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GRIME

已在库内

4.1/5

( 22 Reviews )

4.1

22 Reviews

中文(简体), English & 9 更多
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GRIME
介绍
一种奇特的物质自我坍缩,世界开始震颤和收紧,突然间你在挤压过程中诞生。 等待你的是一个未知的世界和在此轻车熟路的异界生物,而你必须在重重恐怖中生存下来。探索周边超现实的环境,吸收遇到的众多敌人,并利用他们自身的特质来对付他们,同时不断变强,远远超越曾经的自己。 在《GRIME》中,你可以玩出自己的风格,只升级那些你觉得最符合自身个性的特质。在各种各样的刺激环境中穿行,遇见其中千奇百怪的土著物种,了解他们疯狂行为的源头,你会发现摧毁敌人的方式不止一种 • 惊爆眼球的超现实主义 - 揭开哭泣洞穴和覆面沙漠中的神秘谜团。跨越互相连...
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77 %
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用户评论

4.1/5

( 22 Reviews )

4.1

22 Reviews

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产品详细信息
2021, Clover Bite, ESRB 评级: Teen...
系统要求
Windows 10, Intel i5 3470 or AMD equivelent, 4 GB RAM, nVidia GeForce 960 or AMD equivelent, Version...
DLC
GRIME - Score, GRIME - Soundtrack
Time to beat
12.5 hMain
18.5 h Main + Sides
28.5 h Completionist
18.5 h All Styles
介绍











一种奇特的物质自我坍缩,世界开始震颤和收紧,突然间你在挤压过程中诞生。

等待你的是一个未知的世界和在此轻车熟路的异界生物,而你必须在重重恐怖中生存下来。探索周边超现实的环境,吸收遇到的众多敌人,并利用他们自身的特质来对付他们,同时不断变强,远远超越曾经的自己。

在《GRIME》中,你可以玩出自己的风格,只升级那些你觉得最符合自身个性的特质。在各种各样的刺激环境中穿行,遇见其中千奇百怪的土著物种,了解他们疯狂行为的源头,你会发现摧毁敌人的方式不止一种



惊爆眼球的超现实主义 - 揭开哭泣洞穴和覆面沙漠中的神秘谜团。跨越互相连通的有机世界,遇见特色文明中的异界生物——所有画面都采用超自然的3D手法渲染。对上源于世界本身的敌人,把他们通通吞噬掉。


殊死战斗 招架敌人的攻击进行反制,上天入地摧毁敌人,并吸收他们的遗体来壮大自身,向这个活起来的世界开战。


活化武器 - 在生物制成的武器之间无缝切换,这些武器可以在战斗中变换形态,从爪形刀剑变成多足长鞭。


独一无二的技能进化 - 猎捕和吸收具有挑战性的怪物来提升你的技能,真正玩出自己的定制风格。


挑战危险Boss - 与体型大你几十倍的生物对战。根据他们的招式调整作战,抵挡对方的攻击,最后吞噬其遗体获得颠覆性的能力,彻底改变战斗和位移方式。

© 2020-2021 Clover Bite - Team Malignant

所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12.5 hMain
18.5 h Main + Sides
28.5 h Completionist
18.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2021-08-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
5.9 GB
链接:
评分:
ESRB 评级: Teen (Fantasy Violence, Animated Blood)

游戏特性

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用户评论

Posted on: May 11, 2024

Mailanka

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游戏: 1087 评论: 55

I hope you like to parry

This is a very evocative, very frustrating game. I bought it because it looked amazing, and I'm such a sucker for metroidvanias. This is, however, a brutally difficult game. It requires pinpoint precision with the platforming, and it's designed with some sadism in mind: the creator knew what you would probably do in a situation and doing that will kill you. You were die, a lot. And when you do, you will have to backtrack quite a distance. When a game demands so much of me, I tend to demand a lot from the game and it's.. not quite up to the challenge. It's no Hollow Knight. I've played worse, but there are little glitches and the occasional screwy hitbox, paired with level design where you often have to go in blind and just die repeatedly to figure out what needs to be done. It feels unfair at times, to the point I've considered putting it down. Is it a bad game? Naw. It's definitely better than 3 stars. Is it a masterpiece? Naw, it's not worth 5 stars. I wouldn't pick this up unless you're really into crazy creative settings and metroidvanias and punishing difficulty levels. If you are and you had to pick ONE game, this wouldn't be it. But if you had to pick TWO games, definitely give this a shot. It's not the best in the genre, but it's definitely worth trying. It's also surprisingly expansive and was very well supported by the dev after its release.


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Posted on: November 15, 2021

FLESZ1939

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游戏: 评论: 9

2d Souls i love

Very nice idie souls game ... nead more of it


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Posted on: July 6, 2025

sakkharias1411

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游戏: 28 评论: 2

Extremely slow paced Metroidvania.

This game = Dark Souls' combat and item set + Hollow Knight lite platforming + Blasphemous wasteland walking simulator. The graphic's optimized. I'm running a 3050 and haven't come across any performance drop at max settings. The plot holds it's own but isn't as impressive as Dark Souls' The boss fights are fun and well telegraphed. Difficult bosses will have a checkpoint before their room. The game also saves your progress and location upon quitting, so there is no need to rush a checkpoint. The controls are crisp and responsive. This is important because the game rewards a wait-and-see style of play. It encourages you to observe the enemies and plan your journey across the level, which has secrets in every corner and a landmark that must be reached before the level map becomes available; and because the game's levels are so gigantic and convoluted, the first thing you do is look for it. (Individual levels are 2 times as big as the ones in Blasphemous or Hollow Knight.) Unfortunately, this contributes significantly to the mid-late game difficulty spike. After the Palace, environmental hazards, enemy lethality and platforming sections are ramped up significantly. The mobility items you've unlocked does little to help, since they are for access to previously locked off sections. You're still required to travel on foot and climb these 'shortcuts' over and over again. Combine this with the scarcity of fast travel nodes and the difficulty of unlocking teleport (a hidden bonus, not an obvious progression), and you have a recipe for wearing the player down through attrition. The fun that you once had on your first sorty through a map becomes unbearable tedium after the 3rd crossing. This kills the desire to do anything outside the main quest. For reference, I can do Hollow Knight's Path of Pain without taking hits, but walking through Grime's gauntlet over and over again is another level of design sadism. Take a long, hard look at a 100% walkthrough and decide.


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Posted on: August 26, 2024

kalron

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游戏: 评论: 9

Grime is Grime

Love this game from 1.0...just started the latest DLC for the first time...this is a whole new game in a good way. Can't wait for part II.


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Posted on: September 8, 2024

kashkaval

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游戏: 234 评论: 1

Great game

Really enjoying this, great metroidvania.


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