Posted on: December 20, 2024

ninja_peach
验证所有者游戏: 154 评论: 6
Loved the first one, love this one too
More of the greatness that came from the first game. Glad to dump some time into it.
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© 2016 Bethesda Softworks LLC, a ZeniMax Media company. Developed in association with Arkane Studios. Dishonored, Arkane, Void Engine powered by id Tech, Bethesda, Bethesda Softworks, ZeniMax and related logos are registered trademarks or trademarks of ZeniMax Media Inc. in the U.S. and/or other countries. All Rights Reserved.
Game length provided by HowLongToBeat
Posted on: December 20, 2024
ninja_peach
验证所有者游戏: 154 评论: 6
Loved the first one, love this one too
More of the greatness that came from the first game. Glad to dump some time into it.
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Posted on: January 18, 2025
Burrito
验证所有者游戏: 1493 评论: 51
Inferior to Dishonored 1, but still fun
Dishonored 2 offers more replayability than D1 by virtue of having two characters to choose from (and allowing dedicated no magic runs), but it fails to live up to the quality of the original. The vaulting/climbing/parkor took a serious downgrade, seemingly from the nuances of the level design. Intuitive vault points frequently just don't work - the character makes no attempt to scramble up over seemingly-viable obstacles. Sometimes small cosmetic protrusions (like a piece of trim board) preclude jumping or standing up at all. The level builders either didn't grok the way the engine works as well as those of D1, or there wasn't enough playtesting. The heart returns, but rarely has any contextual insights. In the first game you could learn a ton about the city by listening to the heart pontificate - here, it says the same few stock phrases over and over. Weird visual effects crop up frequently - stationary hovering birds 'flying'. The hot tip of a burning cigar hanging three inches in midair past the end of the actual cigar. That kind of thing. Level design, again, just isn't up to snuff. NPCs will give Hello/Goodbye statements at a set radius, and a bit of platforming out of their line of sight will clip into their sphere so they'll start hi/bye cycles. Warnings about nearby collectables seem near constant, but are rarely associated to anything the player is actually in a position to acquire - it'll be on another floor or something 90% of the time. Sometimes guards notice you thirty feet in the air, sometimes they can't see you if you're standing on a card table. Finding books, letters, and throwable glassware makes up a huge part of the scrounging around, but the levels are loaded with nonreadable books/letters and glued-to-the-table glasses, so it's like looking for needles in haystacks. If you liked Dishonored, you know what you're getting. Just go in knowing it's a little rougher around the edges. It's fun, but loaded with annoying "Really?" moments.
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Posted on: January 29, 2025
jonzo68000
游戏: 评论: 2
Some improvements over original, but...
I enjoyed the first game more. I really dislike the protagonist voiceover. I don't need someone putting on a gruff voice stating the bleeding obvious. It just really grated on me. The level design can be quite frustrating, and it really tries to force you to adopt a playstyle that the designers want, rather than playing how you choose. Not a fan of the limited resources, and placing the shops some way into the level hidden away. It gets to the point you can't rely on using your powers, as there is often no means to replenish. For me it's a 2.5 star game. Not terrible, easy to just put down and not rush back to playing to completion.
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Posted on: April 11, 2025
MegaBlaster69
验证所有者游戏: 109 评论: 1
Great game mate can't stop playing
Wrt time it's the all-time great game
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Posted on: April 12, 2025
myterac
验证所有者游戏: 56 评论: 1
The game is
Pretty Freakin Good. One of the best game series of all time.
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