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Deus Ex 2: Invisible War

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3.4/5

( 199 Reviews )

3.4

199 Reviews

English
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Deus Ex 2: Invisible War
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Twenty years after the events depicted in the multi-award-winning Deus Ex, the world is just beginning to recover from The Collapse. As an elite agent-in-traning, you must match wits against numerous militant factions bent on violently reshaping the wor...
用户评论

3.4/5

( 199 Reviews )

3.4

199 Reviews

{{ review.content.title }}
产品详细信息
2003, Ion Storm Inc., ...
系统要求
Windows 10, 1.8 GHz, 2 GB RAM, 3D graphics card compatible with DirectX 9.0c...
Time to beat
9 hMain
13.5 h Main + Sides
18 h Completionist
12.5 h All Styles
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Twenty years after the events depicted in the multi-award-winning Deus Ex, the world is just beginning to recover from The Collapse. As an elite agent-in-traning, you must match wits against numerous militant factions bent on violently reshaping the world to suit their own agendas. Armed with a multitude of high-tech gadgets and cyberpunk bio-mods, you are granted nearly superhuman powers. Travel the globe to uncover fiendish plots and convoluted conspiracies of world domination. Unmask the conspirators, and discover the shocking truth behind your own origins.

Deus Ex: Invisible War features the open-ended gameplay of its predecessor: use multi-tools and trickery to get past your opponents, or just turn their technology against them as you hack their turrets and computer systems. Along with bio-mods and choices that let you mould your character as you desire, take advantage of the numerous ways to customize your weaponry whether it’s to increase their rate of fire or clip capacity. Last but not least, take advantage of the various factions, such as the Omar who have the only black-market bio-mods, to further your aims.

Who should you trust? Who should you fight? Every decision you make affects the world around you. A good choice for RPG and action fans alike!

  • RPG-ish design allowing for multiple solutions to every quest, whether through stealth and treachery or all guns blazing!
  • A selection of unique biomods such as the Neural Interface that allows you to hack computers or Cloak to hide from enemies, cyberpunk style.
  • Globe-hop to real world locations such as Seattle, London, and Cairo.

© Square Enix Limited, 2003

包含内容
艺术设定集 头像 developer's commentary 手册 原声音乐 壁纸
系统要求
最低系统配置要求:

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

ACCEPTANCE OF END USER LICENSE AGREEMENT REQUIRED TO PLAY

Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
9 hMain
13.5 h Main + Sides
18 h Completionist
12.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2003-12-02T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
2.1 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: July 3, 2012

Beckett

游戏: 188 评论: 5

Most disappointing sequel ever; hard-core PC gamers should stay far away

When this game was released, it received immediate criticism from PC gamers as a textbook example of how designing a game for multiple platforms negatively affects the interface, gameplay, and depth that people expect from a quality PC game. In my opinion, those criticisms were exactly right. --- The original Deus Ex was a supremely memorable game with large interesting environments, compelling characters, deep gameplay, and an epic storyline. Invisible War, by contrast, is mostly forgettable. The map environments are tiny and unconvincing. The characters are one-dimensional. The gameplay still has some depth, but it is simplified in almost every regard. And the story starts off promising but then never delivers anything compelling. With the exception of visual quality, the original Deus Ex is--to this day--a better game in every respect than Invisible War. --- Invisible War stays relatively in line with the first game's unique approach of providing multiple paths to each objective. In most situations, you can choose to fight your way past human enemies, hack your way through electronic defenses, sneak around and search for alternate access points, or some combination of these tactics. But in Invisible War everything is on a smaller scale because the maps are so much smaller. This lack of space seriously undermines the open-ended gameplay; there's only so much sneaking or exploring you can do when the entire level is comprised of four rooms and a hallway. --- Most of the areas are not just small, but also feel very artificial, not like real-world locations. As a result, even though the visual quality of the graphics is better than the original Deus Ex, I found it a much less immersive experience. In the original game, you could step through the gate of a fully guarded military base or airfield and the size and scope of the environment and its defenses would take your breath away; nothing in Invisible War will leave you awe-struck like that. Worst of all, the loading times between levels in this game are way too long considering how tiny those levels are. When you realize you need to backtrack a few maps to finish a secondary quest, you will begin counting load screens in your head and wonder: "do I really care that much about finishing this quest?" --- Like the original Deus Ex, this game attempts to pull you into a universe where powerful organizations are competing for world-power and for your allegiance. Unfortunately, in this game I never felt like I had more than a basic understanding of what each organization stood for. On the one hand, I like that the quest-giving organizations are not presented in stark terms of 'good and evil' like in most games. But you're given so little information about each organization and there's so little dialog dealing with the moral considerations that I have to conclude that the sense of moral ambiguity in this game is more the result of poor storytelling than anything else. There are a few twists in the story, but if you've played the first game, most of these revelations are so obvious that you'll already have figured them out within the first hour of the game. --- Every time I thought the story was going to develop into something epic or interesting, it fell flat on it's face. For example, mid-way through the game, characters start mentioning a mysterious key figure who no one has been able to find in 15 years, and your primary quest becomes to find that person. Sounds like an exciting journey that will require interrogating people, gathering clues, and traveling to some perilous remote location, right? Actually no. Instead, my pilot drops me off in a town, recommends that I 'begin my search' in the bar next door and when I walk into the second room of that bar, the guy I'm looking for is standing there. --- That character happened to be someone who was also in the original Deus Ex. A lot of characters from the first game reappear in the sequel, but in almost every case their personalities and actions didn't match what I remembered of them from the first game, and many of the characters seemed to lack any personality at all. I was actually angry at how one of the key characters from the first game was presented here (and I'm sure I'm not alone). --- There are a few signs of genius in the writing. Like the first game, the dialogue occasionally touches on some thought provoking sociopolitical concepts. The conversations with the pop-star AI kiosk were for me the high point of the game. Overall, the voice acting is pretty good, especially the female protagonist. I liked that you could choose to play as a male or female character, however this didn't appear to make the slightest difference in how other characters responded to you. --- The combat mechanics in this game are a little clunky, especially when dealing with multiple enemies at once (that was also a weakness of the original Deus Ex). As in the first game, a combination of stealth and deadly force generally provides a more satisfying experience than running in with guns blazing. --- I know I've spent a lot of effort comparing this game to it's predecessor. But even if the original Deus Ex had never existed, I don't think I would consider Invisible War a game worth much attention. The bottom line: this is a mediocre shooter with decent stealth gameplay and a unique storyline which touches on some surprisingly deep ideas. But the ridiculously small maps, long load times, and ultimately unsatisfying story make this a game that I cannot recommend to anyone.


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Posted on: August 10, 2020

schickimicky

验证所有者

游戏: 672 评论: 48

Deus ex technical issue war

Yeah, this was really an invisible war, a name as a program. If you want to enjoy this game please play it in one go, because you could get corrupt savegames, if you close the game and start it again. After playing time consuming deus ex revision, I wanted to play deus ex invisible war again. Invisible war is a light deux ex console port, which brought fun in the older days. This time it showed a lot of problems on my windows 10 64 BIT system. I bought it, because windows 10 was shown in the offer as supported system. After each loading screen and there exist a lot of them in the game, it flipped directly to the desktop and back to the game. If the game was end the resolution of the desktop switched to the resolution of the game. I had to restart my pc to be able to change the resolution, because I wasn't able to get into the right window. This is nerving, but you could live with it. You can't live with damaged savegame files. I tried it several time, deleted the game and installed it again, always with the same result. The savegame loading manager in the game shows no savegames anymore. I tried it several time to copy the savegame folder and to rewrite the old without being successful. One time I had the effect in the game that suddenly old mission goals were resetted. Killed npc's were still patrolling again. Zombies?!


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Posted on: July 22, 2012

kev2002

验证所有者

游戏: 180 评论: 1

Worth a look.

Yes, this game was slated as the sequel for a for a few reasons. I would probably have agreed with the masses had I played the first game first. However, I didn't and I found this game enjoyable. The graphics are nice, the story doesn't muddle up and it really is open-ended gaming. I played the first game after playing this one to death (for all the endings) and found the first game drags on a bit. Despite everything, I recommend both games just to get the storyline.


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Posted on: February 14, 2014

regkar

游戏: 335 评论: 3

what you sow you will reap

mechanics aside the story I felt was great. My actions in the game after an unsuccessful attempt to join a faction after committing a grievous offense was to kill them all. In the end I saw the end result to which I cried "Ohhh Noooo!" This is a game to learn from.I have played more video games than I can count and those I finished I have found to be enjoyable. GOG is great because old games can be rediscovered at an unbelievable low price.


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Posted on: June 24, 2014

slave138

游戏: 404 评论: 1

Valid Complaints

The first time I played Invisible War was on my XBox. My P.O.S. PC at the time couldn't handle the PC version and I really wanted to play the sequel. I liked it so much I played it all the way through a few times to see the various endings. I bought copies of both games in a bundle a few years ago. Even with the dated graphics, the original was just as fun as I remembered, but when I fired up Invisible War, I finally understood why people had complained so much. With the original fresh in my mind, IW did feel very simplified. I still enjoy the game but it does feel lacking. Get it on discount and it doesn't seem so bad.


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