I've played the game at my friends account for a few minutes - don't want to ruing the experience for myself. What is very very concerning though - DLC already? You haven't finished the game for the love of God. Is this one of those dlc traps ?
This one remind me to classic CRPGs from the late 90's, games with plenty of options and a little bit of immersive sim.
The game has a fantastic and intriguing start, the combat is well done, the story is fantastic in the first part, but kind of rushed at the end, still I can recommend the game.
It's very replayable, has a good soundtrack, the combat is fun and the story deliver most of the time.
But now I don't think I will ever consider this.
https://www.gog.com/game/encased_rpg_run_and_gun_kit
I can't believe DLC is already being sold on a game that hasn't even left development yet. it's march 18th 2020 and the main game is still in development. I just can't believe it.
https://www.gog.com/game/encased_a_scifi_postapocalyptic_rpg
When there is a game I want, I always search for DLC. If the DLC is overpriced, I just simply don't buy the game and forget it exists. However, this is different. I have never found a game that is still in development and then try to sell me DLC. If the game is in development, then shouldn't this DLC be a part of that development, and not a DLC at all in the first place?
I just can't. this is insanity.
Pros:
First act had a creepy vibe reminiscent of Event Horizon.
Some standouts on Voice Acting.
Lots to do.
Ursula.
Cons:
After the 1st act, things quickly get unfocused and devolve into the mediocre.
Odd lag in certain areas.
Cop-out ending.
Mostly dead discord/community.
Pretty decent for a first release. This is the only Unity game that has never crashed on me, so kudos for that. Willing to give another installment a try, provided the mistakes are corrected.
In many ways this is what I wished Fallout 3 was. Alas, many elements sucked enjoyment out of it.
Sneaking and lock picking skills are overpowered. Every combat can be reduced to repeatedly shooting while sneaking until enemy is dead. Many items can be stolen just from under NPC’s nose since they won’t notice you even if stand right next to them.
Speaking of combat, weapons deal relatively small damage which means killing enemies takes longer. This isn’t necessarily wrong, but it means a melee combat is favoured. Trying to play a solo sniper isn’t as fun as it could be. Not that it’s necessarily difficult; just not as fun. If you’re looking for interesting combat, I wouldn’t recommend Encased.
The game includes elements which are only there to annoy. For instance hunger, thirst and fatigue. You’ll never run out of resources other than your own patience for clicking through the UI to eat, drink and rest. Another somewhat silly example is that NPCs won’t talk to you unless you have guns holstered. This doesn’t add anything to the gameplay but only adds unnecessary UI interactions.
The UI has various rough edges as well. Inventory uses a grid with items of different size which means that sorting doesn’t really work that well. The game is also too dumb to choose appropriate action for an object. E.g. where other CRPGs will default to ‘unlock’ when container is locked, Encased will stick to ‘open’ forcing you to manually go through list of available actions. For similar reason, after a few times I stopped ‘disarming’ anomalies because of how dull doing it was. Taking damage was a preferable option.
On the other side, setting was good even if some elements felt contrived. It’s certainly a setting where many good stories could be told. If it wasn’t for all the annoyances it certainly would be a 4/5 game. If you’re looking for something SF and you’re already done with Fallout 1 through Tactics, Shadowrun and Wasteland games you might give this one a try.