I was really excited for this release. When I played for the first time I thought I had to make diffeernet choises: untrue. The game is boring. I hope that the lawsuits (class-actions) will reduce CD Projects in pants. Reputation is almost gone. The money? I hope the PIL of Poland will decrease in aterrific way...
This game did not live up to my expectetions, compariring withthe kind of game that the witcher was, this one is just a turd, it also runs pretty bad conpared to the witcher 3 and the city its just kind of dead, theres nothing to do in the city
Cyberpunk 2077 is another missed opportunity. Though the developers tried to achieve a lot and put lots of effort in, they succeeded mainly in technical aspects, not regarding gameplay. In Cyberpunk 2077 you have a well designed, huge city, sometimes like a maze on different vertical levels. Very good! But the big flaw is the mission design. Still the same eradicate all enemies stuff for solving the mission. Very linear, nothing revolutionary. Two missions can't criss-cross, intertwining factions, enemies do not run away, get support, do not hunt you, no car chases or car battles, etc. We have to wait for Bethesda to go one step further. Whether this was due hardware restrictions or whatever, I do not know. Nvidia presented their Tensor cores for AI support, but developers need to use it or tell why they don't. The bigger and more beautiful everything is done, its not worth the time, if NPCs do not "act", and you run from one mission to another, like a cop on cocaine. Cyberpunk 2077 degenerates to a cheap killer game. Running around in a huge virtual city, beautifully done, killing punks, gangs, and all those lesser beings, usually with a red arrow above their head. Also the "Cyber"-stuff is done very badly and bland. For hacking its just a stupid number game, which sucks after a while. Nothing like a challenge. Even Paradroid on the C64 was better.
Also no extra card game like in the Witcher 3. Unbelievable heights and depths. Cyberpunk 2077 is lost there. We all know, that creating virtual worlds for gaming are a exponential factor on efforts to develop. However it is somehow unfinished, unless the developers start explaining. Not really recommended therefore, but still a 3/5, which really should be a 4 or 5 out of 5.
It took me 2h 15m it finish tutorials and first mission where you rescue some girl. Game looks Ok but nothing breath taking or anything (for example Battlefront II have better graphics). It is seriously badly optimized though. That wouldn't be a deal breaker if the game itself wasn't soo boring. Seriously who thought that 10 minutes ride through city at 20 km/h with horrible music, horrible dialogs and bizarre car chase is a good idea? It isn't just simple NO NO. I know it is just the beginning of the game, but I simple don't care anymore. I regret I bought this game because IMHO it's a total waste of money.
Most of the time, I'm able to immerse myself. People are varied and plentiful enough that I actually feel like I'm walking around a real dystopian city. The city feels like it was designed to be a city and not to be an arena which was one of my biggest gripes with just about any Ubisoft game. On a half off sale, I would certainly recommend it.
+ M+K control is incredibly fluid, feels great
+ Stable 60 fps on medium settings at 2560x1080 with a GTX 1080
+ Amazing soundtrack
- Still multiple annoying but non-game breaking bugs (Press space to skip intro movie only works half the time, I frequently punch people so hard that they T-pose, people drive like they're from the Saskatchewan).
- If a friend had a car that shook as much as these, I'd tell them to get their struts fixed.