Posted on: December 16, 2020

Zhangziyun4
验证所有者游戏: 5 评论: 1
令人失望
游戏无论是从玩法还是细节方面都只是个半成品 缩水严重 远远达不到预期效果 唯一比较满意的也就是中配了 希望能越做越好吧·····
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《赛博朋克 2077》的舞台位于大都会夜之城,是一款在开放世界动作冒险角色扮演游戏。您扮演一位赛博朋克雇佣兵, 身陷绝地求生、不成功便成仁的险境。经过改进的同时更有全新免费额外内容加入。接受任务、累积声望、解锁升级,自定义您的人物和玩法。玩家经营的人际关系和做出的选择将会改变剧情的走向和身边的世界。这里是传奇诞生的地方。您的传奇又在哪里?
2.3 更新以前所未有的方式探索夜之城!
多亏了智动驾驶™和德拉曼的出租车服务,你才能在行程中解放双手,欣赏一路美景。接受新的任务,获取绝世好车,使用功能扩展后的晶彩车衣和调色通技术装扮载具,在照片模式里体验更加详尽的控制和自定义!
创造属于你的赛博朋克
装备赛博增强科技,化身城市法外之徒,在夜之城的街头谱写属于你的传奇。
探索未来都市
夜之城充斥着丰富的活动,看不完的风景,以及各式各样的人。去哪里,什么时候去,怎么去,全都取决于你自己。
打造您的传奇
展开大胆的冒险,和令人难忘的角色起建立亲密关系。您作出的选择决定了他们最终的命运。
推出改良内容
体验《赛博朋克 2077》在游戏性、经济系统、城市、地图使用等方面的大量改良内容。
领取专属道具
由CD PROJEKT RED游戏激发灵感而来的游戏内好物及数字奖励,此为“我的奖励”的一部分。
CD PROJEKT®, Cyberpunk®, Cyberpunk 2077® are registered trademarks of CD PROJEKT S.A. © CD PROJEKT S.A. All rights reserved. All other copyrights and trademarks are the property of their respective owners.
警告:癫痫风险
在本作中,你会遇到各种视觉特效(如超梦体验中闪烁的灯光),这可能会引起少数人的癫痫或暂时失去意识。如果您或您的家人曾出现过癫痫症状,请在游玩《赛博朋克 2077》之前咨询您的医生。如果你或你认识的人在玩游戏时出现上述任何症状,请立即停止游戏,及时就医。
警告:癫痫风险
在本作中,你会遇到各种视觉特效(如超梦体验中闪烁的灯光),这可能会引起少数人的癫痫或暂时失去意识。如果您或您的家人曾出现过癫痫症状,请在游玩《赛博朋克 2077》之前咨询您的医生。如果你或你认识的人在玩游戏时出现上述任何症状,请立即停止游戏,及时就医。
Game length provided by HowLongToBeat
Posted on: December 16, 2020
Zhangziyun4
验证所有者游戏: 5 评论: 1
令人失望
游戏无论是从玩法还是细节方面都只是个半成品 缩水严重 远远达不到预期效果 唯一比较满意的也就是中配了 希望能越做越好吧·····
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Posted on: December 16, 2020
doctordemolition
验证所有者游戏: 284 评论: 1
Fun, but not polished
Cyberpunk 2077 is a good, fun game. It get's a lot right, but misses the cherry on top to make it great. Storytelling and NPCs feel believable, but there aren't many options to change the course of a quest. You get extra lines for certain attribute levels, but usually you can't propose an alternative. Night City looks and feels great, but after a while you start to notice weaknesses. There are parts of Night City which are filled with huge crowds. It feels immersive to walk through them. They might yell at you for bumping into them, but nothing more. Same goes for traffic, which compared to the crowds seems pretty light. Traffic lights turn magically green when you get close, but still the AI manages to get stuck on intersections. If it does, it won't do anything about it. Cars just stop behind an obstacle and do not drive around the. No road rage, no drivers exiting their vehicles, no angry honking. Even if you crash into them, they just don't care. Driving in general is not the game's strong point. It is just traveling. No car chases, no racing or shooting out of the window outside of some missions. Vehicles feel twitchy and extremely hard to control, breaking is a nightmare, and there is no speedo, automatic driving, besides self-aware AI in some cars or voice over gps. I really like the 1st person view from cars. It looks immersive, but turning is way too abrupt and there is zero suspension. There is no way to upgrade your vehicle either and it wouldn't even matter. You get rewarded high-end vehicles form every other mission (so far 2 bikes, 4 cars in my playthrough). Which leads to my biggest gripe, lack of personality and attachment. No new hair cuts or tattoos, no decorating your apartment, romances are a quest line, no side activities with NPCs, you can't paint your guns or cars. Clothing shops have a small randomized inventory. You can't buy the cloth you want and end up picking best stats and look like a clown. Imho not enough for a RPG.
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Posted on: December 16, 2020
jeff_deadwater
验证所有者游戏: 502 评论: 7
Cyberpunk as fuck, but...
First of all,i m a bit biased, i played the shit out of CP2020, Cybergeneration and even ran a Mekton Zeta campaign taking place after Cybergeneration (i also played a lot of Shadowrun 2nd and 3rd edition), so to tell i love the Cyberpunk Genre... so let's cut to the chase. Cyberpunk is definetly more Cyber than Punk, I mean the world is gorgeous, good writting for some narrative quests, you can play as a transgender (check Johnny Mnemonic and When Gravity Fails and you ll see it s a trope). Impants, High Tech Low Life, Chrome & Neon.... Everything is there, Exept It feels hollow like a shell without ghost : 1 prolog out of 3 makes more sens. There is too much stuffs to do around the city and in the badlands. It has ALL the sins of an AAA Open World... That's why is not Punk at all. On a technical level : okay, on my comp it runs at 30 fps, there is a few studders and hic up from time to time, the npc talks without moving lips or they t pose slide into position.... It definetly lack polish.... I understand they wanted to launch the game before christmas, and honnestly, I'd would have wait till feb to get the complete experience. So far I use a trainer to mess around on the current version and do a legitimate run when the game will bi ''finished" and '"polished". And please : i have to use the QWERTY control rather than reconfiguring it for AZERTY, some key are not rebindible, for instance the key Z is still the key to change objective or change points of interest on the map. And it s obvious the game had a controller gameplay as a main focus. on a scale of 1 to 10 : At the current state, CP2077 derserves a 7.5 and on a five star rate, i would give it a 4 out of 5 rather than a 3. i can't give it a lower grade as i love the game so far regardless of its flaws, not asking for refund. It s not the second comming of Deus Ex....
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Posted on: December 16, 2020
DatLobotomite
验证所有者游戏: 22 评论: 1
This is what Far Cry strives to be
Gameplay: I feel it plays a lot more like recent Far Cry titles, but does so on a much higher level. There's a tech tree, but essentially the side missions are a combination of stealth/slaughter/save/steal something/someone with a bit of background and motivation. I challenge myself to be stealthy with a more conservative weapon, but its only because I choose to do so. I liked the shooting - I would say its in-between Fallout 4 and Far Cry games. AI: Do you know what's worse than the fighting AI? The driving AI. The NCPD is a joke - just run 200m and you are apparently in the clear. Companion/"Lead NPC to car" missions are the worst and the AI is even worse than the NCPD/Driver AI combined. They will not follow you even if you try to push them. World: There are choices and the game surely gives you the option to respond with, but rarely are those more consequential than feeling good about speaking your (or your characters) mind or initiating/avoiding conflict. For all its bugs and quirks - stunning. The map is insanely good. A little sparse outside the centre-most districts, but great nonetheless. The small chat you can listen in on feels good, the visuals are amazing. Performance: Ryzen 5 5600x / 32 GB ram / RTX 2070 / 2560x1080@75Hz Medium-ish, no RT, DLSS quality. I get between 60 and 75 fps on the most recent drivers. NO LOADING SCREENS. That's probably the only thing I feel is truly as advertised. Bugs: Apparently, I am in the lucky group of people with reasonable performance and little-to-no real issues. I've had to save/load to fix minor glitches but nothing that ruins my day. Overall: It's not as RPG as I had hoped, does not perform as well as expected, features are missing, some things feel undercooked and overhyped, but it is still a great experience. I intend to finish my playthrough and return to it once the issues are mostly sorted.
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Posted on: December 17, 2020
RINGOYAO
验证所有者游戏: 2 评论: 1
唯一支撑我玩下去的就是对赛博朋克风格的喜爱
我们先从一个3A游戏的标准去看,这款游戏做到了吗? (1)层出不穷的BUG(这游戏让我感觉每分每秒都存在BUG,相比较隔壁英灵殿都被比它强太多);拉胯到极致的驾驶手感(如果硬要拿去和狗1比我也没啥好说的); (2)毫无生活气息的夜之城,以及极其空洞的开放世界,强差人意的地图互动(还不如做成线性叙事): (3)画面确实很好,但是优化极差,不是每个人都能欣赏到最美的画面,很多玩家甚至都闪退崩溃(虽然我没有遇到过); (4)沙雕的装备及义肢系统,你甚至不能批量拆解,装备词条及数值根本就是个玩笑,还有那个制作说实话,爷打了那么多支线搜了那么多垃圾,材料还是少到可怜; (5)感觉不到个性的个性化系统,在宣发时做的那些夜之城风格,在游戏中丝毫没有得到体现,明明NPC衣服那么多好看的但是你也就只能看看而已(虽然第一人称就算有得穿你也看不到,但是我每次打开物品栏还是感到浑身不适)没有地方让你重新捏脸或者更换风格,你甚至连换个发型都做不到(但是你却能变成光头)还有最难受的,你的车根本不能自定义,连最基础的换一个涂装这种功能都没有(完全不想开车,传送就完事了); (6)过于单调的任务体系,要不是为了尽量增加游戏时长,那些个支线任务我根本不想去碰,这一点是我比较主观的评价,因人而异吧; (7)若是没有支线支撑就会显得很短且逻辑不那么清晰的主线任务,这点同样因人而异,只是我个人感觉很多剧情十分突兀。 (8)阉割过多的内容,赛博朋克立体化的城市真的表现的很有限,但是暗杀狙击手那一关确实挺震撼就是了。 说了这么多缺点,但这游戏总体的质量也还算过得去,特别对于我这个赛博朋克爱好者来说这游戏简直棒极了,日后如果能将上诉问题解决,神作说不上,但也能称作历史以来最好的赛博朋克游戏了。
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