Guns, Gore and Cannoli is a neat game with interesting characters (mainly the lead character) which really makes the story feel great and I wanted to see more.
However with a game of only 12 levels it feels very short, and even if the length of the game can drag on a lot due to being a hard game where you can't just run and gun there is not much to it after you've beaten it, which took me about 3 and a half hours with plenty of dying, except for trying out the achivements, trying PvP sort of game which just feels speeded up and with AI there isn't much reacting in it.
In short the gameplay is like an old arcade game where you jump, shoot and kill in all sorts of ways, the game definitly has alot of weapons to choose from but I personally felt there was too many who were the same, and at least in the story I would have prefered to see them replace each others instead, after all, the only difference in the two pistols are that one does higher damage and penetrates several enemies. The shotguns are damage difference and amount of ammo, the sprayweapons I didn't see much of a difference, but they're both weak and just meant to spray and pray. The flamer and the "electrogun" mostly differed in where they could hit enemies, and same there, if the game had dropped the Thomson, the standard pistol and the basic shotgun for the upgrades I would have died a lot less from trying to find the right weapons while being charged by a horde of zombies.
So all in all, the game is an old arcade sort of game with plenty of weapons and some choice in how to get past enemies, it is a linnear story and you have no choices to make, but the story really makes up for any flaws, as long as you don't pay too much for the game. I would probably not have bought it for full price.