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Dicey Dungeons

已在库内

4.3/5

( 19 Reviews )

4.3

19 Reviews

中文(简体), English & 15 更多
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Dicey Dungeons
介绍
化身会走路的巨大骰子, 闯入不断变化的地下城, 陷入残酷且复杂的战斗。 当你是一枚骰子时, 又要如何与幸运女神为敌呢? 《骰子地下城》是由独立游戏制作人 Terry Cavanagh ,知名游戏音乐人 Chipzel 和插画师 Marlowe Dobbe 开发的快节奏卡牌构建式 Roguelike 游戏。 关注独立游戏的玩家可能听说过独立游戏制作人 Terry Cavanagh 之前的一些作品:例如以反转重力为玩法的平台解密游戏 VVVVVV 和高难度节奏反应游戏《超级六边形》(Super Hexagon)。 欢迎加入官方QQ交流群:755722480...
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87 %
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81/100
Eurogamer
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用户评论

4.3/5

( 19 Reviews )

4.3

19 Reviews

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产品详细信息
2019, Terry Cavanagh, ...
系统要求
Windows 7, Intel Core2 Duo 2.4GHz or equivalent, 4 GB RAM, Intel HD Graphics 5000 or better, OpenGL...
Time to beat
26.5 hMain
44.5 h Main + Sides
56 h Completionist
44 h All Styles
介绍
化身会走路的巨大骰子,
闯入不断变化的地下城,
陷入残酷且复杂的战斗。
当你是一枚骰子时,
又要如何与幸运女神为敌呢?

《骰子地下城》是由独立游戏制作人 Terry Cavanagh ,知名游戏音乐人 Chipzel 和插画师 Marlowe Dobbe 开发的快节奏卡牌构建式 Roguelike 游戏。

关注独立游戏的玩家可能听说过独立游戏制作人 Terry Cavanagh 之前的一些作品:例如以反转重力为玩法的平台解密游戏 VVVVVV 和高难度节奏反应游戏《超级六边形》(Super Hexagon)。

欢迎加入官方QQ交流群:755722480


在《骰子地下城》的世界中,你需要学会使用六位游戏风格迥然不同的角色:

  • 拿来主义,随机偷窃敌人技能的盗贼;
  • 人狠话不多、见面就是莽的战士;
  • 需要精密计划、运筹帷幄的女巫;
  • 挑战运气、高风险高回报的机器人;
  • 创意为王,变废为宝,但每次战斗都会损坏一件装备的发明家;
  • 以及更多即将登场的英雄。

尝试掌握每一种职业,看看哪一种风格最适合自己,你将闯入一个充满惊喜、翻转,秘密的神奇地下城,屠戮怪物,搜刮宝藏,在挑战幸运女神的道路上变得越来越强大。但是,你能不能闯出一条生路呢?幸运可不会永远站在你的那边。

  • 六种风格迥异的可玩职业:战士,盗贼,机器人,小丑,发明家和女巫。
  • 种类繁多的敌人:从会吸血的真空吸尘器,到爱尔兰的神话生物,甚至连脾气温和的恶毒雪人都登了场。
  • 由《超级六边形》配乐 Chipzel 负责音乐:采用了扣人心弦,欢快激昂的电子风配乐。
  • 由插画家 Marlowe Dobbe 负责美术:活泼,可爱,充满想象力。
  • 关卡随机生成,允许反复挑战。
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
26.5 hMain
44.5 h Main + Sides
56 h Completionist
44 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.12+)
发行时间:
{{'2019-08-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
444 MB
链接:

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最有用的评论

Posted on: September 27, 2021

Qcombus

游戏: 222 评论: 2

Embrace the RNG

The creator of VVVVVV, a game I love, made this game so I had to try it out. That said, it doesn't have much in common with VVVVVV! This game is a mix between a rogue-like and a deck building game whith the twist that all your actions and the enemy actions are decided by dices. The deck building part keeps the game from feeling too random or unfair. The enemy design reminds me of Eathbound or Undertale and part of the fun is seeing what new enemy you'll encounter next. For example, there is a sentient insecure cactus, an influencer witch, a porcupine with seasonal allergies and so on. The greatest downside on the game is that due to it's rogue-like nature, you end up seeing the same enemies pretty quickly. Same thing with the cards used for the deck-builing. That said, I have spent around 15 hours with it so far and still enjoy the experience so I'd say it's worth it. Note: Got this on switch but I assume the GOG version is the same.


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Posted on: September 16, 2022

alwbsok

游戏: 541 评论: 23

Maybe a roguelike? Barely a deckbuilder.

I initially bounced off Dicey Dungeons, for a number of small reasons. One such reason was that it was sold to me as a roguelike and a deckbuilder, and I don't think it properly lives up to either label. Dicey Dungeons does fit into the roguelike genre, I guess. You send your character (of which there are six) through a dungeon of monsters, filled with treasure chests and shops. You (and your enemies) use dice-powered equipment, their efficacy depending on what you roll at the beginning of your turn. By collecting more powerful equipment, and upgrading them intelligently, you can become a force to be reckoned with by the time the boss rolls around. So far, so roguelike. The issue I had was that runs (with the same character, on the same "episode") did not feel diverse. Everything felt railroaded. You'd get equipment on level-up, and it'd always be the same: perfectly tailored to your character. The equipment you get from chests seemed to come from a tiny pool, all of which would be good for your character. The equipment from shops would come from a slightly wider pool, but it was difficult to get any synergy more powerful than your starting equipment, level-up equipment, and chest equipment. So, why bother equipping it? The end result? Not much replayability, which is total anathema to roguelikes. As for deckbuilding? With the exception of one character, there is no "deck" to speak of. But, I am very glad I gave Dicey Dungeons another chance. Despite the lack of replayability, there is more than enough quality content to justify the price. Most of the six characters have huge, core-mechanic differences, and each have six "episodes", where the mechanics are changed again. Most episodes feels very different to each other. But, again, each run of a given episode can tend to feel samey. Dicey Dungeons is a quality game, yet another from Terry Cavanagh (who could be surprised at this point!). Just know, it's a series of 36 hand-crafted challenges, not a roguelike.


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Posted on: November 29, 2021

LiquidProj3ct

验证所有者

游戏: 284 评论: 42

Fun game, manageable RNG

I was waiting a lot for this game. After I finished it (all chapters, the 95% of the achivements and the halloween update), I can say it gives you so many good moments. There also bad moments until you understand how to play the character (Witch!). It's good that way the game let you love it in the first levels. Has a little number of sound tracks, but its very well done and it doesn't become repetitive. The controller support is a good plus. And the best of the game is that the harder a level become for each character, you have a complete set of new rules, and when I say new rules, is that they are sooooo different that they seem a new game. It's NOT just +10% of HP, everything changes. However, the bad is that it's too short. I was expecting more replay value, but after 50 hours of gameplay, it doesn't motivate me to start again. There aren't fun+multiple ways to beat each game as Slay the Spire. Does I recommend it? Yes. 50 hours for 10€ (5€ on sales) does worth it. And quality hours, not grinding hours. It's a solid game.


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Posted on: September 28, 2021

cr0t0

游戏: 691 评论: 2

Wonderful Game

All in this game is top notch, the art of Marlowe Dobbe is beautiful, differents mechanics for each contestant, variety of enemies and bosses, you can update the cards/dice and make them more suited to your playing strategy. etc. All the enemies are adorable and each one has a little backstory. Terry Cavanagh has taken care of even the smallest detail and with more than 70 hours of play I have not yet obtained 100% of the achievements. I was hesitant to buy it because it seemed like a children's game but I couldn't be more wrong. Dicey Dungeons has great gameplay, is not easy and something I really appreciate what every run don't take more than half an hour. In this pandemic my great discovery and hobby has been Dicey Dungeons. If you see it on sale, do not hesitate, and it is also a great gift for Christmas for example.


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Posted on: January 5, 2022

LATESTACORONATA

验证所有者

游戏: 741 评论: 230

Sincerely, It shall surprise you!

Dicey Dungeon, I got it more then two years ago, still playing it. That's should tell how much gorgeous this game is, from someone that usually hates playing the same thing more then a month. But, if you want to know why, the answer is simple yet complicated: DD is not only one of the most well design dice experiences, but also it's constantly changing the rule in which this kind of games are played. Gameplay wise, ''dice game'' , roguelike or even ''card game'' ( you'll know after a certain boss) can't really describe how well everything was thought. Every single aspect has been pushed and explored in order to achieve a 360 view on this genre (let's call it a ''meta'' experience) with more than 5 character, every single one with a distinct gameplay and various mission to fulfill. Such missions, or episodes, as the game calls them, change completely the gameplay, making the game always fresh and truly give a fun time while exploring all its features. Speaking of the other features, story is ingenious and hilarious, soundtrack (by chipzel) is amazing and extremely well connected to the game, while the design and graphics are full of colors and cute little drawings, again perfectly synced with the whole game. So, Worth it? YES. P.S. no, really. Sometimes I add in my reviews some final note.. but this time you just need to...ROLL WITH IT ( didn't expected it, right?)


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