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Darkness.
And then there was light… but not enough for Michael to find out who he is and what happened to the world out there. The “Great Wave”, the “dissolved”... are just hollow words in his looted mind.
"Dead Synchronicity: Tomorrow Comes Today" is...
And then there was light… but not enough for Michael to find out who he is and what happened to the world out there. The “Great Wave”, the “dissolved”... are just hollow words in his looted mind.
"Dead Synchronicity: Tomorrow Comes Today" is the first part of the "Dead Synchronicity" series: help Michael face a dying reality, a universe that’s fading away. Face a merciless world that gets sick and vanishes. Face no past, no present, no future. Face the impending moment of “dead synchronicity”.
And you’d better hurry. Because, otherwise... what will you do when Time dissolves itself?
A terrible pandemic is turning all of humanity into “the dissolved” - the sick whose deliria provide them with supernatural cognitive powers... but also steer them towards a gruesome death.
The root of this illness seems to be “the Great Wave”, an inexplicable chain of natural disasters that destroyed all energy sources and communications and plunged the world into a chaos ruthlessly controlled by both the authorities and the army alike.
Michael, a man with no past, will have to recover his identity and decode the events that brought the world to the edge of collapse. Because, if he doesn’t hurry, he won’t be able to avoid the impending moment of “dead synchronicity”, when Time itself dissolves…
Classic adventure gameplay combined with mature theme
2D graphics featuring a unique, expressionist style
Space-time distortions, a dystopian atmosphere... and a dark, bloodstained plot
Featuring soundtrack from indie rock band Kovalski
It's not a bad game. I liked puzzles and story with darker tone. Unfortunately Dead Synchronicity ends with a cliffhanger and it doesn't seem like we'll see continuation any time soon (if ever).
This is a quite intriguing adventure game. It has aspects to it that will draw you in for sure, but some of the flaws are hard to look past. Some of the good points: 1) The artwork, while seemingly simplistic, fits the story well in my opinion, with a harsh angularity that matches the world, while the overall bleak landscape is well-rendered; 2) The music is a bit in the progressive rock mold and is performed by Kovalski, of which some of the dev team are members, and also captures the mood well; 3) The story is intriguing, and fleshed out pretty well. Some people feel the ending is too much of a cliffhanger (and it is true that this is technically the first episode in a promised series), but there is reasonable closure up to that point, with most of the loose ends tied up; 4) This being an adventure game, the puzzles are decent and mostly not too illogical.
On the not so good side: 1) Oh boy, the voice acting in places leaves a lot to be desired. The main character is pretty decent (to be fair, opinions differ), but other characters feel like they are reading the script for the first time, or they bring no heart to the job. At times, the editing makes the delivery careen from highly emotional one minute, to neutral or ironic the next; 2) Though as stated above the puzzles are on the whole fair, there are some bits where traversing from one scene to another is required even though it doesn't have a whole lot of logic to it, and some of the puzzles stretch credulity a little. 3) The time-morphing sequences are ridiculously repetitive. You will use the Esc key a LOT to get past them; 4) The aforementioned "cliffhanger" at the end (will a sequel really come out? Who knows...).
Despite it's shortcomings, this is a good game overall, I think. Well worth experiencing.
I already bought this game back on Kickstarter. I bought it on GOG again just because I'm a fan. It's a great atmospheric puzzle game with a unique art style and a shocking story. Yeah, they never got to make the second part but it doesn't detract from the quality of the first part. I'm not one of those people who needs every question answered in order to enjoy a story I guess.
Wonder who funded this one... and the end left off intentionally no doubt. Finally decided I am a fan of anything Daedelic; every one has turned out to have at leaast subtle PC agendas or mind warp fodder for sheeple and this is no exception