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Darkest Dungeon®

已在库内

4/5

( 448 Reviews )

4

448 Reviews

中文(简体), English & 10 更多
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为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Darkest Dungeon®
介绍
《Darkest Dungeon》是一款极具挑战性的哥特风roguelike回合制角色扮演游戏,聚焦冒险的心理压力。 招募、训练并领导一队有缺陷的英雄,穿越扭曲的森林、被遗忘的巢穴、已成废墟的地窟和更多其他场景。你不仅将与难以想象的敌人作战,还要面对压力、饥饿、疾病和不断蔓延的黑暗。揭开神秘的谜团,在创新的战略回合制系统中,让你的英雄们与一群可怖的怪物战斗。 你能阻止怪异的恐慌席卷你家族的古老庄园吗? 冒险深入绝地吧!痛苦系统 - 不仅与怪物战斗,也要与压力战斗!与偏执狂、受虐狂、恐惧、非理性以及一系列与玩法有关的怪癖相对抗! 惊人的手绘哥特式羽毛管笔绘风格 创新的基于回合制的战斗,让...
评论
93 %
推荐
Eurogamer
Recommended
PC Gamer
88/100
GameSpot
9/10
用户评论

4/5

( 448 Reviews )

4

448 Reviews

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产品详细信息
2016, Red Hook Studios, ...
系统要求
Windows XP / Vista/ 7 / 8 / 10, 2 GB RAM, Open GL 3.2+ Compliant, 2 GB available space, 1080p...
DLC
Darkest Dungeon®: The Shieldbreaker, Darkest Dungeon - Musketeer, Darkest Dungeon Soundtrack, Darkes...
Time to beat
56.5 hMain
84.5 h Main + Sides
128 h Completionist
80 h All Styles
介绍



《Darkest Dungeon》是一款极具挑战性的哥特风roguelike回合制角色扮演游戏,聚焦冒险的心理压力。

招募、训练并领导一队有缺陷的英雄,穿越扭曲的森林、被遗忘的巢穴、已成废墟的地窟和更多其他场景。你不仅将与难以想象的敌人作战,还要面对压力、饥饿、疾病和不断蔓延的黑暗。揭开神秘的谜团,在创新的战略回合制系统中,让你的英雄们与一群可怖的怪物战斗。

你能阻止怪异的恐慌席卷你家族的古老庄园吗? 冒险深入绝地吧!
  • 痛苦系统 - 不仅与怪物战斗,也要与压力战斗!与偏执狂、受虐狂、恐惧、非理性以及一系列与玩法有关的怪癖相对抗!
  • 惊人的手绘哥特式羽毛管笔绘风格
  • 创新的基于回合制的战斗,让你与一大群邪恶怪物作战
  • 经典的CRPG以及roguelike要素,包括角色永久死亡、程序生成的地下城以及非凡的重玩性

Copyright 2015-2021 Red Hook Studios Inc. "Darkest Dungeon" is a registered trademark of Red Hook Studios Inc. All rights reserved.

包含内容
内容
Standard Edition
Ancestral Edition
头像
壁纸
原声音乐(mp3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
56.5 hMain
84.5 h Main + Sides
128 h Completionist
80 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9.0+)
发行时间:
{{'2016-01-19T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
1.7 GB
链接:

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用户评论

Posted on: July 11, 2019

popuass

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游戏: 430 评论: 25

the journey not the destination

even though unbalanced is the name of the game this is going to be a fun and unique experience even if you don't have the patience to beat the game


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Posted on: July 3, 2020

TheVarmint

验证所有者

游戏: 425 评论: 17

Early red flags doom game.

There are certain mechanics I expect in a game, like tool tips. Your characters exist in the world, one would expect them to understand how to do basic things. You should be able to access that knowledge as well. I don't need to know what an unidentified treasure is, but when you can't even see what you're purchasing from the 'general store' on a first go round in a town, and the tutorial doesn't give you any hints about what you're doing? That's a huge red flag for bad design. I'll happily log hours on a rogue-like and take my lumps, but if I'm getting frustrated enough to have to google what the hell I just clicked on because the game doesn't give me a way it see what my items are or how they operate? Yeah, 25 minutes and I was done. Seems based on some other posts I found, I'm not alone in wondering what things do and it seems to be largely a PC-port problem. I don't care how innovative your game is. If you can't be bothered to run a basic tutorial that actually shows how to deal with inventory and character skills in the version I am playing, you're wasting my time. I'm not going to do a whole run through for the express purpose of "guessing" what the designers intended things to do.


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Posted on: December 10, 2022

Varamyr6skins

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游戏: 13 评论: 4

Consequences lead to strategic variety

First off: This game may not be for everyone. If you're looking for games to hand you regular progression without much effort, and never dare to set you back, stay away from this game. On the other hand, if you're looking for a game where failure leads to persisting consequences, then this game might be for you. But be also warned that the variety of random systems can still be quite rage inducing. The gameplay alternates between base management, planning and executing missions, changing up the pace in a natural way. Each of these phases offer their own interconnecting strategic challenges and lots of interesting decisions. These decisions get especially tense when you're in a dungeon. When the mission doesn't go so well: Do you abandon the mission to save your characters from persisting ailments or permanent death, but also risk missing vital ressources for planned tasks at the base? When the mission is going well: Do you risk exploring more? Character death or ailments often necessitate you changing up your strategies, because their strengths and weaknesses change. Each run into a dungeon is influenced by many different things: Where do you go? What's the mission? what level? Which characters do you pick? What combat and resting skills do they have? Who goes in what position? What provisions do you take with you? Probably more that I'm forgetting And last but not least: Great combat system! For each venture you choose up to four different characters of about fifteen unique classes, with four different combat skills each. Position plays a big role, as most skills can only be used from certain positions and influence with certain positions. Lots of them also change your or an enemy's positions. Same goes for the enemies. And I haven't even mentioned the light system! That said, I haven't finished the game myself, but stopped in the final dungeon, just because other games got in the way. Still, I loved the time I spent with this game!


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Posted on: June 5, 2023

ronnie379

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游戏: 13 评论: 1

crashing to desktop

game is good but crashes to desk top all the time mainly when i am hovering over the stats of trinkets in town.i have tried everything to fix it but nothing works


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Posted on: November 28, 2024

Alucardy80

验证所有者

游戏: 313 评论: 2

a good game

but it drags on a bit too long. it gets tiring to level up new recruits.


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