利。收集并号令杰洛特、叶奈法和其他《巫师世界》的标志性英雄,并用各种法术和特殊能力充实您的弹药库,为战局带来戏剧性的逆转。无论是经典模式、排位模式还是角斗场模式,都需要善用智谋,取得胜利。马上开始免费游玩《巫师之昆特牌》吧! 值得一玩的免费游戏公平、有趣的卡牌收集进度系统,让您在构建一套竞技性牌组时的努力化为单纯的快乐——没有任何约束,就可以来盘《巫师之昆特牌》!贯穿整个棋盘的惊艳美丽的手绘美术和...
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用户评论

4.1/5

( 4202 Reviews )

4.1

4202 Reviews

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产品详细信息
2018, CD PROJEKT RED, ESRB 评级: Teen...
系统要求
8/8.1/10 (64 bit), Intel Celeron G1820 | AMD A4-7300, 4 GB RAM, NVIDIA GeForce GT 730 | Radeon R7 24...
DLC
GWENT: Kegs - EP7 - Price of Power Premium Kegs 7, GWENT: Kegs - EP7 - Price of Power Kegs 60, 《巫师之昆...
Time to beat
60.5 hMain
137 h Main + Sides
351 h Completionist
171.5 h All Styles
介绍
免费游玩《巫师》世界中人气最高的卡牌游戏,快来加入吧!《巫师之昆特牌》融合了卡牌收集与交换元素,您将采用虚张声势的战术,快速做出即时决策,使用自己精心构筑的卡组在快节奏在线 PvP 决战中取得胜利。收集并号令杰洛特、叶奈法和其他《巫师世界》的标志性英雄,并用各种法术和特殊能力充实您的弹药库,为战局带来戏剧性的逆转。无论是经典模式、排位模式还是角斗场模式,都需要善用智谋,取得胜利。马上开始免费游玩《巫师之昆特牌》吧!

值得一玩的免费游戏

公平、有趣的卡牌收集进度系统,让您在构建一套竞技性牌组时的努力化为单纯的快乐——没有任何约束,就可以来盘《巫师之昆特牌》!

贯穿整个棋盘的惊艳

美丽的手绘美术和极具魅力的视觉效果为每张卡牌、每场战斗和每个战场带来生机,让《巫师之昆特牌》既好玩,又好看!


技术胜于运气

用纯粹的大牌正面硬刚,抑或用技巧以智取胜——《巫师之昆特牌》独有的三局两胜玩法为您打开一扇策略至上的窗子。

游戏方式多样

无论是与好友快速在线对战,还是高强度 PvP 挑战,或是角斗场中的全新狂野冒险,都能在《巫师之昆特牌》的多种游戏模式中得到满足。


规则简单,容易上手

将卡牌放置在两个战术排中——近战与远程。获取更多的点数来赢得一局,三局两胜赢得整个战斗。这并不简单,没人会小看它。

手牌无限制

起始10张手牌,每张都可以在开局任意打出。由您来决定是以一个强力英雄开场,还是把他留到后面。您会组出怎样的牌组,又要采取什么战术呢?

The game requires an online connection to play and offers optional in-game purchases.

CD PROJEKT®, The Witcher®, GWENT® are registered trademarks of the CD PROJEKT Capital Group. © 2017 CD PROJEKT S.A. All rights reserved.

所有成就
包含内容
原声音乐(MP3) 原声音乐(WAV)
系统要求
最低系统配置要求:
Time to beat
60.5 hMain
137 h Main + Sides
351 h Completionist
171.5 h All Styles
游戏详情
类型:
操作系统:
Windows (8, 10)
发行时间:
{{'2018-10-23T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
链接:
评分:
ESRB 评级: Teen (Violence, Blood and Gore, Suggestive Themes, Language, Use of Alcohol, Crude Humor, Online Interactions Not Rated by the ESRB)

游戏特性

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中文(简体)
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español
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français
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italiano
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Português do Brasil
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русский
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日本語
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한국어
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DLC
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用户评论

Posted on: January 12, 2019

Lawlietel

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游戏: 18 评论: 1

Evolution of a CCG

I started playing Gwent when it jumped into its Open Beta like 1,5 years ago and instantly fell in love with it. The game was fresh, creative and god damn satisfying to play. What many seem to forget though was Gwents susceptibility to unbalanced tactics and metas where after every patch the "best" way to win a game was quickly found. High level play went stale for a long time because even though there were many archetypes and stuff to play with CDPR never actually found a way out. And this is where CDPR shines; they realized the flaws of their game and took the necessary steps to overhaul literally everything. They did not push their game out of Open Beta as it was to grab some money and let it sink into nothingness a year or two afterwards. They want quality work and people to really play their games so they did not hesitate to go into a 6 month break to overhaul the complete game. The new iteration of Gwent is completely different and plays like a new game. Is it better? Maybe. Is it worse? Maybe. It all depends on your affection towards beta Gwent. But even now after they released their new Gwent they still keep digging into every screw and lever they can find. They listen to feedback and really want this to work out and they do not stop developing until everything works. Presentation and UI took a huuuge step forward. The dark theme of Gwent fits the Witcher lore perfectly, the 2,5D board with animated leaders takes a huge shit on the outdated comic board of Hearthstone and other, similar games. The card art is fucking amazing, taunting opponents is ruthless and everything feels as brutal and straightforward as it should be. I have sunk around 900 hours of gameplay into Gwent in the last two years, more than any other game I ever played. I did not even play that much in one day, but consistent throughout the week, months and years. Because it got me hooked into a world like no other.


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Posted on: March 19, 2020

Nuoqizqm

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游戏: 21 评论: 5

没找到汉化

不打算玩了。还是老老实实玩王权的陨落吧,不在乎那些奖励了,况且如果steam版直接就没有奖励。期待2077快点出


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Posted on: April 18, 2020

gliu

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游戏: 22 评论: 1

Greedy devs, no direction

I started playing durring beta gwent and although I like many others did not like Homecoming at first I did give it a fair try and had some fun because of the novelty of it at times. I still play it semi-regularly but the direction the devs took a while ago and have consistently followed ultimately make it a poor game. The main arguemnt against beta gwent is that it allowed insane strats that were impossible to balance but now what we have is basically a simple braindead mobile game where 99% of the cards are boost, heal or damage. That is all that the new gwent has to offer and with the provision system you can clearly see the dev's approach to balance. 1 point = 1 provision, if a simple condition of the card isnt met then the card will underscore by 1-2 points, if you fullfill the condition you overscore by 1-2 points. That is all new gwent has to offer in terms of deck building. The visuals are weird...why am I slamming the cards into mud. Makes no sense? Well you're free to buy the tavern table board for 15 usd. Why do we need to the ugly leader 3d models that are universally disliked and look weird with the 2d cards being played? Well so you can buy skins of course! With the releases on Android and iOS updates that make the game less and less newbie friendly are common and a lot of mobile game design progress can be seen - make the game just fun enough to keep playing and not uninstall but also frustrating to progress without paying. Replacing the daily reward system with journey that of course has a premium component makes the resources more scares for the majority of the playerbase despite what posts from the devs try to make it seem like. No more small rewards between levels, no full mill value after substantial nerfs to cards at the end of the season after you spent your resources on crafting them...cosmetic-only premium cards will be almost impossible to get after the next update. Sadly, at this point I would not recommend new players to install.


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Posted on: July 29, 2021

LAJIPIPIXIA

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游戏: 55 评论: 2

我就是进行了账户国服回归的傻逼

我就是进行了账户国服回归的傻逼


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Posted on: January 2, 2023

验证所有者

游戏: 0 评论: 1

Barely playable greedy boredom

This "game" is a shadow of what it was in beta. In beta it was fun, smart and dynamic - now it's barely playable boredom with greedy monetization practices and piece of sh*t balance. Actually it's not a game at all it budget grinding machine for CD Project. Constant incompetent balance changes turn to garbage builds and cards you own. Every second game is either against Nilfgaard or Monster White Frost decks. Why? Because incompetent developer biased with those two factions making anything except their bias uncompetitive. Another reason for this make you pay annually for compendiums. Price point. It's trash. For it's price for the cost of 1 single paid character from Witcher 3 or especially storyline you can buy pretty cool singleplayer game especially on sale. Final words. To CD Project company - put your sh*t together, get that imbicile Badowski fired and make actual games not slot machines!


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