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Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience. Players embark on an epic adventure in a rich, living world with three AI companions, known as Pawns. These partners fight independently, demonstratin...
Set in a huge open world, Dragon’s Dogma: Dark Arisen presents a rewarding action combat experience. Players embark on an epic adventure in a rich, living world with three AI companions, known as Pawns. These partners fight independently, demonstrating prowess and ability that they have developed based on traits learned from each player. Players can share these Pawns online and reap rewards of treasure, tips and strategy hints for taking down the terrifying enemies. Pawns can also be borrowed when specific skills are needed to complete various challenging quests.
Dynamic combat experience – Cut off the four heads of a Hydra, climb atop griffins and fight airborne, or defeat dragons and other creatures by finding out their weaknesses.
Tons of content – Includes all previously released DLCs, pre-order bonuses, retailer-exclusives, and the Dark Arisen expansion content. Features the highly praised combat experience and rich customization, plus a huge underground realm to explore with terrifying monsters.
Customization options galore – Nine different vocations for players to choose from with a variety of skill options for each, armor that can be upgraded and enhanced, plus Pawn companions that can be trained to fit your desired combat style.
Stunning visuals – Beautiful high res graphics with increased fidelity.
Full GOG GALAXY platform support – Includes Achievements, Cloud Save, Pawn Hiring between players, Trading, and Leaderboards.
Expanded controller support – In addition to supporting the traditional keyboard and mouse control scheme, the game natively supports Xbox 360, Xbox One, and other DirectInput-based game pads such as the DualShock controller.
New Achievements - 9 brand new Achievements for both new and returning Dragon’s Dogma fans! Get ready to delve deep into Bitterblack Isle…
Enlisted a pawn to your party from beyond the rift.
common
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54.43%
The Artisan
Combined two materials to make an item.
common
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48.16%
系统要求
最低系统配置要求:
推荐系统配置:
Supports Keyboard+Mouse and XInput/DirectInput devices including Xbox 360, Xbox One, and DualShock4.
Some high end integrated graphics chips and modern gaming laptops with a discrete GPU may work but have not been tested, nor are they officially supported by Capcom.
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.
Multiplayer is available only between GOG users.
推荐系统配置:
Supports Keyboard+Mouse and XInput/DirectInput devices including Xbox 360, Xbox One, and DualShock4.
Some high end integrated graphics chips and modern gaming laptops with a discrete GPU may work but have not been tested, nor are they officially supported by Capcom.
Multiplayer Notice: Please note that GOG GALAXY is required to access Multiplayer.
One of my worst experiences is trying to progress thru the stories when the pawns act like the 3 stooges bouncing around over each other. VERY ANNOYING! They also randomly pick up stuff and trying to figure out where/who has what is trying and tiresome. The mage types also have the annoying habit of useing spells that totally obscure your vision in the middle of battles. Outside of those annoyances, the game is pretty good and has several stages in the story telling. Usually when you take out the main story's protaganist, the game is pretty much over, but with this game, that just the beginning of other story lines. (at least two more). That's rare in games, and very challenging.
Dragon's Dogma is the best action RPG for me, with an emphasis on ACTION. It has many features that modern games still haven't adopted:
1) Deep character customization for the Arisen (player character) and main Pawn (NPC follower) where things like height and weight actually affect stats and gameplay.
2) Engaging vocation (class) system where you can change between classes, and each class plays differently, and is potentially powerful once you get the right abilities and equipment. Fighters need to block and parry attacks with their shield, striders need to dodge and shoot arrows or get close to use knives, and mages need to strategically position themselves to cast slow but potentially devastating spells. And that's just the starting 3 vocations (there's a total of 9 for PCs and 6 for pawns).
3) Visceral combat with the ability to climb and attack large enemies, or pick up and throw small enemies. The controls are ergonomic and intuitive for both KB+M and controllers.
4) A diverse menagerie of mythical enemies including dragons, chimeras, golems, etc. Each enemy requires different strategies. Even regular human enemies can be threatening and use many of the same abilities the player can use.
5) Customize and train your main Pawn, and hire up to 2 additional pawns for your party. You can rent out your pawn or hire other players' pawns (unfortunately this doesn't seem to work without GOG Galaxy, but you can still hire the default pawns).
6) Dark and foreboding setting and story that, while a bit linear, still offers an open world and some interesting choices.
While the game doesn't do a good job explaining some systems (the romance system is only vaguely explained, and the stat leveling system is essentially hidden), and traveling the open world can seem repetitive (though you later gain the ability to set your own fast travel points), the experiences of fighting massive beasts and narrowly surviving desperate battles is unmatched.
There are some aspects of this game that I really like and would love to see in more open world RPGs. First and foremost, of course, how you can scale large enemies to attack weak points. Another cool thing is that you can walk across the roofs of the cities. Or that you can have up to three pawns (as opposed to at most 2 companions in Bethesda games). That you can easily switch classes (or vocations as they're called here) is also nice.
Other aspects of this game, however, are mediocre at best and downright terrible at worst. The open world itself is passable, but with no mounts, limited fast travel, limited stamina, and frequently respawning mobs, traversal of the world is a chore more than anything else. Even more so since there is a lot of backtracking.
Story and side quests and the writing in general are mostly meh, except for the terrible, cringe-inducing Aelinore questline (that you're better off ignoring completely). The very first quest in that questline [i]should[/i] make the arisen an outlaw in Gran Soren for the rest of the game, but apparently the duke magically forgets all about it once the quest is finished.
Board quests are the worst kind of fetch quests and escort missions. Yet you're kind of forced to do at least some of the escort missions, because those build your relationship with NPCs.
The quest design in general is bad. There are some side quests that provide relevant lore, but become unavailable if the player finishes [i]Lure of the Abyss[/i] before finishing certain other quests.
Crafting is passable, but the amount of curatives and crafting materials is insane. Loot is plentiful, but lackluster. There's also the problem that you have only a single save.
Bottom line: the game is absolutely worth a try if you like open world RPGs. But I definitely recommend waiting for a discount, and playing with mods that fix the stamina and savegame issues.
So i'm not a huge fan of Dark Souls neither Skyrim, so always looked for the middle ground.
This is it.
Has its flaws like generic story and dialogue, sometimes you can feel lost, but it is so unique in all the pieces that compose it that is a masterpiece that slipped under the radar.
Just because it was not hyped like the other i mentioned it doesn't mean it is not superb.
The soundtrack doesn't overwhelm you but when its needed rises and inspires, the graphics are not last gen but have details that will leave you in awe, the combat is varied and polished like a swiss watch.
Tons of possibilities in crafting , equipmet, character creation and even always switchable classes make every playthrough unique.
Everything in this was thought out for immersion and sense of adventure in the likes of Lord of the Rings but hard like Dark Souls with an almost Morrowind like freedom, because you have to look to find and it only holds your hand if you enable options to do so.
This is the quintessential piece of RPGs made to fill a gap and in the end created a podium just of its own.
10/10