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EVERSPACE™

已在库内

3.9/5

( 365 Reviews )

3.9

365 Reviews

中文(简体), English & 10 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
EVERSPACE™
介绍
EVERSPACE™ 是一款注重动作的单人太空射击游戏,结合了Roguelike元素和顶级的视觉效果及曲折的而又引人入胜的剧情。游戏将引领你在一个不断变化,制作精美而且充满惊奇的宇宙中,展开一段富有挑战的旅程。你的技能,经验和随机应变的能力都会不断受到考验。同时,透过遭遇各种有趣的而又有故事的角色,来逐渐展开对自我的认知。每次开始游戏你都会遇到全新的挑战,从而极大的延伸游戏的生命力,并产生独特,有意义的游戏体验。Roguelike太空射击游戏,不间断的角色成长 玩家拥有三种不同能力和伤害系统的舰船 引人入胜,非线性的剧情和个性十足的人物角色
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用户评论

3.9/5

( 365 Reviews )

3.9

365 Reviews

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产品详细信息
2016, ROCKFISH Games, ESRB 评级: Teen...
系统要求
Windows 7 / 8 / 10, Intel CPU Core i3, 4 GB RAM, Nvidia GTX 480 / AMD Radeon HD 5870, 11, 8 GB...
DLC
EVERSPACE™ - Encounters, EVERSPACE™ Deluxe Edition Upgrade
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
介绍
EVERSPACE™ 是一款注重动作的单人太空射击游戏,结合了Roguelike元素和顶级的视觉效果及曲折的而又引人入胜的剧情。游戏将引领你在一个不断变化,制作精美而且充满惊奇的宇宙中,展开一段富有挑战的旅程。你的技能,经验和随机应变的能力都会不断受到考验。同时,透过遭遇各种有趣的而又有故事的角色,来逐渐展开对自我的认知。每次开始游戏你都会遇到全新的挑战,从而极大的延伸游戏的生命力,并产生独特,有意义的游戏体验。
  • Roguelike太空射击游戏,不间断的角色成长
  • 玩家拥有三种不同能力和伤害系统的舰船
  • 引人入胜,非线性的剧情和个性十足的人物角色

EVERSPACE™ is a trademark of ROCKFISH Games GmbH. All rights reserved. All other copyrights and trademarks are the property of their respective owners.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
17 hMain
35 h Main + Sides
66.5 h Completionist
33 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2016-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
4.9 GB
链接:
评分:
ESRB 评级: Teen

游戏特性

语言
English
音频
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中文(简体)
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Deutsch
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español
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Español (AL)
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français
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italiano
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polski
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Português do Brasil
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русский
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日本語
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한국어
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用户评论

Posted on: September 20, 2016

RonnySIze

验证所有者

游戏: 127 评论: 1

Better than most AAA, not even finished

Now, I might be biased towards this game since I'm an absolute sucker for all space-based Sci-Fi games, but this game has already provided more entertainment in just over 3 hours of playtime than most AAA games do in 15. As a long-time backer of Star Citizen, playing this has been extremely refreshing. The best way to describe this in a sentence is FTL crossed with Descent. It's sort of a 6DoF space shooter with a flight model that isn't exactly realistic, but rather the best middle-ground between fun and realistic. While I generall don't mind poor visuals in games, I do appreciate good visuals, and damn, this thing looks breathtaking even on the lowest of settings. Granted, I've only played the GoG version, so some of the gripes Kickstarter backers had have been fixed since. Whenever you die (and you will. A lot) the credits you've earned can be used to upgrade your ship, however, upon restarting, any unspent credits are lost. Upgrades are permanent, so if you upgrade thing x in run 1, die, upgrade thing y in run 2, both things x and y will be upgraded in run 3. Systems are pretty varied, though some of the basic building blocks that are repeated can be noticed after some time. As you progress through sectors, new set-pieces are introduced, as are new enemies and hazards. Combat is pretty punishing, but fun and smooth. Exploration is also a pretty important part, as it is easy to miss resources if you speed through a system, however that will leave you without the gear needed to survive later on. My only gripes are that currently the sector 1 setpieces aren't too varied, and after so much death going through it does get a bit boring, and there could be more ship customization. Overall, this was money very, very well spent. Save yourself $30 by buying this instead of a crap 60 buck over-hyped unoptimized AAA release, and have more fun too!


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Posted on: July 4, 2017

Sporosarcina

游戏: 226 评论: 5

Old School meets New School

First, the game is brutal, you will die repeatedly. I'm talking like, give me another quarter repeatedly. This game has a curve set to the old school "get better or quit" mentality. However, it takes a bow to the new school in that with death comes the opportunity to buy incremental permanent upgrades for the next run. The graphics are beautiful, the controls fluid and the victories satisfying. All in all a good popcorn adventure space flyer meant for nothing more than the "I can get farther this run" mentality. Yes, there is a plot, but whether I make it through that is secondary to the fun of just basic blow them out of the sky shooting.


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Posted on: October 6, 2017

paulpmc

验证所有者

游戏: 389 评论: 9

When you don't have time to play.

Most of the time a run last less than 30 minutes and a game can be saved at any time which is really nice if you only have only a little bit of time. You can also play it for hours if you want.


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Posted on: October 4, 2016

mdiinican

验证所有者

游戏: 521 评论: 2

Already very good.

Despite being a beta version, this game runs very well. I've put about ten hours in, and have yet to experience any bugs or crashes whatsoever. Though I do have a decent computer, this game ran smoothly without any slowdown on maximum graphics at 1080p. Some of the menus are a little clunky, and it does feel a bit like the UI was designed to be ported to console. The basic idea is an FTL-style one-way romp through increasingly difficult areas as you amass equipment along the way. The dogfighting is relatively simplistic. It's your basic freelancer-style mouse movement and aiming game, with primary and secondary weapons. You get a good variety of each, and all the weapons are fairly unique. Missiles are quite good at hitting their targets. Mostly you will fight small fighters and drones, but there are larger ships, including corvettes, frigates, and full on capital ships which you will have to escape. Environmental hazards affect enemies too. It's pretty fun. You start out with a laser blaster, a machine gun, and some missiles, and you can pick up, or eventually craft, all sorts of other weapons. There are equipment slots on the ship too. You start with just your shields, but you can get things like cloaking devices, teleporters, anti-missile devices, and so on. Lastly, you have consumables, like scanner drones, shield boosters, and energy boosters. As you play, you earn money, and find blueprints. Like real life, the goal is to die with as much money as possible. Before you start another run, you have the opportunity to spend the money you amassed on "perks" which is your basic character leveling system. Through this, you can improve pretty much every aspect of your ship, making subsequent runs easier, hopefully allowing you to make it further, and to make more money, and eventually beat the game. The blueprints you find allow you to build the items they describe in-run, using the various crafting materials you can find in the world. They seem to drop randomly.


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Posted on: October 30, 2020

bengal_bob

验证所有者

游戏: 228 评论: 2

A Good Space Shooter

I have been craving a game similar to Freespace, and this game scratched the itch. Whether you will enjoy this game probably depends on how much you like roguelikes. If you hate them, you probably won't care for this game. There is a "time limit" for each level. After a period of time, super powerful ships jump in and you have to run away. Some might find the time limit frustrating. It is a more "forgiving" roguelike. After every death you get to keep your credits, which allow you upgrade your ship. Upgrades are permanent. You can also find powerups, one of which essentially turns off the time limit in each level. I definitely recommend getting the "Encounters" dlc. It adds a lot more variety / missions to the game.


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