In all seriousness, the game is way too short and somewhat shallow. I finished my playthrough in an hour and spent about another hour to get every achievement. The style is nice, but the 'LOL omg' humor fell really flat for me (subjective, of course). The mechanics introduced are never really explored in-depth, which makes them pretty much gimmicks. It seems clear that the focus went into making levels unique, rather than gameplay-focused; that's a miss to me.
This had a funny story that wasn’t cringy. It was amusing from start to end. While there’s no voice acted dialogue; it doesn’t overstay it’s welcome.
Every character in the game was really likeable, even the “villain”. It gives off an Adventure Time vibe with Mira being the only human among a town full of sentient(idiotic) animals.
The gameplay was simple. You really didn’t do a lot apart from move a hole around, swallowing up items & animals. I think my sadistic side enjoyed that the most. The problem-solving part of the game wasn’t difficult, it was pretty easy but still managed to convey creativity. The gameplay managed to retain its fun until the very end.
Visually, the game looked as good as I expected. There’s a good amount of visual direction that doesn’t hold your hands but guides you reasonably well. It looked about as silly as you’d expect it to.
Music was really nice and serene. It had upbeat moments, slightly tense moments, ominous moments but mostly peaceful moments. Again, there’s also a lot of good feedback & direction here to keep you guided and of course assist the humour.
There isn’t any obvious replay and continuous value after completion. I grabbed it on sale for about $10 au but it will only last you up to 2 hours. While the experience is good and worth playing it, it might not offer much value. If you’re okay with a game lasting 2 hours, the price tag is fitting, if not, wait for a sale. I personally feel it could have lasted longer but because I had no issues with the game at all, I can easily say I was satisfied.
I didn’t find myself laughing much, but I still found the game very amusing. I knew I was going to like the game when it made its first appearance but I didn’t think I’d enjoy it this much. If you’re looking for a game where you can just kick back and have fun, no thinking, no stress or no egotistical challenges overcomes so you can pretend it makes you a better gamer; then Donut County is definitely going to fulfill that.
Here is enough content for about two hours of gameplay, no new game plus, nothing you will likely miss, but it is very cleverly designed. You will spawn holes that all things which fit inside will fall into and vanish. It's all wrapped into a neat and colourful story and even though the gameplay does not pose any challenges, the whole package is so neatly put together, you will probably want to play it another time.
I should add that even though the story is fit for children, no text is spoken, it's all in writing.
Give it a play, it's worth it.
Donut County is a short but fun puzzle game. It is good time and there are plenty of variety in the levels, but at times it feels like its aping Katamari Damacy a bit too much. In the end, I do like putting things into holes, heh. Maybe wait for a sale? 4/5
Pros:
- Visually delightful
- Fun situations
- Perfect length for the gameplay
- Great soundtrack
Cons:
- Writing is not funny
- In value sense, very short. If this makes any sense?