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Ghostrunner

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4/5

( 348 Reviews )

4

348 Reviews

中文(简体), English & 11 更多
Offer ends on: 10/07/2025 09:59 EEST
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Ghostrunner
介绍
Ghostrunner是一款第一人称视角硬核斩杀游戏,兼具闪电般的极速动作,故事背景发生在严酷环境里的一座赛博朋克风巨型建筑中。攀登Dharma高塔,这是人类经历末世灾难后最后的避难所。从最底层一直登上顶层,对抗暴君“Keymaster”,展开你的复仇吧。 高塔城市的街道里充满了暴力。“Keymaster”Mara用铁腕统治着城市,任意草菅人命。 随着资源的匮乏,弱肉强食和混乱即将消耗掉所剩无几的秩序。最终的决定性一刻即将来临。这是人类濒临灭绝之前的最后机会。 作为最先进的刀刃战士,你总是能以寡敌众,并且从未被超越。用单分子武士刀斩切敌...
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用户评论

4/5

( 348 Reviews )

4

348 Reviews

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产品详细信息
2020, One More Level, 3D Realms, Slipgate Ironworks™, ESRB 评级: Mature 17+...
系统要求
Windows 7, 8.1, 10 x64, Intel Core i5-2500K (4 * 3300) or equivalent / AMD Phenom II X4 965 (4 * 34...
DLC
Ghostrunner - Project_Hel, 《幽灵行者》:万圣节礼包, Ghostrunner Winter Pack, Ghostrunner: Art Bundle, Ghostrunn...
Time to beat
7 hMain
9 h Main + Sides
14 h Completionist
8 h All Styles
介绍





Ghostrunner是一款第一人称视角硬核斩杀游戏,兼具闪电般的极速动作,故事背景发生在严酷环境里的一座赛博朋克风巨型建筑中。攀登Dharma高塔,这是人类经历末世灾难后最后的避难所。从最底层一直登上顶层,对抗暴君“Keymaster”,展开你的复仇吧。



高塔城市的街道里充满了暴力。“Keymaster”Mara用铁腕统治着城市,任意草菅人命。

随着资源的匮乏,弱肉强食和混乱即将消耗掉所剩无几的秩序。最终的决定性一刻即将来临。这是人类濒临灭绝之前的最后机会。



作为最先进的刀刃战士,你总是能以寡敌众,并且从未被超越。用单分子武士刀斩切敌人,凭借你超人类的反射能力躲避子弹,并利用大量特殊技能在对战中获胜。

一击必杀的机制令战斗激烈而快速。运用超高的机动性(和频繁的存盘点!),你将可毫无畏惧地投身永无止境的死亡之舞。

Ghostrunner提供了独特的单玩家游戏体验:快节奏的暴力战斗,以及将科幻故事与世界末日主题相融合的原生环境。它讲述了一个已终结的世界,以及在其中为生存而战的居民的故事。

All product names, logos, brands, and registered trademarks are property of their respective owners. 505 Games and the 505 Games logo are registered trademarks of 505 Games SpA. All rights reserved.

所有成就
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内容
Standard Edition
Complete Edition
画册
Soundtrack (WAV)
Soundtrack (MP3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
9 h Main + Sides
14 h Completionist
8 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-10-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
19.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Intense Violence, Blood and Gore, Strong Language, Interactive Elements: In-Game Purchases)

游戏特性

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English
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中文(简体)
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Deutsch
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español
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Español (AL)
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français
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italiano
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polski
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Português do Brasil
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русский
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中文(繁體)
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日本語
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用户评论

Posted on: June 25, 2021

KingShotgunHobo

验证所有者

游戏: 423 评论: 46

Reflexes over flow, movement sucks

I enjoyed it for what it was. the difficulty is nice, its a easy to learn, hard to master type of game. But ultimatively I had enough. Like metal gear rising revengeance, you need to do some brutal millisecond accurate reflect and avoid gunshots combat that annoys me to no end. Issue being, after 4 hrs even with the slower enemy bulletspeed perk and all perkconfigurations played around with, I never got a flow that consistently made me better in the game with reflecting and actually mastering the combatsurvival. I´m too old for this and i don´t drink energy drinks, i regularly die from missing 50 ms reaction time windows to reflect a projectile. like in multiplayer games call of duty, R6, its always this oh, my brain took a few ms too long to click and i have to retry or die. and I don´t care anymore. I finally have to accept that twitch gameplay is a nogo for me from here on out in my life in every game. The reflect animation like modern games have it nowadays, is bound to a somewhat fast but not fast enough arm animation and I can´t handle it, I need it instant. no animation allowed or else my muscle reflexes get confused. i finished 50% of the game and while i found the trial and error combat puzzles kind of boring at first, I grew to love them, only did I not anticipate how bad the movement is. The slowmo timedash is always just forward and backwards even when you hold A or D, most airsteering is done by mouse, since A and D buttons become useless. a constant one directional flow that often fails in connecting between platformrunning. you play very slowly movementwise but have to be lightning fast with the mouse and reaction times. it creates this giant disconnection of flow for me which i grew to hate about this game. most of the time you might struggle to wallrun in some sections since you couldnt control movement midair as well as in other games. It breaks the pacing and flow. Story is servicable. Characters seem motivated. No level variety though.


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Posted on: October 31, 2020

jajone4

验证所有者

游戏: 28 评论: 2

Amazing but Incredibly Frustrating

So I just beat this game but this not for casual players in the least. I'm not and I typically consider myself pretty damn good with Souls games and others that are considered hard. But this game was insanely difficult. To the point it made no sense at all. I know it sounds like the kind of whining where I'd typically say 'git gud' but this game really made no sense with its basic mechanics. Wall running in particular seems to be determined by a random number generator on whether or not it will work. Several of the enemy types consistently seem to be able to melee you through walls and that's when they're not popping through them. Seems like navmesh issues maybe? The dash ability also doesn't seem to consistently work as intended for going in any particular direction. I don't begrudge souls games because the rules are the same and the basic mechanics are the same. Same thing with games like hotline Miami. But when a game gives you basic abilities the controls should work consistently. Understand I had to git gud like you wouldn't believe but there were so many times that it seemed more determined by a random number generator on whether I was able to get through the platforming sections. Took all sense of accomplishment away when it seemed more due to luck than skill that I got through those sections. Nevertheless this games absolutely nailed down the aesthetics both visually and sound-wise. Amazing soundtrack and great lighting effects if you've got the CPU and RTX combo to handle it. The enemies are smart and require speed and aggression from multiple directions to really nail down and the abilities you unlock throughout the game come in very handy. Ultimately this is a game I would only recommend to people who are very stubborn and are gluttons for abuse that refuse to quit.


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Posted on: August 26, 2021

Tsorevitch

游戏: 447 评论: 7

Unplayable if you have a life

No saves mid-level makes you start from the very beginning if you quit the game. There are checkpoint within the level but they only work within a play sessions. To bad I don't have garantied 45-60 minutes that I can spare for a game, most of the time it's 10-15 minute sessions that are not enough to complete the level and this frustrates as hell. And it's not a bug but intentional feature by game developers.


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Posted on: November 4, 2020

Anfauglith

验证所有者

游戏: 342 评论: 14

Could have been a good game...

But the few last level are so awful i would have prefered to never touch that thing. -Kamikaze enemies in a melee/speed-run focused game... Youhou, i can choose to play defensively and abuse power or to avaoid them by doing some stupid move abusing the ai... really awesome -a boring final boss (but to be fair, it could be worse) -an awful final level with an huge difficulty spike, making it an infernal die and retry treadmill, and killing any impression of speed (or fun). it's sad considering that before that, the game was so fun... Also, it's super short (6 hours), and the replay value isn't good, because of those bad last level, but also thanks to some pretty but boring the second time exposition level/ tutoriels/ light puzzle.. Could have been a good game... but it's not. If you want a Cyberpunk slasher, check out Ruiner, and if you want a fast paced wall running carnage... Titanfall2.


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Posted on: July 9, 2022

Plotchymemer

游戏: 9 评论: 13

Amazing game with one fatal flaw

Ghostrunner is a fun little action game centered around one big mechanics: one hit kills. You will die in one hit, but so will all the enemies. You're constantly outnumbered, but you have so many tools at your disposal that the enemies will be kind of outmatched if you're playing right. The game itself says it best. It's tough, but fair. It plays a lot like a fast paced, melee version of Superhot. However there is one big issue. Boss fights. There are 4 total (this isn't a long game) and every single one of them is terrible. Not only does it completely break up the lightning fast pacing of the game, but as you can imagine it's not fun fighting something with a health bar when you die in one hit. The boss fights completely go against the whole point of the game, and not only that, none of them are fun to fight.


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