The game is decent runs at launch, a calm story and decent progression. unfortunately I ran in to a soft lock because I backtracked in a metroidvania style. The version on gog is the 1.0.3 version and not the 1.0.4 version. I bought this game after the problem was resolved a month ago on steam.
If any new updates with the game come up I'm betting that the gog version will not receive any updates. It's a good game I just hate soft locks.
As the title states it is a great game - interesting story, lots of different choices to make.
Unfortunately there are also a lot of oversights and at least one massive game breaking bug.
Oversights such as save points not being highlighted everywhere is something you can live with - however there is a bug that is kept throughout the game at the second town which means at some point you won´t be able to progress - simply because you can´t exit the area.
So until this is fixed I would not suggest people buying the gog version of the game.
With a bit more work from the developer, this could be a cult classic (pun intended), but I can only rate what I got at launch.
The good:
- Very nice story with unexpected twists. Just when you think you're near the end, the story takes a very unexpected turn and you get a surprisingly large amount of content from that point on, almost a second game.
- Branching decisions make the game very replayable so you can see what you missed the first time.
- Pretty good combat.
- Great atmosphere.
The bad (this section is longer because I want to offer feedback to the devs):
- On keyboard and mouse (didn't try controller, don't like to aim with sticks), the menu and inventory controls are by far the worst and least intuitive that I've ever seen in a game.
- Difficulty is very inconsistent. Around half of the boss fights are a joke, mostly the later ones. With all of the upgrades on normal difficulty, I beat the final boss in under 15 seconds by just standing under him and spamming fire with normal bullets. I still had 8/11 health units left (didn't even try to dodge). It's really not what you want or expect from an action game's final boss, or any boss.
- Occasional performance issues on a beefy PC. Worst section is the mountain climb.
- The game starts out pretty slow, it only really begins once you reach Allendale. I considered quitting it before then because the pacing was very slow with very little combat.
- Some unfinished storylines that go nowhere (merchant, cult boss lady, Adelaide, music band, cemetery grave)
- Nothing good to buy with your money until the late part of the game, only consumables that you don't need.
Interesting story w/good dialogue, fun platforming and combat. You can use the afformentioned gunbrella to get around satisfyingly quickly, and various ways in combat. (Protip: when you get a secondary kind of ammo, don't hesitate to use it when you think it'd be useful, there's no need to hoard it).