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Ghostrunner

已在库内

4/5

( 361 Reviews )

4

361 Reviews

中文(简体), English & 11 更多
29.9929.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Ghostrunner
介绍
Ghostrunner是一款第一人称视角硬核斩杀游戏,兼具闪电般的极速动作,故事背景发生在严酷环境里的一座赛博朋克风巨型建筑中。攀登Dharma高塔,这是人类经历末世灾难后最后的避难所。从最底层一直登上顶层,对抗暴君“Keymaster”,展开你的复仇吧。 高塔城市的街道里充满了暴力。“Keymaster”Mara用铁腕统治着城市,任意草菅人命。 随着资源的匮乏,弱肉强食和混乱即将消耗掉所剩无几的秩序。最终的决定性一刻即将来临。这是人类濒临灭绝之前的最后机会。 作为最先进的刀刃战士,你总是能以寡敌众,并且从未被超越。用单分子武士刀斩切敌...
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用户评论

4/5

( 361 Reviews )

4

361 Reviews

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产品详细信息
2020, One More Level, 3D Realms, Slipgate Ironworks™, ESRB 评级: Mature 17+...
系统要求
Windows 7, 8.1, 10 x64, Intel Core i5-2500K (4 * 3300) or equivalent / AMD Phenom II X4 965 (4 * 34...
DLC
Ghostrunner - Project_Hel, 《幽灵行者》:万圣节礼包, Ghostrunner Winter Pack, Ghostrunner: Art Bundle, Ghostrunn...
Time to beat
7 hMain
9 h Main + Sides
14 h Completionist
8 h All Styles
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介绍





Ghostrunner是一款第一人称视角硬核斩杀游戏,兼具闪电般的极速动作,故事背景发生在严酷环境里的一座赛博朋克风巨型建筑中。攀登Dharma高塔,这是人类经历末世灾难后最后的避难所。从最底层一直登上顶层,对抗暴君“Keymaster”,展开你的复仇吧。



高塔城市的街道里充满了暴力。“Keymaster”Mara用铁腕统治着城市,任意草菅人命。

随着资源的匮乏,弱肉强食和混乱即将消耗掉所剩无几的秩序。最终的决定性一刻即将来临。这是人类濒临灭绝之前的最后机会。



作为最先进的刀刃战士,你总是能以寡敌众,并且从未被超越。用单分子武士刀斩切敌人,凭借你超人类的反射能力躲避子弹,并利用大量特殊技能在对战中获胜。

一击必杀的机制令战斗激烈而快速。运用超高的机动性(和频繁的存盘点!),你将可毫无畏惧地投身永无止境的死亡之舞。

Ghostrunner提供了独特的单玩家游戏体验:快节奏的暴力战斗,以及将科幻故事与世界末日主题相融合的原生环境。它讲述了一个已终结的世界,以及在其中为生存而战的居民的故事。

All product names, logos, brands, and registered trademarks are property of their respective owners. 505 Games and the 505 Games logo are registered trademarks of 505 Games SpA. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Complete Edition
画册
Soundtrack (WAV)
Soundtrack (MP3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
9 h Main + Sides
14 h Completionist
8 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-10-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
19.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Intense Violence, Blood and Gore, Strong Language, Interactive Elements: In-Game Purchases)

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
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Español (AL)
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français
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italiano
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polski
音频
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Português do Brasil
音频
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русский
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中文(繁體)
音频
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日本語
音频
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한국어
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文本
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用户评论

Posted on: November 8, 2021

TinTheGreat

验证所有者

游戏: 118 评论: 2

A Must Have

Not many games have gripped me like Ghostrunner, despite being a "hardcore" game, a casual player such as myself was able to finish it without any assist mode or guides. The movement and combat is unmatched. This game is a must have for anyone in love with parkour, the cyberpunk aesthetic and honest-to-god gritty sword based combat.


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Posted on: April 18, 2022

AgentStarr

验证所有者

游戏: 19 评论: 1

A perfect mix of movement and combat

Ghostrunner uses its insanely smooth movement with a simple yet fun combat system to take advantage of the amazing level design. The story is very basic but the setting of the game makes up for it by being stylish as hell. This game takes the "easy to learn, hard to master" idea to the top with its very simple and addictive gameplay loop.


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Posted on: April 9, 2025

ClassySucks

验证所有者

游戏: 71 评论: 4

Great game

It's a really fun game and runs great.


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Posted on: August 20, 2025

Raxi_Rex

验证所有者

游戏: 82 评论: 1

Not smooth enough

As an avid Dishonored and Parkour game fan I find the game's Level Design way too boring and repetitive. The Artwork is fine, most of what you would want to see from a Cyberpunk themed game is there sure, but still missing. The levels are not smooth enough and they force you to kill the enemies before you go to the other puzzle which takes too much time with not enough stimulation for my fast-paced playstyle loving brain. The parkour part of the game is not embedded with the map but most things are there just for you conveniently just jump one them. The game forces you to play in their playstyle not yours, it's not flexible enough to capture a wide amount players' interests I think when they first buy/get the game. The puzzle part is OK however, dying on a single hit makes you strategize around the weaknesses of the units, that sounds nice doesn't it? However most of them only have weaknesses around timing and that makes the levels just fill me with apathy and anger because some random guy just shoots me from the other side of the map when I was jumping around/moving around the map to find the correct time interval to slash them. On the other hand however, the kill run game mode is in my opinion fantastic and really goes well with the actual idea of a cyberpunk assassin(not a juggernaut mind you since you get oneshot) just flying through enemies and getting the job done. Some levels are designed in a way so that they test your mechanics some are still just stuck at the timing part. What I would want from a game like this has been so much different than what the game had offered to me. I would want to be tested for smooth movement, smart killing strategies not just strafing around to wait for the kill time interval. I run the game on a 3060 and still have fps issues with the lowest graphics which shouldn't actually be a thing because how the not pleases the eye at all times. Story is meh. The game overall gets a very generous 3/5 from me.


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Posted on: October 28, 2020

sycoalexio

验证所有者

游戏: 2201 评论: 3

Cool...with some caveats...

Ghostrunner. Ah, a veritable gore-filled-cyberpunk-fueled medley of ideas that, in my opinion, lack a degree of execution I expected from the respective developer(s). To start, the world in which it takes place in is absolutely awesome. You really feel like an insignificant and trying to scale an insurmountable tower of abstract, yet fluid and cohesive architecture. I do very much appreciate the level layouts and utilizing tools and abilities to go from scene to scene, place to place. It reminds me very much of the BLAME! Manga. Very cool. Dystopian, gritty, and futuristic, yet retro-wave in a way, if that makes sense. You can feel the oppression in the game, and that is a quality I admire very much. Your character itself has super-human abilities, of course. Much more agile and capable than the vast majority of foes you face, as well as the dangers inherent in the level design as well. I enjoyed the relative freedom in which I could run and scale walls an leap over and through large spaces as well as the claustrophobic machinations designed to hinder your progress and kill you. You MUST be able to think very quickly on your feet to survive. When you do, it feels great; when you don't, it can get a bit frustrating and feel tedious. This COULD be due to me not being as capable as other gamers, however I feel most people would struggle quite a bit with figuring out where to go and how to get there at times. The combat is intense. Satisfyingly so. It is also frustrating and tedious at times as well. Generally, I found combat to be a trial and error kind of affair. I didn't see a whole lot of diverse or dynamic options when confronting opponents, but again, maybe this is just my own limitations as a gamer. I did(and do) keep trying until I succeed to the next checkpoint, but I do(and did) get tired of dying for the 20th time. Your mileage will probably vary with this game and depend on your reflexes and pattern recognition. It's pretty fun, nonetheless.


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