Posted on: August 21, 2025

gemini3
验证所有者游戏: 452 评论: 2
Great game
Really good game. Burning a lot of my time, Almost like Slay the Spire but with a dungeon feel.
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《幽深密室:复活》是一款套牌构筑类rougelite策略游戏,玩家会走进一个将死城市的黑暗深处,在一路下行中会遭遇越来越强的敌人。面对重重困难,三位英雄要在黑暗中开辟一条光明之路,将人民从比死亡更可怕的命运中解救出来。
易于上手,难于精通:玩家可以启用难度各异的模组,让roguelite之路变得更加无情,保证了重玩性。
切莫孤勇:大量的卡牌、物品、饰品可供选择,构建你最喜欢的玩法和配合。
大显身手:为你的卡牌充能,用各种物品和机制与其配合,打出强力一击。
战术均衡:玩家可以从四名英雄中选择三名组成队伍,开始冒险。每个英雄都有职业专属卡牌、技能和装备,为每次冒险增加了新的策略维度。
奋力求生:在常规模式中,英雄会保留之前探索深渊的战利品。玩家也可以选择死亡竞赛模式,完全忽略装备属性加成,获得难度更高的游戏体验。
废墟探险:在探索深渊的过程中揭开尘封的秘密,发现隐藏区域、稀有卡牌、强力遗物和精英敌人。
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Posted on: August 21, 2025

gemini3
验证所有者游戏: 452 评论: 2
Great game
Really good game. Burning a lot of my time, Almost like Slay the Spire but with a dungeon feel.
这对您有帮助吗?
Posted on: July 30, 2025

gumdrop9
验证所有者游戏: 160 评论: 21
Well crafted
Plenty of replayability with 6 characters and varied content. Thanks!
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Posted on: November 9, 2025

Ugumagre
验证所有者游戏: 126 评论: 1
Very fun game for the little while
I would have given 5 stars, but I had just a small crash.
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Posted on: November 12, 2025

fluzzroz
验证所有者游戏: 331 评论: 7
Bargain Slay the Spire
It's a cheap knockoff of Slay the Spire with added mechanics for spice. The RPG elements (equipment, XP) are not polished at all and I don't think they make the game more fun. The "card boosting" mechanic, on the other hand, is very interesting and makes you really think about how to play your cards. It's a good game, but I still think Slay the Spire is superior.
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Posted on: November 13, 2025

nomorename
验证所有者游戏: 89 评论: 36
Decent STS Clone but somewhat unpolished
It plays like Slay the Spire, standard deckbuilding roguelike stuff, with 3 hero slots whose decks are mixed together (unless they die) and an interesting boost mechanic- Cards played give adjacent hand cards additional powers which range from additional attack to lower costs or new abilities. There's a few ways cards can be moved while in your hand but generally they are stuck until played so it really encourages you to think of the order to play them and which cards do you want to boost. There's a few other unique mechanics but they aren't really worth mentioning (ie. block is retained between turns - until the hero is attacked) Overall I would give the gameplay and feel a decent grade. Not anything (story, cards, art, etc.) really exciting but generally good with that one neat boost idea. There's a number of balance issues and depending on your strategy and RNG can become OP or unable to catch up, however I don't feel are that much worse than some of STS heroes. The main issue with the game I've found is the synergy. Or lack thereof. Take Monster Train - another STS clone with a two hero party. Which heroes you take similarly changes what cards and some relics you can find - but what combo you choose often can present very different strategies that would not be feasible solo. Here - most heroes specialize in a few things and don't really mix - just add to. For example, the beginner cleric can debuff enemies to take more damage. The warrior then can earn rage that increases group damage. Sure, they "combine" to do more but not really a synergy involved. You often want to only focus on one hero's strategy and only get the others for their 0-costs as quick ways to boost the other cards. You can remove cards at the blood shop but they are not common so changing strategies can be difficult past mid game.
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