the game has the stunning visuals for itself, but overall there's something not working at all in the writing. I found the writing, the voice acting, the tone of the dialogue to be awkward, sometimes very cheesy, and over the top. The main contender is the protaganist, I wanted to bash his head throughout the game. No, I do not need to hear his internal monologue interrupting the dialogue with dramatic music, I can understand the situation myself, thank you very much. Also found some of his actions infuriating, do you really have to risk your life because you wanted to tell a mobster or a guard what you really think of him? really, is it worth it? there's no distance, no comic relief, no self-awereness (yes I know, he's amnesic, but still. Also, "concentration camp"...)
Besides this, the sometimes upbeat funky music adds to the oddity of the tone, some of it doesn't fit the dark theme at all, even some of it is pretty good.
I think the word I'm looking here is it clearly lacks SUBTELTY.
As for the puzzles, they're alright, but not particularly good either, and sometimes lack basic logic or are not believable (spoiler: the two guards in the streets that can't see you messing with the power).
The setting and the plot are pretty compelling, even if, like many, I didn't know it was a "part 1" and felt cheated when it ended on a cliffhanger (that's not a spoiler, you should know that). We need to see how it pans out but I still will be on the lookout for the other parts, but it's a shame it has so many problems, there was potential. Admittedly I'm a bit demanding coming from playing the blackwell series that sets the bar very high.