barely working basic quality of life stuck behind 'easy mode' is just bad game design. the hotspot indicator (only with space, nothing to click) is completely useless, only shows very few things, there's still plenty of dreaded pixel-hunting to do. hints, even repeated ones, are also counted, just to make sure players are properly shamed while those with no self-control can play on 'hard mode' without access to either optional function they could simply choose not to use.
insufferable characters (not just the ridiculous villain) and horrible voice acting (except the little girl and the robot). constant loading screens with long loading times. the game doesn't pause when alt+tabbed. the big-ass robot is always in the way, covering important things. movement is slow unless you double-click every time. need 2 clicks to select an item from the inventory instead of lmb to pick up, rmb to inspect, and have to do it before every single attempt at combining or using something. beyond tedious, especially with all the clutter in the backpack until the next chapter. there are audio issues as well, voiceovers not playing half the time, mentioned in the manual, so they knew about them but never bothered to fix them.
the only somewhat positives are manual saving anytime (but only over a measly 3 slots without an overwrite confirmation), autosaves (without any indication), fast travel, some hotkeys (non-rebindable) and settings (separate volumes, resolutions, windowed mode, languages, subtitles, v-sync, etc.), but being lazy and/or incompetent and failing at basic p&c stuff with decades of good and bad examples to learn from is not something to applaud or recommend.