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神界:原罪2 - 终极版

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4.5/5

( 1248 Reviews )

4.5

1248 Reviews

中文(简体), English & 11 更多
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神界:原罪2 - 终极版
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。 圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。 如何谱写你的传说? 扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。 新的圣者之路,就在此刻! 召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利...
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4.5/5

( 1248 Reviews )

4.5

1248 Reviews

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产品详细信息
2017, Larian Studios, ESRB 评级: Mature 17+...
系统要求
Windows 7 SP1 / 8.1 / 10 (64-bit), Intel Core i5 or equivalent, 4 GB RAM, NVIDIA® GeForce® GTX 550 o...
DLC
Divinity: Original Sin 2 - Sir Lora, Divinity: Original Sin 2 - Divine Ascension
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
介绍
万众瞩目,百般期待,获奖无数的角色扮演游戏续作。征召你的队友们!大师般难度的战术策略战斗。最多可以与其他3位玩家一起游玩——但是你们之中只有一位有机会成神。


圣者已逝,虚空迫近。而你体内隐藏的力量很快就要觉醒。捍卫神性的战斗已经开始,请你做出明智的选择,对一切保持警惕:黑暗正潜伏于每个人的心中。

如何谱写你的传说?

扮演一名食肉的精灵,一只统御帝国的蜥蜴人,又或是刚从坟墓中苏醒的亡灵?请尽情探索这个神奇的世界,看看它对于你的每一种选择,每一种身份,会如何来回应。

新的圣者之路,就在此刻!

召集你的团队,和你的伙伴们一同前进。在回合制战斗的环境中,用高超的技巧将你的敌人打入深渊。你可以利用居高临下的优势,将周围的环境作为武器,并借助各种元素的力量来夺取胜利。

成为绿维珑所期待的救赎之神。

独自一人或是和最多三名伙伴组成队伍,探索绿维珑广袤而多元化的世界。你可以去任何想去的地方,放飞你的想象力,探索无穷无尽的与这个世界交互的方式。在绿维珑之外,我们还提供了全新的“玩家对战模式”和“游戏大师模式”,请尽情体验。

  • 选择你的种族和起源。 从6个预设起源的角色中,根据他们独特的背景故事和人生目标进行挑选。或是创造你自己的角色:人类,蜥蜴人,精灵,矮人,亡灵等等。你所做出的任何选择,都会影响游戏的进程。

  • 毫无限制的探索与实验。 你可以去任何地方,与任何人交谈,与一切事物互动!杀掉游戏中的NPC并不会终止你前进的道路,某些鬼魂还可能隐藏着一两个小秘密…在这个神奇的世界里,你甚至可以和每一只动物进行交流!

  • 新一代的回合制战斗。 你可以组合各种元素,让你的对手尝尝它们的厉害,你可以利用高地优势来创造有利的格局。你可以精通12门技能学派的总计200多种技能。但要小心——游戏中的AI 2.0版是我们迄今为止最狡黠的发明。

  • 支持最多4名玩家联机或是本地协作。 你可以和你的朋友们在线联机,或在同一台电脑上用手柄分屏游玩。本游戏支持各种手柄类型。

  • 游戏大师模式: 拓展您的冒险,提升游戏体验。您可以使用本模式来制作专属于您的故事...

©2016 Larian Studios. All rights reserved. Divinity, Divinity: Original Sin and Larian are registered trademarks of Larian Studios Games Ltd.

所有成就
包含内容
内容
Definitive Edition
Divine Edition
手册
编辑器
editor (definitive edition)
lorebooks
画册
地图
故事书
原声音乐(FLAC)
概念图集
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
59 hMain
101 h Main + Sides
156 h Completionist
101.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.13+)
发行时间:
{{'2017-09-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
48.5 GB
链接:
评分:
ESRB 评级: Mature 17+ (Violence, Blood and Gore, Sexual Themes, Language, Online Interactions Not Rated by the ESRB)

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用户评论

Posted on: January 4, 2022

0artas0

验证所有者

游戏: 10 评论: 3

It's fun, but just that.

So, to clarify first, there are to perspectives out of which I could write this review. The first one is the one, in which I just picked up a game for 18 bucks, and honestly - it was a fun game. The second one is the one out of which I finally played a game everyone (from press to friends) told me, was the best RPG made in a long time. I will write my review out of the second, meaning I will compare it to DA:O, Witcher 3, Both Pathfinders and FE:Three Houses (Which in my opinion were the best RPGs, of the last years). Also note that lite spoilers might be included in the review. Also note that I will not comment on combat alot, since I play RPG's for story only. The Good: -It's incredible, incredible polished -Zero Bugs discovered -Graphics, and amount of detail is great. -Fully Voice casted, and great voice actors. -A lot of way's to get creativ in the interaction with the world (teleportation, combining abilitys, using the enviroment) -Great abilitys in general -The best romance scenes, I've seen in a RPG so far. The Bad: -The story did not catch me - it's solid, but predictable, sometimes pushes you in directions, that did not feel natural to me, and progresses to fast. Also there is this divinity typical humor and over the board cartoonish evil (Ego Draconis had it too) which I do not like, since it creates a fun, entertaining, light hearted game, instead of a serious, epic, adventure. -Except Fane, the companions are quit clichee, quite simple minded black&white and there quest feel quite forced and linear. -It lacks an aligment system, and being evil doesn't make a lot of sense in context of the story, and doesn't really have influence on the story except the very ending. It's a heroes journey. -The game world altogether is quite small and and it only took me about 70 hours to do every side quest i discovered and main story. Conclusion: A really fun game, with is entertaining but not epic, polished but somewhat lacking in depth storywise. About 78/100


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Posted on: September 22, 2017

ralphschmitz

验证所有者

游戏: 25 评论: 1

It is what it is....

Hmm... This is a game that is basically one long riddle. If you like games that you have to find a specific answer or strategy, then this game is for you. If your like a variety of strategy's to defeat any situation, this game is not for you. This is kind of an annoying figure this next puzzle out. You will spend hours trying everything you can think of to solve a situation then give up and look on the internet, lol. Of course, then you discover you lack the spell, item, or prerequisite to solve it. Prepare for another hour or two of trekking back to some oddball place to get whatever you needed in the first place. Pretty slow overall , so be ready for that also. So what is good about this game? Well, the artwork if beautiful and game mechanics work well. Huge about of classes and mixtures of classes abound, so lots of replayablity. Voice acting and such were good although your choices often don't matter. Conclusion...This is a game for people who love puzzles and meticulously crawling through everywhere to find little suprises hidden throughout the game. If you like alot of fighting and action, pick up something else, save yourself time and money.


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Posted on: October 25, 2020

bikbokbak

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游戏: 26 评论: 5

Not bad but somewhat boring and buggy

The graphics are great, the world is very beautifully made. I like the spells and the fact that you can make any combination of classes in one character. The mirror is great, so you don't have to use console like in some older games to change class etc. I don't like the linearity of the game, the fact that you have different worlds/towns (levels) as you progress and cannot return. It's very Diablo-like actually, but turn based, I've always felt Diablo was half arcade :) I've a feeling I'm passing levels to get tougher monsters and that's it. Combat is nice, although it's a bit repetitive after you make a good party and get the hang of it. Maybe I should change the difficulty level. I actually enjoyed better while my party was not well balanced :) The items are boring, you linearly pick up higher levels as you progress. There are too many, and after some time they started tiring me, as nothing special happens with new items, except having more armor or a bit higher bonus on some stat or whatever... Music is very good, congratulations to the composers... After some time the game became a bit boring and too linear, I remember having the same problem with the Witcher, which I didn't finish also.. I've come to the Nameless island (level 3) and I think I'll stop now and finish the game in a few months or so, or I won't... I don't dig the story actually, although you can see they did put effort to make it so extensive. Or maybe I'm just too old :) P.S. It crashes every once in a while (I'm playing in 2020) Now when I wrote it all down 3 stars seems too much :) but still 2 i too low...


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Posted on: December 27, 2020

Thirteen1355

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游戏: 213 评论: 5

Bad at giving the illusion of freedom

I expected this game giving a lot of freedom of choice going into it, regarding how to tackle problems. It doesn't, which I'm generally fine with. I play a lot of "Metroidvanias" and they're all masters at imposing natural barriers to progress. This game can't even pretend it gives players freedom. I tried killing the lizardman NPC early in the game, and I succeeded. Guess what? He just comes back later in the game, pretending nothing happened, still throwing the same mockeries at you (he's so strong and you're worthless). Wait, I just killed you, why are you here? The game needs to keep its stupid narrative of calling players worthless going, so this NPC has to stay alive. A natural way of making this possible is to simply make the NPC too hard to kill, strengthening his message of you actually being worthless (rather than you beating him to a pulp which invalidates his message, yet still making him repeat it over and over without any idea of what I did to him). Making him such a high level that he can't be killed is a much more natural way of keeping him alive than to just resurrect him to pretend players from going off the intended narrative tracks. Just... trash, it's sad to say. Secondly, the 'chapters' in this game serve to prevent players from returning to past locations. Pretty much, chapters are there to make areas feel like levels, which hurts the idea of a living, breathing world. I know games that do chapters in a much more natural way. Mother 3, Terranigma, even Paper Mario. In Mother 3, chapters provide opportunities, not hindrances. You get to play as a different character, which blocks off some parts of the game, only to open them all up in the next chapter. Nothing is lost. This game doesn't benefit from its chapter-based structure at all. It doesn't make you switch characters (for obvious reasons, it's a character-driven RPG. It's all from your character's point of view). It only makes stuff inaccessible and less open. Bad experience.


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Posted on: February 3, 2020

rex_butler

验证所有者

游戏: 115 评论: 70

Very good game, but with some problems

Overall, I enjoyed D:OS2. I didn't play the first game, but this one was easy enough to get into. It has a chiche story arc, where a lowly prisoner is destined to become a god, much like the Baldur's Gate and Elder Scroll games. The gameplay mechanics are logical and fairly easy to learn, and the 4 party members that I had were all well scripted and fun to play. The game actually has very good writing and narration. It's pretty and has solid (mostly British) voice acting, and the music and sound effects are quite nice. Baldur's Gate 2 is still the gold standard for party-based fantasy RPGS, but this one is in the same tradition and does it justice. The problems of D:OS2 can mostly be overlooked, but a few of them wear on you after a while. The game doesn't give you good clues about where to go next in some of the quests or what to do. Thus, you'll either spend hours pointlessly wandering around or have to do some searching online for answers. This especially becomes more common toward the end of the game. Relatedly, the in-game journal becomes a bit of a mess by the late game and isn't quite useful at keeping you informed or directing your actions. The game has several puzzles, and a few will stump you (again, back to searching online for answers). The difficulty level can spike in certain fights. Either you will have to spend hours grinding levels and equipment to win them later or you can reduce the difficulty level in the main menu. I did the latter; grinding has never been fun to me and is a sign of poor game design in my opinion. This is a long game with lots of quests and things to do. If you don't mind using a walk-through guide occasionally and dealing with quite a bit of reloading of saves on the higher difficulty levels, then there is some fun to be had here. Definitely worth playing if you can buy it at a discount and have the time and patience to get through some of the puzzles and harder fights.


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