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Dandara: Trials of Fear Edition

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3.6/5

( 16 Reviews )

3.6

16 Reviews

中文(简体), English & 10 更多
14.9914.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Dandara: Trials of Fear Edition
介绍
萨特的世界正值分崩离析之际,原本自由的人们现在深受压迫和孤立之苦。不过,他们还没到山穷水尽的地步——无边的恐惧之中,一位女英雄,犹如一抹希望之光,挺身而出。她,就是丹达拉。 欢迎走进这个银河恶魔城风格的2D平台游戏,这里随处可见奇妙的生物,探索无穷无尽。你在这里不会受到重力的束缚,地板、墙壁、天花板,任你纵横跳跃。发掘这个世界各处的谜团和奥秘,接触各种光怪陆离的角色。化身丹达拉,克服万难,击败一心只想压迫统治的敌人。 丹达拉已觉醒,只有她才能令这个毫无方向的世界恢复自由与平衡。 进入隐藏之域 - 《Trials of Fear》版新增了3个可探索的区域、1个大头目、各种力量与机关、若干音...
评论
75 %
推荐
用户评论

3.6/5

( 16 Reviews )

3.6

16 Reviews

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产品详细信息
2020, Long Hat House, ...
系统要求
Microsoft® Windows® 7 / 8 /10, 1.8 GHz Processor, 4 GB RAM, Nvidia GeForce GT 220, Radeon HD 8400, 1...
DLC
Dandara: Trials of Fear Edition Soundtrack
Time to beat
6.5 hMain
9 h Main + Sides
13 h Completionist
8.5 h All Styles
介绍
萨特的世界正值分崩离析之际,原本自由的人们现在深受压迫和孤立之苦。不过,他们还没到山穷水尽的地步——无边的恐惧之中,一位女英雄,犹如一抹希望之光,挺身而出。她,就是丹达拉。

欢迎走进这个银河恶魔城风格的2D平台游戏,这里随处可见奇妙的生物,探索无穷无尽。你在这里不会受到重力的束缚,地板、墙壁、天花板,任你纵横跳跃。发掘这个世界各处的谜团和奥秘,接触各种光怪陆离的角色。化身丹达拉,克服万难,击败一心只想压迫统治的敌人。

丹达拉已觉醒,只有她才能令这个毫无方向的世界恢复自由与平衡。

进入隐藏之域 - 《Trials of Fear》版新增了3个可探索的区域、1个大头目、各种力量与机关、若干音乐、1个秘密结局、品质更新以及其他精彩内容!

了解萨特 - 《Trials of Fear》丰富了游戏设定和剧情,萨特和游戏角色的形象更加生动鲜活。现有角色和场景新增了许多说明文本、对话和过场动画!

新的操作方案 - 尽管我们依然强烈建议使用Microsoft用于Windows®的Xbox控制器(或同等设备)进行游戏,但是专为PC设计的键鼠操作方案同样可以畅快游戏!

创新的操作方案 - 专为触屏和游戏手柄原生设计,移动和战斗操作顺畅自然。     
   
探索无穷无尽 - 萨特世界各个场景设计精巧,其中的任何表面均可敏捷而顺畅地跳跃,完全不受重力约束。

挑战循序渐进 - 凭借速度与技巧、智慧与反应,解开一个又一个谜题,获得一个又一个加成道具,进入之前无法进入的区域。

游戏世界绚丽多彩,引人入胜 - 手绘像素画风搭配原创游戏音乐,带你走进一个美妙的视听世界。


Copyright 2020 Long Hat House. Developed by Long Hat House. Published by Raw Fury AB. All Rights Reserved.

包含内容
内容
Standard Edition
Enhanced Edition
原声音乐(mp3)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6.5 hMain
9 h Main + Sides
13 h Completionist
8.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2020-03-05T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
535 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
português
音频
文本
Português do Brasil
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
评论
86
平均
75 %
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最有用的评论

Posted on: April 19, 2020

satyrsangre

验证所有者

游戏: 164 评论: 3

Dandara is Born of the Salt of Creation

Metroid for the NES on the big Advantage Controller was the first video game I ever played. Dandara is the first platformer since then to give me the same feelings. I adore this game. May the honor of Dandara dos Palmares live through this work.


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Posted on: January 7, 2021

Draugusto

验证所有者

游戏: 484 评论: 208

Don't let this one fly under your radar

This game is way better than I expected, The mechanics are unique in the best way possible, I really like how snappy the movement is especially with the "aim assist" for the movement conrrols, every move is a puzzle when it come to the most frantic parts (like the boss fights), the artstyle is nice, with avried zones and enemies. And on top of that the music is top notch This game deserves my best rating 4.5/5, I loved every minute of it


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Posted on: January 20, 2023

Terrapin2190

游戏: 254 评论: 5

Different, odd, great!

I'll start by admitting I received Dandara on 2 separate PC gaming clients as a giveaway. This is not a sponsored review. I expected not to like this game simply because of the movement mechanics, and it sat in my backlog for quite a while before I decided to play it. Now that I have started it and am several hours in over the course of a few days, I find myself really enjoying it! To the point that it calls me back nightly to progress further into the game. The movement mechanics are a bit odd, but the devs refined them to be very fluid. I would highly suggest using a controller to play, since I don't see how kb+mouse controls can work quite as well as with dual joysticks. It sort of has an 'auto-aim' thing going on. To where you can point in a general direction, mash the X button (or A button for Xinput) and point in a different direction as it becomes apparent where you want to move as it comes into view. After you get the hang of it and get to know the maps, you can traverse rather quickly. As long as you know which way you need to go. The maps are intentionally set up in a way that you may get confused as more areas are revealed. Which I enjoy and think is a touch of genius development. Upgrades leave a bit to be desired, but works nicely in unison with currency gathering and roguelite mechanics (Die? Lose all or most of your currency. Return to where you died to get it back.). Checkpoints also work well. You have main checkpoints to restore health, 'potions', and character upgrades; along with mini-checkpoints to save your position if you die. The map in it's entirety, art, and story are all abstract, which is something I also enjoy in games - and I imagine will take some contemplation and reflection to figure out eventually. All in all, I am pleasantly surprised with this game and am itching to play it when I get home! Really love Kingdom Classic/New Lands/Two Crowns and now Dandara from Raw Fury. Looking forward to see what else they release!


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Posted on: April 22, 2020

wrpigeek

游戏: 108 评论: 1

Great mix of fast and strategic

I beat Dandara recently (though not the final-final boss... yet...) and found it to be a really enjoyable game. Your character moves very quickly, so you can sometimes skip past danger - or you might find that an enemy just follows you and you need to be more careful and tactical. I'd also definitely read a setting bible for this game. There's a lot of cool lore hidden away here, and I'd love to know how it all started. My major complaint is that there are a few brutal difficulty spikes, and I found myself wondering whether I was in the right area or whether I had skipped forward too far too early. (The final boss on the "good ending" is one of those spikes. One day, Giant Weird Eyeball.... one day...) Still, I had fun and would definitely recommend this to fans of metroidvania games.


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Posted on: May 9, 2020

mathgore

验证所有者

游戏: 520 评论: 1

Great artistry meets talented developers

Dandara is a fairly short, but beautiful little Metroidvania with an unconventional control scheme, great music and a wonderful story about resilience, growth, and beauty. The Trial of Fear-Edition adds another slightly more difficult map with several sub-worlds, as well as some absolutely gruesome challenges. Sadly, this is where the game falls a bit apart, because towards the end, you don't feel equipped quite well enough the deal with the game's most difficult problems and brutal encounters. This is mostly due to a overzealous auto-aiming when jumping, which makes your choice of a landing spot more often than not a mere suggestion instead of a precise decision. Nevertheless, there is a lot to love here: the upgraded story boasts with some amazingly designed characters to make you wonder and gaze in awe. The writing is sparse, but well written, and the overall message is beautiful. Dandara's progression as a hero is tangible and interesting. There is a constant drip of progress. The environments are varied and interesting. The movment always feels fresh and not gimmicky, and it's possibilities are explored sufficiently without the game overstaying its welcome. If you like Metroidvanias, you will undoubtly like Dandara. It is a polished, pleasant experience with only small blemishes and worth the asking price.


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