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Ghostrunner

已在库内

4/5

( 348 Reviews )

4

348 Reviews

中文(简体), English & 11 更多
Offer ends on: 10/07/2025 09:59 EEST
Offer ends in: d h m s
29.997.49
Lowest price in the last 30 days before discount: 7.49
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Ghostrunner
介绍
Ghostrunner是一款第一人称视角硬核斩杀游戏,兼具闪电般的极速动作,故事背景发生在严酷环境里的一座赛博朋克风巨型建筑中。攀登Dharma高塔,这是人类经历末世灾难后最后的避难所。从最底层一直登上顶层,对抗暴君“Keymaster”,展开你的复仇吧。 高塔城市的街道里充满了暴力。“Keymaster”Mara用铁腕统治着城市,任意草菅人命。 随着资源的匮乏,弱肉强食和混乱即将消耗掉所剩无几的秩序。最终的决定性一刻即将来临。这是人类濒临灭绝之前的最后机会。 作为最先进的刀刃战士,你总是能以寡敌众,并且从未被超越。用单分子武士刀斩切敌...
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用户评论

4/5

( 348 Reviews )

4

348 Reviews

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产品详细信息
2020, One More Level, 3D Realms, Slipgate Ironworks™, ESRB 评级: Mature 17+...
系统要求
Windows 7, 8.1, 10 x64, Intel Core i5-2500K (4 * 3300) or equivalent / AMD Phenom II X4 965 (4 * 34...
DLC
Ghostrunner - Project_Hel, 《幽灵行者》:万圣节礼包, Ghostrunner Winter Pack, Ghostrunner: Art Bundle, Ghostrunn...
Time to beat
7 hMain
9 h Main + Sides
14 h Completionist
8 h All Styles
介绍





Ghostrunner是一款第一人称视角硬核斩杀游戏,兼具闪电般的极速动作,故事背景发生在严酷环境里的一座赛博朋克风巨型建筑中。攀登Dharma高塔,这是人类经历末世灾难后最后的避难所。从最底层一直登上顶层,对抗暴君“Keymaster”,展开你的复仇吧。



高塔城市的街道里充满了暴力。“Keymaster”Mara用铁腕统治着城市,任意草菅人命。

随着资源的匮乏,弱肉强食和混乱即将消耗掉所剩无几的秩序。最终的决定性一刻即将来临。这是人类濒临灭绝之前的最后机会。



作为最先进的刀刃战士,你总是能以寡敌众,并且从未被超越。用单分子武士刀斩切敌人,凭借你超人类的反射能力躲避子弹,并利用大量特殊技能在对战中获胜。

一击必杀的机制令战斗激烈而快速。运用超高的机动性(和频繁的存盘点!),你将可毫无畏惧地投身永无止境的死亡之舞。

Ghostrunner提供了独特的单玩家游戏体验:快节奏的暴力战斗,以及将科幻故事与世界末日主题相融合的原生环境。它讲述了一个已终结的世界,以及在其中为生存而战的居民的故事。

All product names, logos, brands, and registered trademarks are property of their respective owners. 505 Games and the 505 Games logo are registered trademarks of 505 Games SpA. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Complete Edition
画册
Soundtrack (WAV)
Soundtrack (MP3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
7 hMain
9 h Main + Sides
14 h Completionist
8 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2020-10-27T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
19.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Intense Violence, Blood and Gore, Strong Language, Interactive Elements: In-Game Purchases)

游戏特性

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English
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中文(简体)
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Deutsch
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español
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Español (AL)
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français
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italiano
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polski
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Português do Brasil
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русский
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中文(繁體)
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日本語
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한국어
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用户评论

Posted on: June 1, 2023

movingcastle

验证所有者

游戏: 311 评论: 18

Meant to be both punishing and rewarding

Been a while since I completed this game and its solid expansion. It is not for everyone, sure, and I for one was really pushing my skills, but I managed to 100% even if I sometimes had to die hundreds of times (per single mission). I had the greatest time and haven’t stopped thinking about it since. It sets the perfect tone and atmosphere to tell its story (it is simple, but it does the job), has a kick-ass soundtrack, and the abilities and upgrades make your life easier. Keep on pushing! After 100% completing DLC the base game becomes significantly more manageable, you can turn off assist mode and play as intended, you can even complete the first chapter without dying, it is really doable. I await for Ghostrunner 2 with equal amounts of anticipation and fear (for my mediocre skills to be tested again).


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Posted on: May 28, 2025

zeeg_ortex

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游戏: 23 评论: 1

janky as hell.

90% of the time you're just fighting the lack of polish, rather than the actual enemies you're supposed to be fighting. HEL boss fight is absolute trash


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Posted on: August 20, 2025

Raxi_Rex

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游戏: 82 评论: 1

Not smooth enough

As an avid Dishonored and Parkour game fan I find the game's Level Design way too boring and repetitive. The Artwork is fine, most of what you would want to see from a Cyberpunk themed game is there sure, but still missing. The levels are not smooth enough and they force you to kill the enemies before you go to the other puzzle which takes too much time with not enough stimulation for my fast-paced playstyle loving brain. The parkour part of the game is not embedded with the map but most things are there just for you conveniently just jump one them. The game forces you to play in their playstyle not yours, it's not flexible enough to capture a wide amount players' interests I think when they first buy/get the game. The puzzle part is OK however, dying on a single hit makes you strategize around the weaknesses of the units, that sounds nice doesn't it? However most of them only have weaknesses around timing and that makes the levels just fill me with apathy and anger because some random guy just shoots me from the other side of the map when I was jumping around/moving around the map to find the correct time interval to slash them. On the other hand however, the kill run game mode is in my opinion fantastic and really goes well with the actual idea of a cyberpunk assassin(not a juggernaut mind you since you get oneshot) just flying through enemies and getting the job done. Some levels are designed in a way so that they test your mechanics some are still just stuck at the timing part. What I would want from a game like this has been so much different than what the game had offered to me. I would want to be tested for smooth movement, smart killing strategies not just strafing around to wait for the kill time interval. I run the game on a 3060 and still have fps issues with the lowest graphics which shouldn't actually be a thing because how the not pleases the eye at all times. Story is meh. The game overall gets a very generous 3/5 from me.


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Posted on: October 28, 2020

Muuvinki

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游戏: 35 评论: 4

Parkour with loss of control

The main problem I'm having with this game is the wallrunning and jumping towards the next wallrunning platform. Sometimes character completely stops in air and falls to his death. I have tried every way to make wallrunning feel smooth but it seems that most of the time I get meaningless deaths because lack of control. Overall its a solid game with parkour, action with cyberpunk theme but it could have used some more polishing.


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Posted on: October 29, 2020

harrincourt

验证所有者

游戏: 453 评论: 4

Would have been 5 stars...

...If not for some baffling enemy design late-game (and some other minor issues). I was having a lot of fun with this game, despite my many...many deaths. Because in every single encounter I was able to figure out what I was doing wrong, and how to overcome the obstacles. And the generous checkpoint system mixed with quick respawning made repeated attempts very enjoyable, even though, as I said, I was getting my ass kicked A LOT. Slight Spoilers incoming for some of the late-game enemies But the expolding enemies that the game introduces in the final chapter are complete nonsense. They force you to constantly run away and you don't have too many ways of dealing with them, except your special abilities. I really don't understand why they had to include them, it's like almost every game does this for the final level, introducing enemies and obstacles that are frustrating, not challenging. I get it (if you are a developer) it's the final level, you want something climactic, but you are running out of ideas...but...I don't know...this final stretch really frustrated me and left a black mark on an otherwise great experience. Other small issues include enemy AI not always behaving consistently (this doen't occur all that often though) and the game not telling you that you will lose your progress for the entire level if you quit before finishing it. It's not the loss of progress that is the problem, but the fact that the game does not warn you about it. If you are a speedrunner, you will love this game. If you love synthwave and cyberpunk you will also love this game. And if you are an action game fan, well...you will like this game despite many of its issues..the same way I like it ^^


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