This is an expansion pack like in the old days. A beefy story line. New area of Night City to explore a bunch of new side quests and items. Along with the other improvements done on the main game this expansion feels great to play.
This is more of a review for 2.0 than the actual DLC, but seeing as it's required to play the DLC I think it's fair to treat it as a feature.
While CP77 was far from perfect before, it had a pretty addicting gameplay loop, complimented by an engaging class building system and a decent difficulty curve. The only catch was that is was somewhat limiting with it's potential, with a tendency to push players towards either a Hacker God, Ninja Master or Bullet Sponge build with little synergy or room to maneuver between them. However, nobody who stuck with CP77 long enough to properly engage with these systems saw that as a major flaw, so it baffles me that CDPR saw fit not only to revamp these systems, but to simplify, homogenize and flat out nerf them in order to appeal to a broader range of playstyles.
They succeeded, you're no longer limited to a handful of god-like builds, instead you now have a wide range of mediocre builds, none of which are that fun to play.
This is the type of thing I would expect them to do in the first post-release update to try and stop the reviews from tanking, not years after the game's release after people have learned to appreciate the game for what it is, 2.0 was a massive middle finger to those people.
The DLC is about on par with other similar expansion-type DLC, by which I mean the kind you would see in Fallout 4, it doesn't hold a candle to The Witcher 3's expansions.
I love the concept and would love to find out more about the story, but before even finding the poster character I've run into an infuriating mission that took twenty minutes to accomplish nothing (stay away from the cops, but we are going to spawn them in on literally every single road in town), then a boss fight that basically feels impossible based on the way I've built my character (Cover to help you survive? its literally all destructible so if you can dole out enough damage right off the bat you are SOL), so that kinda blows
Gameplay or freedom don't exist anymore. Skill system is now nothing more than a pre packaged tour with prebaked finishers. Mix and match from different skill trees? Dead.
Story is decent if still filled with complete naivete and stupidity on every corner. It wants to be Cyber Bond so bad it's in danger of another stroke.
I really think I'll be rolling back to 1.63 and stay there.
lots of people report hyper aggressive police attacking them without reason or the other extreme, no police response whatsoever, even if you shoot them in the face. this bug persists for at least a week now, many people suffer from it, it ruins immersion and is kinda shameful after promoting PL with the revamped police system.
so far CDPR hasn`t even acknowledged the problem, will update once they fix it.