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Gods Will Fall

已在库内

3.1/5

( 8 Reviews )

3.1

8 Reviews

中文(简体), English & 6 更多
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Gods Will Fall
介绍
你是人类最后的希望 神明对人类的残暴统治已经持续了数千年,其不断地使用痛苦和折磨来逼迫所有男女老少对其宣誓效忠,盲目膜拜。至于那些胆敢不从之人……等待他们的则是缓慢、无情的死亡。 和战士们组成的冒险队伍一同经历艰难险阻,削弱恶神对人类的残暴统治。那些众神统治下受苦已久的人们,不论男女,只要能挥得动刀剑,都能被召集到你的部族。你将率领这由8位凯尔特幸存者组成的部族小队,迎击那些居住在可怕神明境域中,由恶兽和仆从组成的军团。 你所做出的种种决定将会交织成属于你自己的个人神话。成功,则见证传奇诞生;失败,则目睹生灵涂炭。
类型:
评论
34 %
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用户评论

3.1/5

( 8 Reviews )

3.1

8 Reviews

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产品详细信息
2021, Clever Beans, ...
系统要求
Windows 10 x64, Intel Core i5 or AMD equivalent, 8 GB RAM, NVIDIA GTX 460 or AMD equivalent, Version...
DLC
Gods Will Fall - Valley of the Dormant Gods Season Pass
Time to beat
4 hMain
6.5 h Main + Sides
10 h Completionist
4.5 h All Styles
介绍
你是人类最后的希望
神明对人类的残暴统治已经持续了数千年,其不断地使用痛苦和折磨来逼迫所有男女老少对其宣誓效忠,盲目膜拜。至于那些胆敢不从之人……等待他们的则是缓慢、无情的死亡。
和战士们组成的冒险队伍一同经历艰难险阻,削弱恶神对人类的残暴统治。那些众神统治下受苦已久的人们,不论男女,只要能挥得动刀剑,都能被召集到你的部族。你将率领这由8位凯尔特幸存者组成的部族小队,迎击那些居住在可怕神明境域中,由恶兽和仆从组成的军团。
你所做出的种种决定将会交织成属于你自己的个人神话。成功,则见证传奇诞生;失败,则目睹生灵涂炭。

©2021 and published by Koch Media GmbH, Austria. Deep Silver is a division of Koch Media. Deep Silver, Gods Will Fall™ and their respective logos are trademarks of Koch Media GmbH. Developed by Clever Beans Ltd. All other trademarks, logos and copyrights are property of their respective owners. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
4 hMain
6.5 h Main + Sides
10 h Completionist
4.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2021-01-29T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
7.3 GB
链接:

游戏特性

语言
English
音频
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中文(简体)
音频
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Deutsch
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文本
español
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français
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italiano
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русский
音频
文本
中文(繁體)
音频
文本
评论
64
平均
34 %
推荐
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最有用的评论

Posted on: January 29, 2021

Mawthra

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游戏: 2435 评论: 18

REGRET WILL RISE

REGRET WILL RISE ==================== I was really looking forward to this game, but... sadly it's a let down after playing a bit (keeping an eye on the return window). Combat is straight up clunky, crazy inaccurate and extremely repetitive. Exploration is pointless as the levels are largely baron outside of the same 3-4 enemies over and over until you reach the boss. Once you enter a dungeon, there's no backing out (from what I see) until your whole crew is dead, so if you enter a dungeon with a boss that has a health bar that spans the screen 2 times over, you can't "abandon dungeon", keep your warrior and come back later without permanently losing crew members, you either walk away from it with fewer warriors or you keep grinding trying to get to the boss to revive your fallen members until you're out of warriors. It's a cool concept on paper, but in practice, it's just the tedium of it smothers the fun factor. It doesn't help that the dungeon music is a drone-y loop that will put you in a trance (not in a good way) while you do the same thing over and over. The PC release is also severely lacking. Steam Input doesn't work with the game, will make an Xbox One controller not usable. On the loading screens, you'll see messages like "Insert Developer Statement" (not verbatim). No Steam Cloud, no Achievements, etc. The nicest thing this game has going for it are the visuals, but everything else just fell short for me. While playing it, I was really getting some Necropolis vibes from Hairbrained... another game in a similar vane with a cool visual style, but ultimately a mediocre experience. Also, if you've played another semi-recent Deep Silver published game, Windbound... expect about that level of quality here. In short, not worth the initial asking price... I may check it out again later once it's on sale and has some patches to fix things up.


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Posted on: September 23, 2021

Za_Uvek

验证所有者

游戏: 279 评论: 19

Original concept, but divisive.

Loved the concept in this game. A group of warriors travel to a far away land in order to destroy the gods that have plagued them. So once you approach each dungeon that contains a god, you get to chose which party member ventures forth to fight it out. Of course, if that member doesn't make it back, you'll have to send another to take their place. Then another, and another, and another. Which is where this game falls flat. The hack n slash combat doesn't provide enough variety to hold the repetitive nature of a rougelike, such as this game, at bay. Needless to say, there is a lot of rinse and repeat as you go from one dungeon to the next, with little variety in regular enemy types. Repetitiveness can be a good thing if you have solid game-play to back it up. Unfortunately, Gods Will Fall only just scrapes into the 'fine' category. I'd say if the concept sounds good, do give it a go on deep sale.


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Posted on: December 28, 2024

They Don't Fall Easily

As a whole, Gods Will Fall is quite a fun stratiegic hack-n-slash with what I find to be a nifty mechanic of the warriors stories, psyche and weapon proficiencies being procedurally generated for each playthrough. They gain and lose stats and abilities based on their companions victories or deaths and their personal primal fears of different situations. The combat is fairly solid but a major flaw in design is quickly realized and is the culprit for about 90% of charachter deaths. The parry action is tied to the dash action and the unforgiving timing window means to parry attacks you must dodge TOWARD an attacking enemy just as their weapon flashes. A miss leads to a several hit combo taking extreme toll on player health. If you can look past this (or, like me, forgo parrying) you'll become a glutton for this punishment as I have.


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Posted on: December 10, 2024

nshiep

验证所有者

游戏: 208 评论: 1

good game :)

I liked it. The game is quite interesting, makes fun and is little hard. However quite random, so you should take care. Not so bad as many reviews, maybe after few changes.


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Posted on: August 23, 2021

Fonixary

验证所有者

游戏: 752 评论: 244

I'm disapointed.

Not that interesting in gameplay, I don't like this frustrated control design, you can say that's a sh*t.


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