Yeah, there are a lot of stuff that could and should be criticized about this game, but after actually getting through the whole 20 hours of campaign, I realized that this game is an acquired taste for me. However, getting into it was pretty tough. The tutorial is pretty meek and basically only cover the utmost basics of how you play an RTS. The game doesn't cover the vast differences in how the factions are played and the whole important core of custom building your own units is totally ignored by the tutorial. I had to discover a lot of stuff on my own and even if the manual gives some information, it is pretty rough what they tell you. I managed to get half-way into the campaign before I really considered to drop the game as it seems to feel awkward and annoying to play.
However, I decided to give it a second chance as I found the later part of the story to be mildly interesting and after a while I actually started to feel more comfortable with the gameplay, although it still had a lot of issues. The ending is pretty weird and the Alien-campaign feels rushed and incomplete storywise. Even so, I actually felt sporadically entertained, but it is definitely not a great game. It feels more...yeah, like what other says, it feels messy. Yet, it could also be interesting and fun.
Addressing a few of the issues that other players had:
- The voice acting: I have definitely heard worse voice acting than what is presented in this game, so I would say that is the least of your problems in this game.
- The missions are tedious: Mostly true. The design of the missions are pretty repetitive and some levels are actually just replicates of previous ones.
- Pathfinding issues: Yes, but it is not totally worse than many other games.
- Can't choose all campaigns from start: Yeah, but that is because of story coherence.
Worth buying on sale, but beware that the came has its flaws.