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F.E.A.R 2: PROJECT ORIGIN software © 2009 Warner Bros. Entertainment Inc. Developed by Monolith Productions, Inc. Monolith and the Monolith Logo are trademarks of Monolith Productions, Inc. All other trademarks and copyrights are the property of their respective owners. All rights reserved. F.E.A.R. 2: PROJECT ORIGIN and all related characters and elements are trademarks of and © Warner Bros. Entertainment Inc. WB GAMES LOGO, WB SHIELD: ™ & © Warner Bros. Entertainment Inc. (s09)
            NOTE: Online multiplayer is no longer available. Multiplayer is available only via a LAN connection.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
        
            NOTE: Online multiplayer is no longer available. Multiplayer is available only via a LAN connection.
Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility
        
Game length provided by HowLongToBeat
Posted on: January 15, 2025

virtanmi_5454
验证所有者游戏: 6 评论: 1
Feart 2 - project origin
Not bad at all! I dont know how I missed the game back in the days, but its actually pretty darn good!
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Posted on: January 15, 2025

ratpak
验证所有者游戏: 147 评论: 72
A solid shooter, would recommend
Not as good as the original F.E.A.R., but still an enjoyable mixture of FPS action and horror. The AI of your adversaries is still daunting, but the overall difficulty of the game seems to have been reduced. You move between shootouts and scary sequences that still unnerve, but I don't think this is as scary as the original. Maybe if you've played through the first F.E.A.R. game, as I have, they don't have the impact that they once did. Anyway, a solid shooter and would still recommend.
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Posted on: January 20, 2025

IncarnateAlpha
验证所有者游戏: 55 评论: 21
A typical 2009 shooter
The QTEs are stupid and movement is awful, but it doesn't have regenerating health or excessive cutscenes. However, the electricity grenades don't work in water and proximity grenades also rarely work, so the extra tools are worthless. There's only one major flaw: it's ridiculously easy (on medium at least) because the AI was downgraded. Their only gimmick is spamming grenades at you or ambushes from teleporting enemies, which they do for last quarter of this game. There's not even any point wasting your time going into bullet-time most of this game. In 90% of encounters, enemies park behind cover, or bunch up running toward you in a line in cramped linear levels, creating convenient chokepoints. A reminder why the original FEAR remains the gold standard of FPS games.
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