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Fights in Tight Spaces

已在库内

4.2/5

( 21 Reviews )

4.2

21 Reviews

中文(简体), English & 5 更多
24.9924.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Fights in Tight Spaces
介绍
构筑牌库,控制空间并利用周围环境来击败你的敌人。您必须通过训练新的卡牌,升级已有的卡牌,并探索完美的卡牌组合来战胜敌人,以瓦解世界各地的犯罪组织。 在这个所有间谍战争都靠数据分析的纪元,十一区的战略则更趋向实战化,挑战生存在电子信息之外的犯罪组织。 当所有其他的智能服务都失败的时候,十一区将会被召唤。 作为十一区的特工,您的工作是用简单粗暴的方法(比如爆头)来解决问题。 游戏融合了卡牌构筑,回合制战略以及如电影动作片般身临其境的分段式战斗动画。通过学习平衡手势,动量以及站位来克服不利的条件以打倒对手。 从200张牌库中选取适合您以及对手玩法的卡牌。触发随机事件...
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92 %
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PC Gamer
83/100
TheSixthAxis
9/10
IGN
7/10
用户评论

4.2/5

( 21 Reviews )

4.2

21 Reviews

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产品详细信息
2021, Ground Shatter, ...
系统要求
64 bit Windows, Multicore with SSE2 instruction set support, 4 GB RAM, 1 GB DX9 (shader model 3.0)...
DLC
Fights in Tight Spaces: Original Soundtrack, Fights in Tight Spaces - Weapon of Choice
Time to beat
10 hMain
22.5 h Main + Sides
44 h Completionist
13.5 h All Styles
介绍


构筑牌库,控制空间并利用周围环境来击败你的敌人。您必须通过训练新的卡牌,升级已有的卡牌,并探索完美的卡牌组合来战胜敌人,以瓦解世界各地的犯罪组织。

在这个所有间谍战争都靠数据分析的纪元,十一区的战略则更趋向实战化,挑战生存在电子信息之外的犯罪组织。 当所有其他的智能服务都失败的时候,十一区将会被召唤。

作为十一区的特工,您的工作是用简单粗暴的方法(比如爆头)来解决问题。

游戏融合了卡牌构筑,回合制战略以及如电影动作片般身临其境的分段式战斗动画。通过学习平衡手势,动量以及站位来克服不利的条件以打倒对手。
从200张牌库中选取适合您以及对手玩法的卡牌。触发随机事件,获取加成(或减益)效果,并在升级装备时做出精准的决策来备战。

游戏玩点

  • 控制战场:利用战场环境来击倒对手
  • 升级能力:构筑一套更适合你战斗模式的卡牌,升级你的行动,并用一系列的加成装备您的特工
  • 保护高级对象:利用你的战斗技巧和能力来护卫世界各地的重要人物
  • 无尽的威胁:每次开始游戏都会有新的任务来提升你的策略,开启新的组合,完美你的战略来击败地下犯罪组织
  • 证明你的价值:参与日常任务来击败积分排行榜上的其他玩家
包含内容
内容
Standard Edition
Soundtrack Bundle
Complete Edition
原声音乐(MP3)
Weapon of Choice DLC
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
10 hMain
22.5 h Main + Sides
44 h Completionist
13.5 h All Styles
游戏详情
类型:
操作系统:
Windows (10, 11)
发行时间:
{{'2021-02-24T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.8 GB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
русский
音频
文本
日本語
音频
文本
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用户评论
最有用的评论

Posted on: February 25, 2021

早期访问回顾

Plowbat

验证所有者

游戏: 38 评论: 1

Solid mechanics, could use some polish.

Let me first say that the game is very good overall. Combat space mechanics: the 3d puzzle element combined with the more classic deckbuilding fight opens very unique opportunities and playstyles. You can focus on direct damage or worm your way through by pitting your foes against each other - or straight up throw them over a balcony. It also adds a lot to enemy variety with things like range, conditional attacks, push and/or AoE. Deckbuilding mechanics: it's inspired from Slay the Spire mechanics with its own twist, where you choose your progression route on the map with different events on the way. Complete in-fights challenges to earn money, max health, heals, more combo meter... you'll always get a card. Then find a Gym room to improve your cards, remove some from your deck and/or buy new ones, the three options aren't mutually exclusive. You will also unlock some passive upgrades for your run after bossfights. Cards and combat balance: Easy to get into, hard to master. Your perspective on how to win changes depending on what your deck is oriented towards. Direct damage? pushing people into each other? turning them against each other? throwing them off the map? You have a pool of momentum (energy) each round to play your cards, and a "combo" meter that will rise for each hit you give and lowers for each movement you make. Some cards require a certain level of combo to be played, others consume it for boosted effect. The damage balance feels fine, but the tanking approach is not viable end-game because it's passive so you'll suffer from enemy special effects+almost impossible to get enough block. Music: it's alright. Doesn't make you sick, loops nicely, fits the game well. WHOLE REVIEW HERE : https://www.gog.com/forum/fights_in_tight_spaces/my_whole_review_for_the_game_1000_characters_not_enough


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Posted on: December 5, 2021

kriptexxx

验证所有者

游戏: 29 评论: 2

Cannot ask for a better deckbuilder

I don't know where to start, but this game is amazing: - I love the visual style of it - The music is matching the theme - The fights look good - The replayability is amazing (although I haven't seen it mentioned, it is clearly a roguelike) - But what really makes this game shine, what makes this game really unique is the spacial element of the fights. You can win fights without yourself doing damage by making your enemies hit each other and pushing enemies off the "arena"/"map" I loved Slay the Spire (StS) and was looking for a worthy successor and this might be it. It keeps the good stuff and adds enough new stuff. Though the relics in StS make the runs more different from each other. Cons: - There is really not much, hence the 5 start review. It is a good first release and I am sure that stuff, like partially covered text boxes will disappear within weeks. - If there is one thing I didn't like is that a big portion of the rewards for fights is tied to specific achievements you need to reach in the fights (often finishing within a certain number of turns). This creates a strong feedback loop and if you start off a bit weak, you can basically give up, because you cannot recover as you cannot hit the future rewards that would help you recover. (Suggestion for solution: I would make a big portion of the rewards as default and tie only smaller portions to achievments. Like $20 for winning and 10$ for winning within a time limit)


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Posted on: December 5, 2021

zozoulia

验证所有者

游戏: 556 评论: 2

Minimalist Action Ballet

Fights in Tight Spaces is a card-based, turn-based tactical brawler, where you don the suit of Agent 11, and whoop some goons from your favourite 80s action flick. The ninjas, bikers and gangsters you oppose all come with an abundance of abilities and modifiers that that always threaten to end your run and punish poor planning. The combat is very reminiscent of Into the Breach but your deck of cards provides you your moves, and an FTL-style node-map guides you between tattoo parlours, trains and restrooms. Building your deck for synergy is engrossing and rewarding. The visuals are minimalist and facilitate the projection of your action movie fantasies on the happenings. The atmospheric nature of the game is further accentuated by the Replay mode that lets you view the level you just beat in semi-real time. Of special note is the OST by nervous_testpilot, keeping up the tension and adding smoothness to the flow (personally, I’ve been a fan since Frozen Synapse). So why 4 stars? Replay mode is a bit jaunty and can sometimes softly bug out, and some playstyles feel better balanced against the game's challenges than others. Nonetheless, it’s a very solid experience - get it if you loved Into the Breach and Griftlands and are looking for something similar to scratch that itch.


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Edited on: September 24, 2025

Posted on: April 2, 2025

Strix-CZ

验证所有者

游戏: 391 评论: 54

Addicting stuff...

PROS: - lot of cards/enemies - simplistic but stylish visuals (with dark mode option) - it's hard - but that's what makes it so rewarding once you get the hang of it! - great replayability (I've already beaten the story mode and I still only have 149/208 cards unlocked) - the over-the-top blood effects can be turned off - fitting soundtrack - endless mode CONS: - can be quite unforgiving for beginners (took me a while to realize you NEED to lose your first couple of runs to level up and get better cards/decks) - some decks work great throughout the game only to brick you in the final mission (probably not a best idea to build your deck around PUSH cards ;) ) - some mechanics are not clearly explained so it takes trial and error to fully understand them (e.g. the way grappling works - some grappling cards "feel" like they are effectively pushes but they work on enemies immune to push - similarly, enemies with dodge won't dodge grapple cards despite them being attack cards) - you are going to learn some of this the hard way (losing endgame runs to something not working as you expected), especially if you play on harder difficulties with no rollbacks - at first glance this game looks like it's just something you can play in short bursts when you don't have much time - while this is "technically" true it can actually be a real time sink - with instant loading times and every fight being more exciting than the previous one thanks to both you and your enemies becoming stronger, you can easily find yourself just clicking on "next" for hours until you reach the final boss (or die trying) - BE WARNED :)


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Posted on: May 24, 2021

早期访问回顾

Rhapsodomancer

游戏: 515 评论: 5

Can't beat it, love it!

If you like card-combat, rogue-lite, and kung fu movies, this is the game for you. As rewarding as it is challenging. My other games miss me but I cannot get enough punishment from this one.


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