They don't even let you write a review on Steam.
I played on the release, knowing about large numbers of bugs, I didn't pay much attention to them. Now, having entered the update 2.0, in anticipation of a more polished game, in an hour of play I notice not only strange bot bugs, but also stupid flaws (an invisible wall on one side, and a brick wall on the other). I am no longer surprised by crooked games from 2021.
And trailers about the local police are generally jokes, you go into the store, she forgets about you right away, although a policeman is standing half a meter away.
Update for the release of DLS, money is money.
I don't know how it's possible to make a game this boring. Some games have at least a little bit of fun, just by accident. Somehow, Cyberpunk 2077 fails to even win in this gamble.
The core gameplay of Cyberpunk 2077 is wandering around talking to people. Go to a place and talk to a guy; they'll send you to talk to another guy while that second guy is talking, he'll walk around a bit so you have to follow him; now, go talk to a third guy, but watch out; the third guy told you to go back to the second guy; eventually you get to sneak into a small garage and look at a pie. Nice pie. Now go back to all the other guys, sometimes they move around a bit. Congratulations, you're now 20 hours into Cyberpunk 2077 first side quest.
No thanks.
First of all you should definitely ignore the reviews from 2020...
That version was definitely not ready for the release... I got this game right after it came out too and seen immersion breaking bugs right at the beginning.
I then thought I should really not play the game in its current state and I trust CDPR, they will make this right...
Then I've heard about the v2.0 update fixing many issues and got the Phantom Liberty DLC and installed the game again and started playing from the beginning.
Damn the game aged like wine! This is the promised version which is worth the hype!!!
City feels so alive, there is so much going on, so much to do it felt overwhelming at the beginning.
Characters, quests, chrome, vehicles, weapons, everything feels top notch.
I sank over 170 hours in Witcher 3 and enjoyed every minute of it, it was my favourite RPG game of all times, but Cyberpunk 2077 took the crown within 60 hours of gameplay. This is honestly the first game I can spend playing 6 hours straight without noticing, insanely addictive and immersive. Even if you are doing some simple like side quest for the NCPD you can deal with our opponents in so many ways, even if the quest itself is nothing detailed, enemy, weapon, quick-hack variations make every encounter unique.
Bigger quests are so well written (you would of course expect this from makers of the Witcher) but still I doubt any other big studio can top this game... (looking at you Bethesta, sell Fallout IP to CDPR immediately!)
Okay, I know Cyberpunk ran really glitchy and poorly when it launched. That's not changed. I played it years after launch and it plays okay. It's still got some bugs but they don't entirely ruin the experience anymore (mostly).
That being said:
-The combat's challenge is all in the first bit, you grind for 2 hours and you're basically invincible even to the final boss by Level 30
-Smart weapons render combat more or less autopilot, which may be good or bad depending on your preferences
-Phantom Liberty is the tier of storytelling that should be in the base game (even if it can be a bit dumb at times)
-The fact you can't customize pronouns or change your character's voice later but you can change their genitals is silly, especially with a prominent trans character. What if I want to roleplay as a trans man who uses Johnny as an excuse to transition? And it wouldn't make contextual sense for Johnny as a character to use she/her pronouns for V after V dies?
-This franchise is "cyberpunk without the punk". punk isn't "the status quo sucks. ...That's it. That's the tweet." Punk is "the status quo sucks so I'm gonna fuckin tear it apart with my bare hands". Yeah, sure, you can get the secret ending and actually do something but, well, it's the secret ending for a reason and if you played blind (like we used to before easy internet access) you wouldn't even know it was an option because it's... Well, SECRET and cryptic. And even then the secret ending is just "protagonist becomes rich and famous and doesn't really change the status quo much apart from reducing a megacorp's stock prices slightly and slightly shifting the balance of power, while maintaining the unjust system pretty much as it is". And the mission with Judy where they hype up "turning Clouds into a worker-owned commune" and then reducing the choices to "they all die" or "corp takes it back" is just... Eew. No. That misses the point.
I can't rate over a 3. Game of the Year? ABSOLUTELY NOT. But tolerable.