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FTL: Advanced Edition

已在库内

4.6/5

( 654 Reviews )

4.6

654 Reviews

中文(简体), English & 8 更多
9.999.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
FTL: Advanced Edition
介绍
《超越光速:Advanced Edition》特色: - 新机制、可操作舰船、外星种族、武器、无人机等等! - 由Tom Jubert及特约作家Chris Avellone设计的新区域新事件! - Ben Prunty操刀的新音乐! 你是否曾想过将动力重新分配到护盾上,用相位炮进行晕眩打击,甚至弹出跃迁核心? 没问题,你现在都能做到了!在《超越光速》中,你可以体验驾驶宇宙飞船拯救星系。 这个任务很危险,每次的遭遇战都是一个独一无二的挑战,伴随多种多样的解决方式。 如果密集的导弹攻击让你的护盾失效,你会怎么做?你是要重新分配所有动力 至引擎,尝试逃出生天,还是开启附加武器,将敌人轰出天际,亦...
类型:
用户评论

4.6/5

( 654 Reviews )

4.6

654 Reviews

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产品详细信息
2012, Subset Games, ...
系统要求
Windows 7 / 8.1 / 10, 2.0 GHz, 1 GB RAM, 3D graphics card with 128MB RAM and OpenGL 2.0 support, 175...
Time to beat
12 hMain
31.5 h Main + Sides
113 h Completionist
25.5 h All Styles
介绍
《超越光速:Advanced Edition》特色:
- 新机制、可操作舰船、外星种族、武器、无人机等等!
- 由Tom Jubert及特约作家Chris Avellone设计的新区域新事件!
- Ben Prunty操刀的新音乐!

你是否曾想过将动力重新分配到护盾上,用相位炮进行晕眩打击,甚至弹出跃迁核心? 没问题,你现在都能做到了!在《超越光速》中,你可以体验驾驶宇宙飞船拯救星系。 这个任务很危险,每次的遭遇战都是一个独一无二的挑战,伴随多种多样的解决方式。 如果密集的导弹攻击让你的护盾失效,你会怎么做?你是要重新分配所有动力 至引擎,尝试逃出生天,还是开启附加武器,将敌人轰出天际,亦或是集结 所有船员与敌人奋战到底?这款“宇宙飞船模拟roguelike”游戏让你得以在 随机生成的星系中带上舰船和船员去冒险,体验荣耀的胜利与苦涩的败北。

《超越光速》复杂的策略游戏玩法让你可以对船员下令,管理飞船动力分配, 并在激烈的战斗中选择攻击的目标。你将遭遇独特的外形生命体和外星科技。 你可以在六个不同外星种族的帮助下升级舰船或解锁新的舰船。成为你理想 中的船长:上百种不同脚本产生的遭遇战将迫使你进行艰难抉择。在随机星系模式 每次都能遇到不同敌人、事件和基于你的选择的不同结局。每次 游玩《超越光速》的其他挑战,游戏内容都不尽相同。
  • 在变幻莫测的宇宙深处开展无限的冒险。
  • 每次开始新游戏,都有一个随机生成的新星系等你来探索。
  • 游戏时间紧凑(5到90分钟)让你可以在任意时间段体验宇宙飞船指挥官的快感。
所有成就
包含内容
头像 壁纸 soundtrack sample (5 tracks) 艺术设定集
系统要求
最低系统配置要求:

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
31.5 h Main + Sides
113 h Completionist
25.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2012-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
226 MB
链接:

游戏特性

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Português do Brasil
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日本語
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用户评论

Posted on: September 14, 2012

ai864

验证所有者

游戏: 83 评论: 7

Fresh take on the roguelike genre

Got to play this at the IGF booth at GDC this year, which was an earlier version than the final release. Great stuff. While billed as a "roguelike" it has a number of other elements that make it feel more like Strange Adventures in Infinite Space, Star Control 2, or an episode of Star Trek. Assuming that the release version is basically the same except better (improved graphics/audio/interface/etc.) this is an obvious game to add to your collection if you like strategy games at all.


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Posted on: September 24, 2012

bravoman

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游戏: 1161 评论: 8

Great time waster

I love Sci Fi games. Even more so when I get to manage a ship and crew. Given that, I was immediately hooked on FTL despite the dated looking graphics. The graphics and music give that old-school feel which fits perfectly with the kind of gameplay it offers. The sheer randomness of the map generation does ensure that no gameplay is exactly the same. There are a few things that keep it from getting a full 5-stars from me: 1.) Roguelikes. After dying 10 times without figuring out why I kept losing, it frustrated me to no end and I had to stop playing. I'm not a very big fan of the perma-death games but after finally beating the end boss, I can see why. On a "good" run, you can finish the game in < 2hrs. the RNG gods not with you? be prepared to "ragequit". A reload feature would be welcome but might not really be worth it given how short the game is. 2.) Additional stories. I finished the game 3 x as of this writing. The ending doesn't change and the only benefit to replays is retrying with different ships/crew just to see if you can. That to me seems tiring after a while. Overall, I got my money's worth out of the early launch of FTL. Great little game for the price and still worth replaying from time to time.


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Posted on: June 26, 2013

blackburnheart

验证所有者

游戏: 130 评论: 1

Addictive and fun gameplay

This game is very, very entertaining. You can play as the captain of a spaceship fighting your way through the galaxy, manning weapons, shields, etc with so many options to attack and defend that there is no single way to defeat your enemy, for example: you can destroy your enemy spaceship in several ways: you can blast'em with missile or mines that are not stopped by shields, you can disable the shield and then blast'em with lasers, you can set the enemy ship on fire and destroy every system in that way, etc. Or you can kill your enemy crew: you can board your enemy ship and kill everyone aboard, you can destroy the oxygen system and kill'em, you can create fires which will kill'em, you can kill your enemies with special weapons against living beings, etc. You have to win the game in one sit which is not as hard since the game is "short" but the achivements to unlock and the random events keep the challenge and the fun. So, one gaming session might last a few minutes or some hours if you reach the end. Besides, beating a hard game leaves you with a sweet sense of victory. Try it, you won't regret it.


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Posted on: January 22, 2014

MichaelFurlong

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游戏: 237 评论: 12

Fun game, but too repetitive

A fun game, but unless your willing to play the same events and maps again and again and again just to unlock ships (most of which are random luck if events come together to unlock). Even with mods, there is a severe lack of variety. But if you can get it 75% off then it's worth it for a few hours fun.


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Posted on: November 22, 2013

RobertFrost

验证所有者

游戏: 216 评论: 5

Love and hate...

FTL is the perfect example of what happens when you put a lovely and brilliant idea into play, and forgot about level design. The gameplay and ideas behind here are lovely and brilliant. Just, level design is terrible: it has nothing to do with the randomization, you could still have a randomized variety that still keeps the game going. Here instead, alas, there is true chaotic randomization in the difficulties you face, making the gameplay just frustrating. Add on top the impossibility to save, and you got a total failure, level-design speaking. But, but... the game is addictive, the idea so lovely, that you can't just give 2-3 stars to this one: 4 stars overall, for the great idea behind. And, really looking forward to an FTL2!!


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