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Forager

已在库内

4.4/5

( 477 Reviews )

4.4

477 Reviews

中文(简体), English & 9 更多
Offer ends on: 11/05/2025 09:59 EET
Offer ends in: d h m s
19.996.99
Lowest price in the last 30 days before discount: 19.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Forager
介绍
《Forager》是一款2D开放世界游戏,灵感来自于多款探索、农场及建造游戏,例如《星露谷》《泰拉瑞亚》&《塞尔达》。 采集、收集、管理资源。 打造重要的物品&建筑。 从零开始建设发展基地。购买土地用于扩展及探索。 升级学习新技能、天赋和蓝图。 解决谜题,寻找秘密,扫荡地下城! 实现你的一切渴望!选择权在你手中,你需要自己制定目标并努力达成! 从小事着手,升级你的基地、技能、装备以及与朋友(以及敌人!)的交际网,打造与你意志相符的未来!《Forager》玩法多样,任君挑选…… 这款脱胎于游戏开发大赛的(《Forager》最后获得了第二名的成绩!)游戏雏形获得了超过20万人的尝试和喜爱!...
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用户评论

4.4/5

( 477 Reviews )

4.4

477 Reviews

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产品详细信息
2019, HopFrog, ...
系统要求
Windows 7 and above, 1.2Ghz, 1024 MB RAM, 512MB, 200 MB available space...
Time to beat
15 hMain
24.5 h Main + Sides
42 h Completionist
30.5 h All Styles
介绍
《Forager》是一款2D开放世界游戏,灵感来自于多款探索、农场及建造游戏,例如《星露谷》《泰拉瑞亚》&《塞尔达》。

  • 采集、收集、管理资源。
  • 打造重要的物品&建筑。
  • 从零开始建设发展基地。购买土地用于扩展及探索。
  • 升级学习新技能、天赋和蓝图。
  • 解决谜题,寻找秘密,扫荡地下城!
  • 实现你的一切渴望!选择权在你手中,你需要自己制定目标并努力达成!
  • 从小事着手,升级你的基地、技能、装备以及与朋友(以及敌人!)的交际网,打造与你意志相符的未来!《Forager》玩法多样,任君挑选……


这款脱胎于游戏开发大赛的(《Forager》最后获得了第二名的成绩!)游戏雏形获得了超过20万人的尝试和喜爱!所有人都在要求更多内容,现在你们的更多《Forager》就来了!超过10小时的完整游戏体验献给所有人,尽在GOG!

历经一整年的开发,游戏拥有了大量新内容、机制以及独家特色!

  • 全新的土地和生物群落(沙漠、墓地、雪山、火山等等!)
  • 增加战斗机制!(地下城、boss、遭遇战、夜间入侵等等)
  • 与NPC互动。找到怪异的伙伴进行交易或对话。
  • 种田机制,包括照顾动物,收获各种作物和药草。
  • 考古机制。扫荡遗迹、挖掘神器、在你个人的博物馆中展示自己的收获,扮演专业的秘密发掘者!
  • 炼金&符文刻印机制。让你全身心投入疯狂的魔法幻想。你可以用一个爆炸轻松摧毁大量资源,也可以用强力的魔导书让树木凭空拔地而起。
  • 升级机制形式自由,超过16个新技能等待学习掌握,你可以按自己的设想将经验值用于任何技能上。技能的总数达到64个之多,每个都可解锁新物品、建筑或游戏玩法修改!
  • 随机事件终于追加了!
  • 全新资源、物品、建筑、动物、谜题、秘密等你能想到的一切特性!!

Copyright 2017 HopFrog, SA. All rights reserved. Forager and HopFrog are pending Trademarks.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
15 hMain
24.5 h Main + Sides
42 h Completionist
30.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2019-04-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
134 MB
链接:

游戏特性

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用户评论

Posted on: May 1, 2019

Metsoo

验证所有者

游戏: 14 评论: 1

Short and addicting

A fun and addicting game about gathering resources and refining them into better ones. You use these resources to upgrade your character's gear, build stuff and do some quests as well. There are some puzzles and dungeons in the game too. After finishing what i feel is the majority of the game, with only the super duper grindy stuff left, i feel good about the experience. And checking out the extras after i finished playing there was this heart warming story about the main dev of the game and his struggle to find his way as a game developer, so that made me feel even better for buying the game. The devs are also still working on the game and adding to it. Some tweaks would be nice. Such as better volume controls (the sound effects are loud even on the lowest setting). A zoom out button. More music. I also feel that the late game was the weakest point of my experience. The game basically plays it self, which is kind of the point, but also it was a little boring. Still a very nice indie title worthy of a 5 star rating.


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Posted on: July 12, 2024

ssh.637

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游戏: 157 评论: 1

Game Version Update

The reviews saying the game is out of date are themselves out of date. GoG now has version 4.1.8 which includes all the steam updates except for one minor bug/translation fix.


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Posted on: September 21, 2024

HSuke

验证所有者

游戏: 118 评论: 6

A gigantic repetitive grindfest

This does NOT feel like a game. It's work. This is the worst possible kind of work: pure grind where the reward for grind is getting even more activities to grind. Forager feels like working 3 brain-dead jobs at the same time without getting any breaks. Whenever you level up, you acquire another activity to grind IN ADDITION to all the other activities you still have to grind. It's so stressful. Game is also broken in the sense that the best ways to beat it are to exploit the game mechanics. It's like the game was designed that way, which feels like cheating, but it's the only way to beat the game in reasonable time. Lastly, Boon shrine sucks and destroy your game.


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Posted on: October 1, 2024

mfledd

验证所有者

游戏: 53 评论: 2

Solid Crafting, But Lacks Replay Value

This game offers a compelling blend of idle gameplay, crafting, and slow progression that kept me engaged for hours. The main draw is the constant sense of discovery—unlocking new recipes, building your base, and exploring new zones. It’s all about expanding your abilities, whether crafting gear, tackling challenges, or exploring. The loop of building, upgrading, and collecting is satisfying. However, in the endgame, the experience falls off. With all major content unlocked, your options narrow to pushing dungeons or rebuilding purely for creativity’s sake. Without fresh goals or meaningful progression, motivation drops. The dungeons were the highlight for me, with maze-like navigation, puzzles, and bosses, but there weren’t enough of them. The quests, though many, were basic fetch tasks or required items I hadn’t found yet. They provided some useful talents and stat boosts, but nothing game-changing. The humor didn’t hit the mark for me, but I appreciated the lighthearted, quirky tone. The game knows what it is: a grindy crafting and exploration title, not a deep narrative. There’s a lot to dig into—farming, potions, resource gathering, and more—making for a solid crafting system that’s enjoyable. Overall, I completed most of the game, earning about 85-90% of the achievements, but didn’t feel driven to pursue every last one. While the achievements do unlock costumes, I didn’t find the incentive strong enough to keep grinding. I’d rate it 4 stars. It’s a solid experience but loses one for lacking “wow” moments and replayability. Once you’ve unlocked everything, there’s little reason to keep going unless you’re invested in building your ideal base or farming dungeons indefinitely.


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Posted on: January 21, 2025

MootedOut

验证所有者

游戏: 228 评论: 2

could have been.

This game has all of the ideas you'd want to make a solid relaxing homestead building game that progresses over time, but it just didn't land any of the aspects well for me. combine that with really weird tile-set selection issues and really not great clarity in much of anything, it makes a first-time experience more frustrating and annoying rather than giving you a good sense of wonder and driving exploration of the systems. You get bogged down on a progression system that's really only intuitive once you understand it, which can absolutely crush progress if you don't select the right skills early on. It's a pretty saturated and very strong genre and it's really hard to go from something else to this and not see some of the flaws that could be avoided. Some people stll might enjoy this type of game, so if it looks compelling, I still say give it a look.


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