Posted on: April 26, 2021

willem179
验证所有者游戏: 232 评论: 12
Timing torture
GRIS is a jump-n-run game with nice, but minimal graphics that I found monotonuous in the long run. All environments look somehow similar. So similar that I had difficulty recognizing if I had been somewhere before. I did like the variations of timed jump puzzles with interesting physics like sidewards jumping out of a water basin through a membrane, inverted gravity, fading stairs, shape changing ledges and others. But apart from timed jump puzzles the game offers not much. I sorely missed a map or mapping feature. Given the huge size of the puzzle space and a constantly and automatically changing zoom level, I got lost pretty soon. And you will wander aimlessly around until you happen to arive at one of the goals. Also on the bad side are the fixed save points (console game), which causes the unavoidable repetition of long (boring) timed jump sequences in case of failure. There are also area's that become unreachable but still may contain unsolved (optional) puzzles, which I think is bad level design, since there is no map feature so you can not know when you arive at a critical choice point. You can also not go back to a previous save point, because there is only one, the last one, euphemistically called "automatic save feature". I would rather call it "automatic skip missed optional puzzles feature". Finally, there is the lack of a story. The game seems to be about grief, but the only grief I experienced was having spent too much time and money on this game. I played it on Linux using Wine (6.5) with no issues.
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