Posted on: March 7, 2025

anc3
验证所有者游戏: 80 评论: 5
what I was looking for
just the mindless low-key dungeon crawler that I needed
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《幽深密室:复活》是一款套牌构筑类rougelite策略游戏,玩家会走进一个将死城市的黑暗深处,在一路下行中会遭遇越来越强的敌人。面对重重困难,三位英雄要在黑暗中开辟一条光明之路,将人民从比死亡更可怕的命运中解救出来。
易于上手,难于精通:玩家可以启用难度各异的模组,让roguelite之路变得更加无情,保证了重玩性。
切莫孤勇:大量的卡牌、物品、饰品可供选择,构建你最喜欢的玩法和配合。
大显身手:为你的卡牌充能,用各种物品和机制与其配合,打出强力一击。
战术均衡:玩家可以从四名英雄中选择三名组成队伍,开始冒险。每个英雄都有职业专属卡牌、技能和装备,为每次冒险增加了新的策略维度。
奋力求生:在常规模式中,英雄会保留之前探索深渊的战利品。玩家也可以选择死亡竞赛模式,完全忽略装备属性加成,获得难度更高的游戏体验。
废墟探险:在探索深渊的过程中揭开尘封的秘密,发现隐藏区域、稀有卡牌、强力遗物和精英敌人。
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Posted on: March 7, 2025
anc3
验证所有者游戏: 80 评论: 5
what I was looking for
just the mindless low-key dungeon crawler that I needed
这对您有帮助吗?
Posted on: October 12, 2024
Gronkat
验证所有者游戏: 345 评论: 3
So many things wrong ...
Even on sale: skip it 1st It is a direct copy of slay the spire, just worse in every way. Character are just card pools. Think playing monk with card from the defect pool. Even if this does sound interesting, it isnt, as every build will be the same and some pools are ... less than stellar. 2nd You can "boost" cards by playing a card adjacent to it. This is interesting until you realize, that you only ever have three energy and cards can't be moved around. The boosts are mostly uninteresting, with some bugged. Every combat you can select cards to add boost levels. Most cards will never be better at higher boost levels than their first. In fact the easiest way to get through the game is the "shiv" build (a summoned 0 energy card). Which means that you never want any card at a higher boost level than 1. 3rd You can't get rid of cards (or if there is a way, i have not found it or it's so arcane as to be worthless). Not only can't you ever get rid of the trash starter cards, but ANY card that you pick up will make the deck worse. There are two engine cards, and even adding more of these will make things worse. Pick a card that does 20 damage for 1 energy? Great, skip it, because two floors down it will never ever get played again. 4th Defense is wonky. Adding 1-2 defense for one energy against an attack that does 12 to all? This game feels like playing against the goblin elite from slay the spire for every single combat. It is not fun, not interesting and once you have an infinite, every run will be the same. 5th Healing and rest, o boy ... where slay the spire has actually meaningful descisions regarding when and where to rest, there is nothing like this here. A resting site allows you to recover 8 HP for a single charcter, which is worse than a healing potion. 6th Charcters can level, but there is no meaningful effect that i can see. And you can equip things, Equipment is usually only for one charcter and overall ... not good. 7th The game is butt ugly.
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