The basic idea of this game, being like "Stardew Valley", but with running a graveyard, AND helping out with turning things like witch-hunting into capitalism? Not a bad idea, for a game, that's a mix between business management and action RPG!
However, the unfortunate news is, it's far too slow paced, it's too confusing, and for effort? I believe that it's not worth your money.
Want a better game, for $19.99? You can buy a BETTER video game. Otherwise? With that much money, I'd be more satisfied, with SPENDING it on a third-party game controller!
So graveyard keeper is a fun little game with pixel Art graphics that has a whole new world to explore,
but it has its quirks. E.g. you get quests along the way to meet certain people, but the game itself has no help like an almanac or indicator when a certain NPC is available. It might tell you once, but if you miss it you are left to ask the wiki.
Then there are many tasks that are fun at first, but become dull over time. Like getting lots, stones, Iron Ore. But there is a Solution: Buy Breaking Dead DLC. In a similar fashion Alchemy is very important - you can distill, mill or mix certain items into powders, solutions or concentrates. But you have to remember what turns into which - so with 3 outcomes and like 40 items, that is quite a thing todo. Or you have a zombie that remembers, what you did at least once, whilst the game will not tell you what you have not done yet. Fun times. You might want to look for a cheat sheet the first time.
The Inventory is very limited (16 or 20 slots), but there is a solution to this problem: _Buy_ Game of Crone DLC. After a certain time you get offered bags and it will help your constant lack of inventory space.
It is infuriation - the game clearly shows that it can do better. E.g. if you plant seeds and use a simple bronze fertilizer - the next time it will remember it and you can do press 4x E to use the fertilizer and then plant the seeds. But only if you use a simple setup. Doing things more complicated like using bronze fertilizer + silver quality fertilizer + seed won´t get properly remembered and you get a inventory select war if you want to keep it up. I did enjoy planting, but I did not enjoy having to do the inventory clicking. Many in-game workstations have a queue - you can add multiple items to the queue and change the quantity later. But not for forges, stoves or food preparation. Or multiple quality recipies.
The lack of (intentioal) lack of QoL features adds over time and makes parts dull.
Pros:
Not too grindy, wich makes perfect for casual players
Good mechanics
No pressure to make things
--------------------------------------------------------------------------
Cons:
Not all is explained, you have to learn somethings form wiki
---------------------------------------------------------------------------
Rom for improvements
This game needs quality of life changes, like smaller map or more movement speed, crafting speed.
The teleport stone dosent need cooldown or the cooldown needs to be more short, need more spots for teleporting.
The base game is simple when your grasp, but with the DLCs its too much mechanics at the same time.
Gardening needs a revamp, just remove the fertilizer or make it simple peat + (1 simple item ), if i want seeds with more quality i should just buy it.
Merchants with more money.
You're character is transported to a medieval world of magic and made the Graveyard Keeper. There you can build your base, farm, gather resources, bury bodies, and create zombies for automation. The setting is quirky and fun and I like the villager character so far.